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Posted 3 months ago

3D Gameplay Animator (Freelance)

@ BKOM Studios

Québec, Quebec

10+ years experience
Apply now
SIGNALS

Overview

BKOM Studios is hiring a senior freelance 3D gameplay animator for PC and console game projects, with a focus on combat animation and movement physics. The work involves creating animations in Maya and Blender that integrate with Unreal Engine, with a contract running to March 2027 and possible extension. The role is remote from Quebec City or hybrid in Quebec City, at roughly 37.5 hours per week, with a competitive hourly or daily rate.

Responsibilities:

  • Design and produce high-quality combat, movement and attack animations in Maya and/or Blender
  • Ensure animations meet Unreal Engine and state machine requirements
  • Collaborate with the internal animation team and share best practices
  • Document animation work for knowledge transfer

Requirements summary:

  • About 10 years of 3D animation experience in video games
  • Specialization in combat animation on shipped PC or console titles
  • Strong proficiency in Maya and Blender
  • Solid understanding of Unreal Engine and state machines
  • Excellent communication in French and/or English

Tools & skills

Source and dates

Source type not verified · zoho

Employer posting date
2026-08-11
First seen by our source
2026-10-09
Source record updated
2026-10-10

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SenioritySenior
DepartmentDesign & creative
Experience10+ years
Hours per week37.5
Travelair: none · ground: none
Work settingHome, Office
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish, French

Summary and details written by AI from the posting; the employer’s posting is the authority.

BKOM Studios

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Dare to Play Different 👾

Full company description

Console, Mobile, PC, Web - We’re game to do it all. We offer our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team strives to have a true creative impact on every project it touches. We also sharpen our imagination and our grit on our own original games and universes, exploring the digital space further and experimenting with cutting-edge technologies. Our headquarters are based in beautiful Quebec City but we operate internationally. Our team is made up of more than 120 talented humans working from our offices or from anywhere in the world. We all have one thing in common; We dare to play different.

LinkedIn followers
9,747
People associated on LinkedIn
76
Reported office locations
  • 825 Boulevard Lebourgneuf, Suite 130, Quebec, Québec G2J 0B9, CA
  • 1800 Century Park East, Suite 600, Los Angeles, California 90067, US
  • 5455, Avenue de Gaspé, Local 710, Montréal, QC H2T 3B3, CA
Business categories
  • Social Media
  • Information Technology
  • Messaging
  • Advertising
Other recorded names
  • BKOM Studios
  • Bkom Studios
Specialties
  • Stratégie Marketing
  • Applications Mobiles
  • Développement Web
  • Jeux HTML5
  • Jeux Mobiles
  • Jouets Connectés
  • Marketing Strategy
  • Mobile Apps
  • Website Development
  • HTML5 Games
  • Mobile Games
  • Connected Toys
  • and Live Ops
Profile identifies a recruitment agency
No
Reported total investment
0

Currency and observation date were not supplied; this is not a current valuation or a funding round.

Console, Mobile, PC, Web - We’re game to do it all. We offer our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team strives to have a true creative impact on every project it touches. We also sharpen our imagination and our grit on our own original games and universes, exploring the digital space further and…

FieldValue
IndustryComputer Games
Company size51-200 employees
HeadquartersQuebec, Québec
Organization typePrivately Held
Year founded1996
SpecialtiesStratégie MarketingApplications MobilesDéveloppement WebJeux HTML5Jeux MobilesJouets ConnectésMarketing StrategyMobile AppsWebsite DevelopmentHTML5 Games
Open jobs on Jobsy4
LinkedInView page
Job description

JOB SUMMARY

BKOM Studios is looking for an experienced Senior 3D Gameplay Animator (Freelance) with a strong specialization in combat animation and movement physics for our PC and console projects.

Your playground? The intersection of movement art, gameplay fluidity, and visual impact. Working closely with Art Direction, Programming, and the internal animation team, you will bring high-level expertise to raise the bar, help bring our next game to life by creating a strong and unique visual identity, and contribute to enriching our team's collective talent.

TYPE OF POSITION: Freelance Contract (Contract until March 2027, with the possibility of extension).

YOUR DAY-TO-DAY (Freelance Mandate)

As a 3D Gameplay Animator (Freelance), you will put your expert eye and technical mastery at the service of our games' visual quality. Your mandate centers around key deliverables, carried out in a spirit of collaboration aligned with our core values:

Make it your own

  • Design and produce high-quality 3D animations (combat systems, movements, attacks, hit reactions, etc.) in Maya and/or Blender.
  • Ensure your animations comply with technical engine requirements (Unreal Engine) and Animation State Machines logic.
  • Manage your time and priorities independently to ensure the timely delivery of agreed-upon milestones.

Level up Together

  • Collaborate with the internal animation team to share best practices, Maya/Blender tips, and enrich collective know-how.
  • Elevate the overall visual standard (raise the bar) by paying meticulous attention to body weight, impact reactions, and the credibility of combat sequences.
  • Document your animation work to ensure a seamless and smooth knowledge transfer with artists and programmers.

Humility and Courage

  • Interpret artistic vision and gameplay constraints, then propose creative, dynamic, and impactful animation solutions.
  • Engage in constructive exchanges around creative feedback and dare to propose innovative technical approaches to solve complex production challenges.
  • Assess the quality of provided rigs and make optimization recommendations to maximize delivery fluidity.

Profil

  • Experience: Around 10 years of experience in 3D animation within the video game industry, with a strong specialization in combat animation (shipped PC/console titles).
  • Sense of Movement & Physics: Exceptional mastery of weight of movement, timing, dynamism, and gameplay feel.
  • 3D Tools: Strong proficiency in Maya and Blender.
  • Technical & Gameplay: Solid understanding of engine integration (Unreal Engine) and State Machines.
  • Soft Skills: Team player, highly autonomous, curious, supportive mindset, and excellent communication skills (French and/or English).

NICE-TO-HAVES

  • Experience with direct engine asset integration and configuration.
  • Knowledge of or interest in narrative sequences (cinematics / cutscenes).
  • Basic knowledge of VFX or shader adjustments.


Informations contractuelles

Working with BKOM Studios as a freelancer means joining a passionate and talented team on large-scale projects, while enjoying a high degree of flexibility.

  • Contract Type: Freelance assignment through March 2027 (with the possibility of extension).
  • Work Location: Remote (Quebec City, Canada) or hybrid work in Quebec City.
  • Hourly/Daily Rate: Competitive and based on experience and expertise.
  • Workload: Full-time (approximately 37.5 hours per week).
  • Work Environment: A team culture centered on a passion for gaming, respect, and shared enjoyment (Forged by gaming, driven by passion).

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