Posted 17 months ago
Houdini Artist
@ FS Studio
Montréal, Quebec
Overview
FS Studio is hiring a contract Houdini Technical Artist with Omniverse experience to build procedural scenes and objects for synthetic data and robotic simulations. The work involves collaborating with the creative services team and senior artists to produce photorealistic assets using Python and USD pipelines. The posting states the role is open to international candidates and requires a portfolio.
Responsibilities:
- Design procedural scenes and objects for synthetic data and robotic simulations in Omniverse
- Collaborate with the creative services team and senior artists
- Create photorealistic quality scenes and objects
- Ensure quality and performance of final product
Requirements summary:
- Procedural modeling and scene generation in Houdini
- Practical USD workflow and Python for Houdini experience
- Industry or enterprise experience such as warehousing or robotic arms
- Portfolio of work
- Strong English communication and remote teamwork
Tools & skills
Source and dates
Employer career site / ATS feed · ashby
- Employer posting date
- 2025-06-02
- First seen by our source
- 2026-10-14
- Source record updated
- 2026-10-14
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Department | Design & creative |
| Travel | air: none · ground: none |
| Work setting | Home, Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
Summary and details written by AI from the posting; the employer’s posting is the authority.
FS Studio
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
- People associated on LinkedIn
- 70
- Other recorded names
- FS Studio
| Field | Value |
|---|---|
| Industry | Software Development |
| Headquarters | Broomfield, CO |
| Open jobs on Jobsy | 2 |
| View page |
Houdini Technical Artist with Omniverse Experience
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
Responsibilities
Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc
Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects.
Write clean, efficient, and maintainable code.
Ensure the quality and performance of the final product.
Requirements
Procedural modeling and scene generation in Houdini are required.
Strong knowledge and practical experience in USD workflows are required.
Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.
Familiarity with version control systems is required.
Nvidia Omniverse experience is preferred.
Unreal Engine and Unity experience is preferred.
Blender geometry nodes knowledge is preferred.
Familiarity with other programming languages such as Java or C++ is a plus.
Experience with cloud-based services and APIs is a plus.
The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.
Strong communication and problem-solving skills are mandatory.
Must be able to speak and conduct business in English is mandatory.
Portfolio of work is mandatory.
This position is open to international candidates.
Journal
Only you can see this. Kept on this device, and in your account when you sign in.