Posted 2 months ago
Animation Programmer
@ Ubisoft
Montréal, Quebec
Overview
Ubisoft is hiring an Animation Programmer for a small, empowered team building an ambitious multiplayer experience in Unreal Engine. The role designs, builds and maintains scalable animation systems and tools, working closely with animation, programming and motion capture teams.
Responsibilities:
- Design, develop and maintain scalable animation systems
- Create tools and systems for dynamic and living worlds
- Research procedural and physics-based animation techniques
- Write clear, optimized code considering performance and memory
- Collaborate with animation, programming and motion capture teams
Requirements summary:
- Experience with C++ and C#
- Knowledge of Visual Studio
- Strong understanding of 3D mathematics
- Experience with rigging, state machines, ragdoll physics, IK and facial animation
- Understanding of animation tool development and optimization
- Clear communication on technical topics
Tools & skills
Source and dates
Employer career site / ATS feed · smartrecruiters
- Employer posting date
- 2026-09-15
- First seen by our source
- 2026-10-08
- Source record updated
- 2026-10-30
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Department | Software development |
| Hours per week | 40 (estimated) |
| Travel | air: none · ground: none |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Ubisoft
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
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- 21,920
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- Business categories
- Media and Entertainment
- Gaming
- Digital Entertainment
- Publishing
- Software
- Content
- Film
- Mobile
- Online Games
- Video Games
- Other recorded names
- Ubisoft
- Specialties
- Video Games
- Video Game Development
- Video Game Production
- Video Game Marketing
- Video Game Design
- Level Design
- Programming
- Online Programming
- Transmedia
- Art
- Audio
- IT
- Marketing
- Community Management
- Production
- and Creativity
- Profile identifies a recruitment agency
- No
- Reported total investment
- 770,650,631
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about…
| Field | Value |
|---|---|
| Industry | Computer Games |
| Company size | 10,001+ employees |
| Headquarters | Saint-Mandé, Île-de-France |
| Organization type | Public Company |
| Year founded | 1986 |
| Specialties | Video GamesVideo Game DevelopmentVideo Game ProductionVideo Game MarketingVideo Game DesignLevel DesignProgrammingOnline ProgrammingTransmediaArt |
| Open jobs on Jobsy | 123 |
| View page |
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real—together.
What you’ll do
- Collaborate with animation, programming, and motion capture teams to understand needs and develop appropriate solutions.
- Analyze existing animation features within the game engine.
- Design, develop, and maintain scalable animation systems.
- Create tools and systems that support dynamic and living worlds.
- Maintain and optimize existing animation systems for upcoming projects.
- Write clear and structured code while considering performance, memory usage, and compatibility.
- Combine technical and artistic perspectives to support strong visual representation.
- Research and develop new animation techniques, including procedural and physics-based animation.
- Monitor developments in animation technologies and share knowledge across teams.
- Contribute to the continuous improvement of animation tools and workflows.
Qualifications
What you bring to the team
- Experience with C++ and C#.
- Knowledge of Visual Studio.
- Strong understanding of 3D mathematics.
- Experience with animation techniques such as rigging, state machines, ragdoll physics, inverse kinematics (IK), and facial animation.
- Understanding of animation tool development and optimization.
- Ability to collaborate effectively with multidisciplinary teams.
- Attention to detail when identifying and resolving system issues.
- Clear communication skills for technical topics.
Journal
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