Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and…
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Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®.
We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
5+ YOE5+ MgmtCandidates need 5+ years leading artists at a high-end film or VFX studio, plus experience texturing and shading organic creatures and digital humans. Advanced Mari or Substance Painter and Photoshop skills, and deep shader and AOV expertise, are required.
Arnold for Houdini, Houdini, Mari, Substance Painter, Photoshop, Nuke
Candidates need game design experience, ideally with online or GaaS titles, strong analytical and math skills, and fluency with quantitative data and simulation tools. Knowledge of A/B testing, economy modeling and tools like Excel, VBA and Tableau is expected.
Candidates need C++ experience, ideally in video games, plus knowledge of object-oriented programming and design patterns. Foundational 3D graphics and rendering knowledge, source control and UI design awareness are also expected.
Candidates need C++ game or embedded programming experience, knowledge of object-oriented design, and basics of 3D graphics and rendering. Familiarity with UI and UX concepts, version control and multimedia integration is valued.
Candidates need game design experience, ideally with live-service titles, and strong analytical and math skills. They should be comfortable with quantitative data, simulation tools and A/B testing.
Ubisoft needs candidates with experience managing a team in software, technical or game development, and a solid grasp of continuous integration, delivery and build systems. Candidates should be able to turn technical direction into a plan, track delivery across teams, and communicate clearly.
build systems, development tools, monitoring tools
5+ YOE5+ MgmtCandidates need at least five years as a VFX, film or TV supervisor, strong CG skills in modeling, texturing, look development, rigging and animation, and proven team leadership. Expert Houdini skills and experience with complex creatures are required.
5+ YOECandidates need at least 5 years of supervisory experience in VFX, film or television, strong 3D skills in modeling, rigging, animation and look development, and very good proficiency with Houdini and Maya. Team leadership, project management and strong communication are also required.
Candidates need relevant video game or multimedia production experience, deep knowledge of the games market, and strong communication and leadership skills. Fluent French is required.
Candidates need relevant video game or multimedia production experience, in-depth knowledge of the games market, and strong communication and delegation skills. Proficiency in French is required.
Candidates need experience designing or balancing combat or multiplayer systems, strong analytical skills, and an understanding of competitive games. Clear communication, documentation and teamwork skills are also expected.
Candidates need experience designing and balancing combat systems or multiplayer gameplay features. They should be analytical, able to prototype and iterate, communicate clearly, and interested in melee combat and hero-based games.
Candidates need C++ experience, ideally with online systems, and experience shipping or maintaining games. They must communicate well in French and English and solve problems creatively.
Candidates need C++ experience in online systems and experience shipping or maintaining a live game. They must communicate clearly in French and English and be interested in games and technology.
Maîtrise de Photoshop, Illustrator, After Effects, Figma ou Miro; Solides principes d'ergonomie et d'architecture de l'information; Français fonctionnel requis
Photoshop, Illustrator, After Effects, Figma, Miro
Candidates need proficiency in visual design tools such as Photoshop, Illustrator, After Effects or Figma, an understanding of ergonomics and UX principles, and functional French. A portfolio of UI work is required.
Photoshop, Illustrator, After Effects, Figma, Miro
Ubisoft needs candidates with game, film, VFX or animation production experience and an understanding of deadlines and quality. They should know game engines and generative AI tools (LoRA, ControlNet, ComfyUI, Houdini) and explain complex topics clearly to varied audiences.
Ubisoft asks for game, film, VFX or animation production experience and familiarity with game engines and technical art workflows. Candidates need experience or strong interest in generative AI, knowledge of models like LoRA and ControlNet, and experience with ComfyUI, Houdini or similar node-based systems.
Candidates need an interest in business operations and partnerships, strong organization and attention to detail, and comfort with performance indicators. Excel and Power BI are an asset, and fluent English is required.
Baccalauréat en informatique, génie informatique ou équivalent; Maîtrise des systèmes modernes de rendu en temps réel; Expérience de livraison sur PS5, Xbox Series X/S ou Switch 2
Anvil, Toolmode, PlayStation 5, Xbox Series X/S, Nintendo Switch 2
Expérience en art d'environnement pour le jeu vidéo; Expérience d'encadrement, de mentorat ou de coordination d'artistes; Participation à la production d'un jeu commercialisé
Expérience de direction de grandes équipes multidisciplinaires; Expérience dans le développement de gestionnaires; Expertise en design organisationnel et planification des effectifs
Leadership, Collaboration, Coaching, Performance management, Recruitment, Process improvement