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Posted 105 months ago

LEVEL DESIGNER

@ Airlab Inc.

Montréal, Quebec

On-siteFull-time2+ years experience
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SIGNALS

Overview

Playwing, an independent game developer and publisher, is hiring a Level Designer to create and implement game levels for a multiplayer PC dark fantasy game. The role covers gameplay conception, game space design and level building with the level artist, and the posting offers 4 weeks' vacation, full package insurance and flexible hours.

Responsibilities:

  • Build and implement game levels to the design intentions
  • Plan the game world with narrative and visual storytelling
  • Participate in design reviews and gameplay conception
  • Fix design bugs reported by testers
  • Collaborate with the level artist on playable levels

Requirements summary:

  • Minimum 2 years of level design experience with one shipped title
  • Experience designing online multiplayer game levels
  • Knowledge of Unreal 4 and LUA scripting
  • Excellent English, spoken and written
  • Strong portfolio; BS/MS in game design an asset

Tools & skills

Benefits mentioned

Paid time off
Source and dates

Employer career site / ATS feed · smartrecruiters

Employer posting date
2018-04-04
First seen by our source
2026-10-14
Source record updated
2026-10-14

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityMid level
DepartmentDesign & creative
Experience2+ years
Hours per week40 (estimated)
Travelair: none · ground: none
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
EducationBachelor’s degree (preferred), Master’s degree (preferred)
Fields of studyGame Design, Interaction Design
Perks mentionedGenerous paid time off, Flexible hours

Summary and details written by AI from the posting; the employer’s posting is the authority.

Airlab Inc.

FieldValue
Open jobs on Jobsy10
Job description

Company Description

Who are we?

Playwing, owned by the founders of Ubisoft, is an independent Game Developer and Publisher with a lot of passion for games. One of our team’s main goals is to improve the gaming experience for players.

For that reason we publish, distribute, and develop games for several countries worldwide. We are continuously innovating and seeking for the best UX.

Playwinghas operational offices in Rennes (France), Madrid (Spain), Bucharest (Romania), Kharkiv (Ukraine), Montreal (Canada) and a sales office in San Diego (USA). We also count with two partner studios, Mando Productions, in Paris (France) Shinypix, in Bordeaux (France)

Job Description

Are you interested in?

Creating and implementing game levels in line with the design and creative intentions to achieve the best gaming experience (Multiplayer PC– Dark Fantasy Universe).

If so let’s talk!

You will be responsible of:

● Executes game levels;

● Participates in the gameplay conception for the levels;

● Understands and implements the desired gameplay in the levels;

● Assess and plan out the game world, with consideration of narrative and visual storytelling, while documenting intentions;

● Uses interactive or non-interactive means to support the production intention;

● Participates in the design of the game space;

● Actively participate in design-specific discussions and design reviews;

● Uses available tools to create the game space;

● Fixes design bugs entered into the database by testers;

● Work in collaboration with the level artist to ensure that the level is playable and that the graphic elements and gameplay support each other.

Qualifications

You must have:

· Minimum 2 years of experience in level design and at least one shipped title;

· Experience designing levels for online multiplayer games development.

· Good knowledge of level editing tools (Unreal 4) and scripting languages such as LUA;

· Passionate about playing and making games.

· Ability and desire to work in creative and collaborative teams;

· Proficiency in basic software such as word processing, spreadsheets, etc.;

· Good communication skills, with excellent English spoken and read/written;

· Ability to convey ideas and to provide clear formalization of complex concepts

· Ability to illustrate ideas via standard tools like Photoshop, 3DS Max, etc.

· Good knowledge of and experience in computer and video games;

· Ability to manage their own time and work within deadlines;

· Open, curious and self-critical, with a keen eye for detail

Got these? Even better:

· BS/MS in Game Design, Interaction Design, or related

· Demonstrable skills and creativity in a strong portfolio

· Passionate about various visual domains (architecture, design, etc.)

Additional Information

And this is what we offer for being part of this amazing family!

· 4 weeks’ vacation

· 5 mobile days (if not taken, it will be paid at the end of the year)

· Full package insurance

· Flexible hours

· Many activities paid by the employer

· No dress code

· Great and open-minded culture

· Start-up company with many opportunities

· You will work on big projects and with people who has many years of experience and amazing talent

· New and renovated office

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