Posted 16 months ago
Researcher - Graphic Rendering
@ Huawei Technologies Canada Co., Ltd.
Overview
Huawei Technologies Canada is hiring a Researcher on a 12-month contract to study graphics and rendering algorithms and optimize them for mobile platforms and chipsets. The role involves prototyping and profiling graphics work across PC and mobile devices while working closely with internal R&D teams. Target annual compensation is $78,000 to $168,000 based on education and experience.
Pay:
$78,000–$168,000 a year
Responsibilities:
- Research graphics and rendering algorithms such as 3DGS and neural rendering
- Build prototypes and profile graphics across PC and mobile
- Optimize algorithms and pipelines for mobile platforms and chipsets
- Work closely with internal R&D divisions
Requirements summary:
- Master's or PhD in computer science, electronics engineering or related field
- Experience in CG/CV, real-time rendering an asset
- Knowledge of neural rendering or 3DGS
- Experience with Vulkan, OpenGL or DirectX
- Familiarity with ray tracing, PBR/BRDF, global illumination
- Excellent communication and documentation skills
Tools & skills
Source and dates
Employer career site / ATS feed · recruitee
- Employer posting date
- 2025-07-15
- First seen by our source
- 2026-10-10
- Source record updated
- 2026-11-06
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Mid level |
| Department | Research & science |
| Hours per week | 40 |
| Travel | air: none · ground: none |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Education | Master’s degree (required), Doctorate (required) |
| Fields of study | Computer Science, Electronics Engineering |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Huawei Technologies Canada Co., Ltd.
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
- People associated on LinkedIn
- 142,744
- Other recorded names
- Huawei Finland R&D
- Huawei
- Huawei Europe
- Huawei Denmark
- Huawei Norway
- Huawei
- Huawei Serbia&Hungary Rep Office
- Huawei Telekomünikasyon Dış Ticaret Ltd
- Huawei Technologies Italia
- Huawei Switzerland
| Field | Value |
|---|---|
| Industry | Telecommunications |
| Company size | 10001+ |
| Headquarters | Shenzhen, Guangdong |
| Open jobs on Jobsy | 190 |
| View page |
Huawei Canada has an immediate 12-month contract opening for a Researcher.
About the team:
The Software-Hardware System Optimization Lab continuously improves the power efficiency and performance of smartphone products through software-hardware systems optimization and architecture innovation. We keep tracking the trends of cutting-edge technologies, building the competitive strength of mobile AI, graphics, multimedia, and software architecture for mobile phone products.
About the job:
Research in the newest graphics and rendering algorithms and trends like 3DGS and Neural Rendering.
Deep insight into the developments and trends of rendering technologies, shaders, and recent research in the field.
Consider algorithm and pipeline optimizations for mobile platform and chipsets.
Build prototype and profile for the various graphics topics across different devices and platforms like PC and mobile phone.
Closely work with internal R&D divisions.
The target annual compensation (based on 2080 hours per year) ranges from $78,000 to $168,000 depending on education, experience and demonstrated expertise.
About the ideal candidate:
Masters or PhD degree in Computer Science, Electronics Engineering or related field.
Work or research experience in CG/CV field, experiences working with of real-time rendering and features is an asset.
Knowledge of neural rendering or 3DGS related fields.
Experience with some of the following APIs: Vulkan, OpenGL, DirectX.
Familiarity with the graphics pipeline and various graphics topics such as ray tracing, PBR/BRDF, global illumination, etc.
Experience with existing game engines such as UE, Unity or others is an asset.
Excellent communication and documentation skills.
Additional Information:
Huawei Canada is committed to a fair, inclusive, and accessible recruitment process. If you require accommodation during any stage of the hiring process, please let us know and we will work with you to meet your needs.
All applications for this position are reviewed directly by our hiring team, we do not use artificial intelligence tools to screen or select candidates.
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