Console, Mobile, PC, Web - We’re game to do it all. We offer our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team strives to have a true creative impact on every project it touches. We also sharpen our imagination and our grit on our own original games and universes, exploring the digital space further and experimenting with cutting-edge technologies. Our headquarters are…
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Dare to Play Different 👾
Full company description
Console, Mobile, PC, Web - We’re game to do it all.
We offer our clients a full range of digital services for their games. Whether it be for an elaborate multiplatform game production or for a single website, our team strives to have a true creative impact on every project it touches.
We also sharpen our imagination and our grit on our own original games and universes, exploring the digital space further and experimenting with cutting-edge technologies.
Our headquarters are based in beautiful Quebec City but we operate internationally. Our team is made up of more than 120 talented humans working from our offices or from anywhere in the world.
We all have one thing in common; We dare to play different.
LinkedIn followers
9,747
People associated on LinkedIn
76
Reported office locations
825 Boulevard Lebourgneuf, Suite 130, Quebec, Québec G2J 0B9, CA
1800 Century Park East, Suite 600, Los Angeles, California 90067, US
5455, Avenue de Gaspé, Local 710, Montréal, QC H2T 3B3, CA
Business categories
Social Media
Information Technology
Messaging
Advertising
Other recorded names
BKOM Studios
Bkom Studios
Specialties
Stratégie Marketing
Applications Mobiles
Développement Web
Jeux HTML5
Jeux Mobiles
Jouets Connectés
Marketing Strategy
Mobile Apps
Website Development
HTML5 Games
Mobile Games
Connected Toys
and Live Ops
Profile identifies a recruitment agency
No
Reported total investment
0
Currency and observation date were not supplied; this is not a current valuation or a funding round.
7+ YOECandidates need 7+ years of game programming experience, at least 5 of them in Unreal Engine, with strong C++ and Blueprints skills, solid software architecture knowledge, and good debugging ability. Perforce experience is required; cross-platform porting, Python and C#/Unity are assets.
Candidates need exceptional creative and game design skill, the ability to lead through impact rather than authority, and mastery of new technologies such as Unreal Engine. Strong passion for games and a record of solving complex problems are expected.
15+ YOECandidates need 15+ years in game production, including original IP development, and a background in development (C++, C# or equivalent). They must have managed producers and be fluent in French.
10+ YOECandidates need about 10 years of 3D animation experience in video games, with shipped PC or console combat animation work. They need strong skills in Maya and Blender, a solid grasp of Unreal Engine and state machines, and good communication in French or English.