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Instructor, Video Game Coding and Game Design (Vancouver)

@ Circuit Stream

Vancouver, British Columbia

Contract
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Overview

Circuit Stream is hiring a contract instructor to teach Video Game Coding and Game Design with Unreal Engine to students aged 13 to 17 at the University of British Columbia in Vancouver. The work runs in two one-week-plus blocks in July 2027, from 8:45am to 4:45pm on weekdays, with supervision of students outside class. Pay is CAD 1,650 per week and a background check is required.

Responsibilities:

  • Deliver provided Video Game Coding and Unreal Engine curriculum to teens
  • Guide students through Unity, C#, Unreal Engine 5 and Blueprints projects
  • Troubleshoot technical issues and connect concepts to real game development
  • Manage classroom behaviour and supervise students during indoor and outdoor activities

Requirements summary:

  • Working knowledge of both Unity and Unreal Engine 5
  • Game development or game design experience
  • Teaching, tutoring or youth-program experience strongly preferred
  • Portfolio of game projects strongly preferred

Tools & skills

Source and dates

Source type not verified · humi

Employer posting date
2026-11-09
First seen by our source
2026-11-09
Source record updated
2026-11-09

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityMid level
DepartmentEducation
Hours per week40
Scheduleday
SeasonalYes
Travelair: none · ground: none
Work settingSchool
PositionSitting and standing
Physical demandsphysical low · computer moderate
LanguagesEnglish
Background checkscriminal record
Perks mentionedPaid training

Summary and details written by AI from the posting; the employer’s posting is the authority.

Circuit Stream

FieldValue
Open jobs on Jobsy44
Job description

Meet Circuit Stream

Where big futures start. Circuit Stream is building the defining youth enrichment brand in North America. We create pre-university summer camps that give young people the chance to explore what they might want to do next, from AI, engineering, medicine and business to psychology, sports, outdoor adventure and more. Through partnerships with leading universities and industry experts, we turn those interests into hands-on experiences that build skills, confidence, and open doors to future opportunities. We have big ambitions to serve over 10,000+ students a year. Getting there means moving quickly, trying new things, learning from what works, and giving great people real ownership. If you’re ambitious about where your own career can go, and excited to help young people discover where theirs might lead, you’ll thrive here.

We’re looking for a game developer, game designer, educator, or Masters/PhD student who is comfortable working in both Unity and Unreal Engine and can make coding and game design approachable for teenagers.

Role Details

Delivery: In person at University of British Columbia (Main Campus)

Teaching dates and hours:

  • July 5-16, 2027 from 8:45am to 4:45 pm : Video Game Coding
  • July 19-30, 2027 from 8:45am to 4:45 pm : Game Design With Unreal

Training: Required instructor training/onboarding when hired; additional 2-3 hours in June before courses begin.

Compensation: CAD 1,650 per week

Other: A background check will be required before working with youth learners.

Why You’ll Love This Role

You’ll help students ages 13–17 learn coding gameplay in Unity, and designing playable experiences in Unreal Engine 5 using Blueprints. You will teach both Video Game Coding and Game Design with Unreal Engine at different times. The curriculum, lesson resources, and activities are provided — your role is to make them engaging, accessible, and memorable while helping every student build confidence and make progress.

What You’ll Be Doing

  • Deliver Circuit Stream’s provided Video Game Coding and Game Design with Unreal Engine curriculum with energy, clarity, and strong classroom facilitation.
  • Guide students through Unity, C#, 2D game-development concepts, Unreal Engine 5, Blueprints, prototyping, and their course projects while ensuring learners are meeting the learning objectives.
  • Help students troubleshoot technical issues, understand coding and game-design decisions, and connect course concepts to real-world game development practices.
  • Create an inclusive, positive classroom environment and use appropriate behavior-management techniques to reinforce expectations, rules, responsible technology use, and safety requirements.
  • Supervise students during scheduled indoor and outdoor activities outside classroom instruction each day, while monitoring learner progress and communicating concerns or support needs to the Circuit Stream team.

What We’re Looking For

  • You genuinely enjoy working with teenagers and know how to keep a group engaged, participating, and excited to create.
  • Professional, internship, academic, freelance, or substantial project experience in game development or game design.
  • Strong working knowledge of both Unity and Unreal Engine 5, including C# scripting in Unity and visual scripting with Blueprints in Unreal.
  • Familiarity with object-oriented programming, Unity Editor, Visual Studio, Figma, and version-control tools such as Git is strongly preferred.
  • Strong communication and facilitation skills, with the patience to explain technical and creative concepts clearly to beginners.
  • Teaching, tutoring, mentoring, TA, training, camp, or youth-program experience is strongly preferred, along with a portfolio of relevant game projects.

Who This Is For

  • Someone who gets energy from helping teenagers turn ideas into playable games and build confidence with both coding and creative technology.
  • A practical teacher who brings provided lessons to life through demonstrations, guided building, questions, feedback, and hands-on participation.
  • Someone comfortable switching between Unity/C# and Unreal Engine/Blueprints and helping beginners understand how the two workflows differ.
  • A patient problem-solver who enjoys helping students debug, iterate, and learn from mistakes.
  • Someone who is available to teach on weekdays during the summer for all course dates listed.

Who This Is Not For

  • If you are comfortable in only Unity or only Unreal Engine and would not be able to teach both courses.
  • If you enjoy game development but do not enjoy spending your day actively working with teenagers.
  • If your preferred teaching style is primarily lecture-based or demonstration-only, without giving students frequent opportunities to build, code, and experiment.
  • If you become frustrated when beginners need repeated explanation, technical support, encouragement, or redirection.
  • If you are uncomfortable enforcing classroom expectations, supervising students outside the classroom, or taking responsibility for safety.

What’s In It For You

  • The opportunity to introduce teenagers to game development, coding, game design, Unity, and Unreal Engine.
  • A complete curriculum, lesson resources, activities, instructor training, and support from Circuit Stream’s Education team.
  • A community of instructors and educators to connect with and learn from.
  • A rewarding summer role where you can strengthen your teaching and mentorship skills while helping students build games they are proud to share.

Ready to Apply?

Apply with your resume and a short note answering two questions:

  • Why do you enjoy teaching and working with teenagers?
  • What Unity, Unreal Engine, coding, or game-design concept would you be excited to make interesting and understandable for a teenager?

We’re committed to creating an inclusive and respectful workplace and learning environment where diverse backgrounds and perspectives are valued. What makes us different makes us stronger. If this sounds like a role where you could help students thrive, apply today.

By submitting your application, you consent to Circuit Stream contacting you by phone, text, or email.

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