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First seen by our source: 5 hours ago

Product Designer UX & Motion

@ Mobii Systems

Oakville, Ontario

Full-time
Apply now
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Overview

Mobii Systems is hiring an early-career Product Designer for UX and motion, on-site in Oakville five days a week. The role splits between broadcast motion graphics for live sports and product design for its Prism Media Intelligence platform. Co-op or internship experience and a strong motion or interaction design background are required.

Responsibilities:

  • Build broadcast graphics packages and data-driven motion
  • Create motion for pitches, marketing and sizzle reels
  • Design new products and refine existing platform features
  • Contribute to the design system with responsive layouts
  • Build prototypes and ship designs with developers

Requirements summary:

  • Recent graduate or up to 1 to 2 years experience
  • At least one co-op or internship
  • Strong motion craft and timing
  • Fast learner, coachable and proactive
  • On-site in Oakville five days a week
  • Sports fan
Source and dates

Source type not verified · apify-linkedin

Employer posting date
Not provided
First seen by our source
2026-11-14
Source record updated
2026-11-14

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityEntry level
DepartmentDesign & creative
Hours per week40 (estimated)
Scheduleday
Travelair: none · ground: none
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
EducationBachelor’s degree (preferred)
Fields of studyMotion design, Interaction design, Design

Summary and details written by AI from the posting; the employer’s posting is the authority.

Mobii Systems

FieldValue
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Job description

On-site (Oakville) · Full-time · Reports to: Lead Designer

About Mobii

Mobii builds cloud-native products that power live sports for some of the biggest names in broadcasting: Fox Sports, Skydance, NASCAR, IndyCar and more. Our platform drives real-time content production, dynamic broadcast graphics, interactive streaming experiences, and performance analytics that change how fans engage with live sports and how teams understand it.

Our design team covers everything in between: on-air broadcast graphics, AR and 3D, motion for pitches, and the product design of the applications behind it all. Every designer works across both sides, so the person who animates a race-day overlay may also shape the tool that drives it.

The Role

We're hiring an early-career designer who can design products but also work with motion. If you graduated from a strong animation, motion, or interaction design program (co-op or internship experience required), keep reading. This is a chance to create graphics seen by millions of sports fans, bring real innovation, and design products that become part of the fabric of sport.

We're a startup innovating in a niche space, built on patented technology that syncs audio, video, and data at the live edge. Your work will be split primarily between broadcast motion and product design. On the broadcast side, you'll create graphics packages, data-driven overlays, and work in our growing AR and 3D work. On the product side, you'll help us build and refine the applications our clients use every day.

You'll be one of a small, hands-on design team where every designer works across everything. Design sits at the center of the business here. You'll get direct mentorship from senior designers, and the room to grow your range fast.

What you'll do: Product

Work on our Prism Media Intelligence platform and a growing suite of products, each built for a specific problem in sports and broadcast. Some help officials make the right call. Some track athlete performance. Others watch over live streams and encoder health so a broadcast never goes dark. Together they form an ecosystem and you'll be working on making sure they all connect together.

  • Design new products from scratch, or work on refining existing ones in the platform.
  • Contribute to our design system, including responsive layouts that work across desktop, tablet, and mobile.
  • Build prototypes and help ship designs straight into working product alongside our developers.
  • Validate decisions through user testing and benchmarking.
  • Take feedback fast and turn it around without losing momentum.

What you'll do: Motion

  • Build broadcast graphics packages: sometimes an elevated package from scratch, sometimes building from a client's existing approved graphics.
  • Invent data-driven storytelling: use our live data and automation to build motion that tells the story behind the numbers, not just displays them.
  • Help us grow into AR and 3D: design graphics that live and move in 3D space as our broadcast work moves into augmented reality.
  • Produce on-air-ready motion that holds up under live conditions and non-negotiable broadcast deadlines.
  • Create motion for pitches, marketing, and sizzle reels.

How we work

We're actively adopting AI into our design workflows and taking on new approaches as the industry evolves, from designing in code to speeding up the technical side of motion.

You don't need any of this coming in. We'll teach you the workflow. What we need from you is the eye: timing, composition, typography, and the judgment to know when something is right.

Who you are

  • A recent graduate (or up to ~1 to 2 years in) from a strong interaction, motion, or design program. You've done at least one co-op or internship, so you've worked on a real team and shipped real work, not only class projects.
  • A creative person that can bring ideas to life.
  • Strong motion craft: clean, polished work with an eye for timing.
  • A fast learner. You pick up new concepts quickly and enjoy figuring out how things work.
  • Curious to grow and learn new tools, not just limiting yourself to a tool you've used for years.
  • Fast and focused. You manage your time, stay on task, and turn work around quickly.
  • Coachable and proactive. You take direction well, ask sharp questions, and then run with it.
  • Comfortable working on-site in Oakville five days a week.
  • A sports fan

Bonus points for

  • Any exposure to Rive or Unreal Engine.
  • A co-op or internship in broadcast, sports media, or a motion studio.
  • Experience with AI tools in your design workflow.
  • Working knowledge of HTML/CSS.

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