Posted 4 months ago
3D Programming Team Lead (March of Giants)
@ Ubisoft
Montréal, Quebec
Overview
Ubisoft is hiring a 3D Programming Team Lead for its Montreal studio to guide development and optimization of the project's 3D systems. The role covers GPU performance profiling, graphics feasibility analysis and new rendering system design, working with technical and artistic teams.
Responsibilities:
- Profile and optimize GPU usage for performance
- Define technical constraints with the Graphics Technical Director
- Design and implement new 3D systems
- Support 3D systems throughout production
- Resolve 3D-related bugs and document workflows
Requirements summary:
- Degree in Computer Science or Computer Engineering, or equivalent
- Minimum 7 years of programming experience
- Deep knowledge of GPU architecture and DirectX or Vulkan
- Experience with Unreal Engine 5 or similar engine
- Excellent communication and collaboration skills
Tools & skills
Source and dates
Employer career site / ATS feed · smartrecruiters
- Employer posting date
- 2026-07-14
- First seen by our source
- 2026-10-08
- Source record updated
- 2026-10-29
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Lead |
| Department | Software development |
| Experience | 7+ years |
| Hours per week | 40 (estimated) |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Education | Bachelor’s degree (preferred) |
| Fields of study | Computer Science, Computer Engineering |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Ubisoft
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
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- Business categories
- Media and Entertainment
- Gaming
- Digital Entertainment
- Publishing
- Software
- Content
- Film
- Mobile
- Online Games
- Video Games
- Other recorded names
- Ubisoft
- Specialties
- Video Games
- Video Game Development
- Video Game Production
- Video Game Marketing
- Video Game Design
- Level Design
- Programming
- Online Programming
- Transmedia
- Art
- Audio
- IT
- Marketing
- Community Management
- Production
- and Creativity
- Profile identifies a recruitment agency
- No
- Reported total investment
- 770,650,631
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about…
| Field | Value |
|---|---|
| Industry | Computer Games |
| Company size | 10,001+ employees |
| Headquarters | Saint-Mandé, Île-de-France |
| Organization type | Public Company |
| Year founded | 1986 |
| Specialties | Video GamesVideo Game DevelopmentVideo Game ProductionVideo Game MarketingVideo Game DesignLevel DesignProgrammingOnline ProgrammingTransmediaArt |
| Open jobs on Jobsy | 119 |
| View page |
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As a 3D Programming Team Lead at Ubisoft Montreal, you will guide the development and optimization of the project's 3D systems while working closely with technical and artistic teams to ensure a cohesive vision and high-performance results.
What you'll do
- Profile and optimize GPU usage to maintain high performance.
- Collaborate with the Graphics Technical Director to define technical constraints and communicate technical possibilities to artistic teams.
- Analyze the project's 3D vision and assess the technical feasibility of identified requirements.
- Evaluate existing engine 3D features and determine their suitability for the project's objectives.
- Design and implement new 3D systems when required.
- Propose improvements and innovations inspired by industry best practices.
- Ensure new 3D systems align with project goals and integrate seamlessly with the existing codebase.
- Support 3D systems and features throughout production.
- Identify and resolve 3D-related bugs reported by development and quality assurance teams.
- Document systems and workflows to facilitate knowledge sharing and enable effective use by other disciplines.
Qualifications
What you bring to the team
- A degree in Computer Science, Computer Engineering, or equivalent training and experience.
- Minimum of 7 years of programming experience.
- Strong knowledge of linear algebra applied to 3D programming.
- Deep understanding of GPU architecture and performance optimization techniques.
- Hands-on experience with low-level 3D APIs such as DirectX or Vulkan.
- Understanding of shader languages and their integration within rendering pipelines.
- Knowledge of software design best practices and CPU/GPU memory trade-offs.
- Strong analytical and problem-solving skills.
- Excellent communication skills and the ability to collaborate effectively with multidisciplinary teams.
- Adaptability and comfort working in a fast-evolving environment.
- Experience with Unreal Engine 5 (or a similar game engine).
- Familiarity with GPU profiling and debugging tools such as RenderDoc, NVIDIA Nsight, or equivalent.
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