World-class visual effects for feature films and television since 1995. Based in Vancouver BC, Image Engine is a world-class visual effects studio led by a team of creative and passionate individuals who are committed to furthering the art of visual storytelling. We offer a full range of visual effects services from concept designs and pre-visualization to computer-generated animation, compositing, and explosive volumetric digital effects.
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
World-class visual effects for film + television since 1995. Based in Vancouver, BC.
Full company description
World-class visual effects for feature films and television since 1995. Based in Vancouver BC, Image Engine is a world-class visual effects studio led by a team of creative and passionate individuals who are committed to furthering the art of visual storytelling. We offer a full range of visual effects services from concept designs and pre-visualization to computer-generated animation, compositing, and explosive volumetric digital effects.
LinkedIn followers
41,355
People associated on LinkedIn
375
Reported office locations
2043 Quebec St, Vancouver, British Columbia V5T 2Z6, CA
Business categories
TV
Film Production
Film
Other recorded names
Image Engine Design
Image Engine Design Inc.
Specialties
Visual Effects
VFX
animation
previsualization
film
and television
Profile identifies a recruitment agency
No
Reported total investment
2,200,000
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Industry
Movies, Videos, and Sound
Size
201-500 employees
Headquarters
Vancouver, British Columbia
Organization type
Privately Held
Year founded
1995
Specialties
Visual EffectsVFXanimationprevisualizationfilmand television
Image Engine Design has 9 open jobs in Canada as of November 6, 2026. Top locations: Vancouver.
3+ YOECandidates need 3+ years of digital VFX compositing experience on film or high-end streaming projects, with proven Nuke use in a high-end production setting. They need a strong eye for detail, an understanding of photography, lighting and physics, and good time management.
5+ YOECandidates need 5+ years of compositing experience on film or high-end streaming projects, strong Nuke skills, and a solid grasp of photography, lighting and physics. Image Engine asks for proven problem-solving on difficult shots and the ability to stay calm during peak production.
2+ YOECandidates need a university degree in a related field and at least 2 years of software development in VFX, animation or games, or a graduate degree in computer graphics. They need C++, Python, rendering fundamentals and experience with production tools like Arnold, Maya or Nuke.
4+ YOE2+ MgmtCandidates need at least 4 years of feature film or TV FX artist experience and 2 years as an FX lead. They must have strong Houdini skills, including building HDAs, plus knowledge of VEX, compositing, Arnold and Nuke.
2+ YOECandidates need at least 2 years of feature film or TV FX experience in Houdini, including HDA creation and running large FX setups. Working knowledge of VEX, Arnold, Nuke and common data formats such as VDB and Alembic is required.
5+ YOECandidates need 5+ years of credited VFX producing experience on major feature films, a solid grasp of live-action and CG workflows, and experience managing large budgets. Strong client, crew and time management skills and Excel and Shotgrid experience are required.
Shotgrid, Shotgun, Microsoft Excel, Microsoft Office
3+ YOECandidates need at least 3 years of feature film or TV production experience as an FX artist in Houdini, with strong skills in VEX, Arnold, compositing and data formats. They must be based in British Columbia and eligible to work in Canada.
5+ YOE2+ MgmtCandidates need at least 5 years of CG experience in high-end film, 2 years as a supervisor, and proven leadership and mentoring. Expert skills in Arnold or a similar renderer, Houdini, Maya and Nuke are required, with Python scripting as an asset.