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Posted 19 months ago

FX TD - Mid (Short-Term)

@ Image Engine Design

Vancouver, British Columbia

$80k–$105k/yrHybrid2+ years experience
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SIGNALS

Overview

Image Engine Design, a Vancouver visual effects studio, is hiring a mid-level FX TD on a three-month contract starting in November. The role builds realistic effects such as particle, fluid, cloth and destruction simulations in Houdini for feature films and TV. The posting states a salary of $80,000 to $105,000 per year for a 40-hour week and requires candidates based in British Columbia.

Pay:

$80,000–$105,000 a year

Responsibilities:

  • Create realistic FX simulations in Houdini under supervision
  • Create render passes, beauty renders and slap comps
  • Address notes from FX leads and supervisors
  • Support lighting, compositing and other departments
  • Attend rounds, dailies and reviews

Requirements summary:

  • 2+ years feature film or TV FX experience in Houdini
  • Strong Houdini skills including HDA creation
  • Working knowledge of VEX, Arnold and Nuke
  • Knowledge of VDB and Alembic data formats
  • Strong eye for detail and time management

Tools & skills

Source and dates

Employer career site / ATS feed · bamboohr

Employer posting date
2025-04-02
First seen by our source
2026-10-08
Source record updated
2026-10-29

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityMid level
Experience2+ years
Hours per week40
Travelair: none · ground: none
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
Perks mentionedWellness

Summary and details written by AI from the posting; the employer’s posting is the authority.

Image Engine Design

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

World-class visual effects for film + television since 1995. Based in Vancouver, BC.

Full company description

World-class visual effects for feature films and television since 1995. Based in Vancouver BC, Image Engine is a world-class visual effects studio led by a team of creative and passionate individuals who are committed to furthering the art of visual storytelling. We offer a full range of visual effects services from concept designs and pre-visualization to computer-generated animation, compositing, and explosive volumetric digital effects.

LinkedIn followers
41,355
People associated on LinkedIn
375
Reported office locations
  • 2043 Quebec St, Vancouver, British Columbia V5T 2Z6, CA
Business categories
  • TV
  • Film Production
  • Film
Other recorded names
  • Image Engine Design
  • Image Engine Design Inc.
Specialties
  • Visual Effects
  • VFX
  • animation
  • previsualization
  • film
  • and television
Profile identifies a recruitment agency
No
Reported total investment
2,200,000

Currency and observation date were not supplied; this is not a current valuation or a funding round.

World-class visual effects for feature films and television since 1995. Based in Vancouver BC, Image Engine is a world-class visual effects studio led by a team of creative and passionate individuals who are committed to furthering the art of visual storytelling. We offer a full range of visual effects services from concept designs and pre-visualization to computer-generated animation, compositing, and explosive…

FieldValue
IndustryMovies, Videos, and Sound
Company size201-500 employees
HeadquartersVancouver, British Columbia
Organization typePrivately Held
Year founded1995
SpecialtiesVisual EffectsVFXanimationprevisualizationfilmand television
Open jobs on Jobsy9
LinkedInView page
Job description

Position: FX TD - Mid

Hiring Range: $80,000 to $105,000/year for a 40 hour work week

Project Contract: November start - 3month-contract

Company Benefits: Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.

*Candidates are required to be based in British Columbia and eligible to work in Canada*

ABOUT IMAGE ENGINE

Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an award-winning portfolio that includes The Book of Boba Fett, The Mandalorian, Game Of Thrones, Lost in Space, Jurassic World, and District 9.

We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.

At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.

POSITION PURPOSE

The Mid level FX TD is responsible for delivering high quality work for Image Engine shows, within the assigned time frame. They will apply notes provided by the FX Supervisors/FX Leads. They will proactively seek solutions with FX Leads and members of other departments. They will identify and troubleshoot problems as needed and will ask for assistance when necessary to ensure effective use of time and resources. Mid Level FX TDs will communicate with other departments to ensure they are receiving data to resolve shot related problems.

Lead and Senior FX TD’s will help guide and develop the Mid into a strong Senior position. Mid level FX TDs will work with FX Supervisors and Leads to implement FX solutions for Image Engine shows. They will communicate with other Leads and artists that are assigned to the show to make sure work completed is consistent.

DUTIES & RESPONSIBILITIES

  • Create multiple types of realistic and believable effects (ie. rigid body and particle dynamics, procedural geometry generation, fluid dynamics and cloth simulations) under supervision using the studio pipeline and tools
  • Create render passes, beauty renders and slap comps working with FX Lead
  • Estimate the time required for tasks and communicate with your lead and show production coordinator any issues which may prevent you completing tasks within the schedule
  • Attend rounds, dailies, reviews, one to one and team meetings as required
  • Communicate issues, changes to simulations and art direction during rounds to the FX Lead
  • Communicate changes to simulations and art direction during dailies to the VFX supervisor when appropriate
  • Working with the FX Lead to address notes on your work, while providing solutions to aesthetic issues. You’re expected to improve the shot by maintaining a quality level as described by the show VFX Supervisor / FX Lead.
  • Support other departments' needs, (Lighting, Compositing, etc) and ensure information is communicated to necessary departments
  • Regularly read FX documentation on the wiki, be knowledgeable of latest studio techniques

EXPERIENCE

  • Minimum 2 years of feature film/TV production experience as an FX artist in Houdini

SKILLS AND ABILITIES

Technical skills

  • Strong knowledge and demonstrated work experience in Houdini
  • Strong knowledge of creating HDA’s in Houdini
  • Able to pick up large Houdini FX setups and run shots
  • Work with FX Lead to build Houdini FX setups
  • Working knowledge of VEX and Hscript.
  • Working knowledge of Arnold (preferred) and or another 3D Renderer
  • Working knowledge of common data formats ( e.g. VDB, Alembic etc )
  • Working knowledge of compositing
  • Working knowledge of asset management within a complex VFX pipeline
  • Working knowledge of Nuke

Core skills

  • Enthusiasm to learn new methodology and workflows
  • Able to troubleshoot and deal with competing priorities
  • A strong eye for detail and quality control of FX elements (smoke,fire,destruction etc)
  • A strong understanding of image composition and creative story points
  • Excellent time management and communication skills
  • The ability to work alongside, communicate with, and understand the requirements of other departments ( e.g. Animators, Creature FX, Lighting, Comp, R&D etc )

Desirable skills and education

  • Higher education in related fields
  • Python scripting
  • Linux / Unix scripting
  • Working knowledge of Maya
  • Working knowledge of Gaffer
  • Experience with other solvers and simulation tools (e.g. Naiad, realflow, Bullet, Blastcode, etc)

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