Posted 12 months ago
Game Design - Level Designer (m/f/d)
@ MegaZebra GmbH
Montréal, Quebec
Overview
MegaZebra GmbH is hiring a full-time Level Designer to build levels for a new mobile game blending arcade and RPG gameplay. The work covers creating and balancing levels using analytics to improve win-rates, retention and monetization, plus seasonal events. The role is remote-first and based in Montréal or North America.
Responsibilities:
- Level design for a new arcade-RPG mobile game
- Balance levels using analytics data to optimize KPIs
- Prepare and execute special and seasonal events
- Collaborate with game and economy designers
Requirements summary:
- 2-3 years of level design experience for mobile games
- Strong interest in arcade-type games
- Ability to analyze data to optimize levels
- Excellent written and verbal English communication
- Familiarity with Unity is a plus
Tools & skills
Source and dates
Employer career site / ATS feed · bamboohr
- Employer posting date
- 2025-11-06
- First seen by our source
- 2026-10-14
- Source record updated
- 2026-10-14
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Mid level |
| Department | Design & creative |
| Experience | 2+ years |
| Hours per week | 40 (estimated) |
| Travel | air: none · ground: none |
| Work setting | Home |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
Summary and details written by AI from the posting; the employer’s posting is the authority.
MegaZebra GmbH
| Field | Value |
|---|---|
| Open jobs on Jobsy | 1 |
ABOUT MEGAZEBRA
MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.
By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.
We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.
YOUR RESPONSIBILITIES
- Level design for a new game at the intersection of the arcade- and RPG genres
- Create and implement exciting levels, which keep bringing new challenges to players
- Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
- Prepare and execute special and seasonal events
- Work closely with game designers and economy designers
YOUR PROFILE
- 2-3 years experience in level design for mobile games
- Strong interest and passion for arcade type games
- Creative- and out-of-the-box thinker
- Strong player empathy
- Ability to analyze data in order to optimize levels
- Familiarity with Unity is a plus
- Strong desire to deliver results and ship top quality titles
- Self-organized and self-motivated way of working
- Strong team-player mentality
- Excellent written and verbal communication skills in English
YOUR BENEFITS
- Join an international team, which has successfully developed this title from a prototype
- Work in a highly creative environment with a super-flat hierarchy
- Work with team-mates based in Montréal and in Europe. We have a highly experienced and very talented design-team in based in Montréal
- Experience start-up spirit and the ability to have significant impact
- Join a company with a 15-year track-record of developing and publishing our own games.
- Earn a competitive salary
- We are a remote-first company
If this strikes an interest, do send us your application in English!
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