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Producer

@ Torn Banner

Quebec

$90k–$120k/yrRemoteFull-time5+ years experience
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Overview

Torn Banner Studios is hiring a Producer to support the Production, Technical and Design teams through the game development lifecycle. The role coordinates daily development work, tracks tasks, dependencies and risks, and leads sprint planning and milestone reviews. It is a full-time role with a salary of $90,000 to $120,000 per year, remote, hybrid or on-site, open to Ontario or Quebec residents when remote.

Pay:

$90,000–$120,000 a year

Responsibilities:

  • Coordinate day-to-day development across Production, Technical and Design teams
  • Track tasks, dependencies and deliverables in Jira and Confluence
  • Lead sprint planning, milestone planning and production reviews
  • Identify, escalate and resolve technical risks and blockers

Requirements summary:

  • At least 5 years in the games industry, 3 in production
  • Experience on at least one shipped game
  • Proficiency with Jira, Confluence and Miro
  • Ability to communicate technical concepts to programmers

Tools & skills

Benefits mentioned

Paid time offParental leaveStock options
Source and dates

Employer career site / ATS feed · bamboohr

Employer posting date
2026-10-05
First seen by our source
2026-10-08
Source record updated
2026-10-16

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityMid level
DepartmentProject management
Experience5+ years
Hours per week40 (estimated)
Travelair: none · ground: none
Work settingOffice, Home
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
Encouraged to applyPeople with disabilities
Perks mentionedGenerous paid time off, Flexible hours, Generous parental leave, Stock or equity

Summary and details written by AI from the posting; the employer’s posting is the authority.

Torn Banner

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Creators of Chivalry: Medieval Warfare and Chivalry 2, based in Toronto, Canada.

Full company description

Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada. Passion and innovation are the core elements of everything that we do. We are people that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our community. We are the developers behind the hit game Chivalry: Medieval Warfare and its sequel Chivalry 2. Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from the thunder of cavalry charges, to storms of flaming arrows, castle sieges and more!

LinkedIn followers
14,722
People associated on LinkedIn
99
Reported office locations
  • Toronto, Ontario, CA
Business categories
  • Gaming
Other recorded names
  • Torn Banner
  • Torn Banner Studios
Profile identifies a recruitment agency
No
Reported total investment
0

Currency and observation date were not supplied; this is not a current valuation or a funding round.

Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada. Passion and innovation are the core elements of everything that we do. We are people that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our community. We are the developers behind the hit game Chivalry: Medieval Warfare and its sequel Chivalry 2. Chivalry 2 is a…

FieldValue
IndustryComputer Games
Company size51-200 employees
HeadquartersToronto, Ontario
Organization typePrivately Held
Year founded2010
Open jobs on Jobsy7
LinkedInView page
Job description

The Company

Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2. Today, our team of around 100 developers is dedicated to creating unique, challenging, and fun gaming experiences.

The Role

As a Producer, you will support the Production, Technical, and Design teams across a wide range of tasks throughout the game development lifecycle. You will help coordinate day-to-day development activities, track priorities and deliverables, identify and resolve production challenges, and facilitate communication between disciplines.

A key part of the role will be supporting technical production by working closely with our programmers and technical team. You will help coordinate technical priorities, track programming tasks and dependencies, identify potential risks or blockers, and ensure that technical work is aligned with the project's production goals, scope, and schedule.

Location: While this role can be carried out remotely, candidates are required to be current Ontario or Quebec residents.

Responsibilities

  • Support the Production, Technical, and Design teams throughout the game development lifecycle.
  • Work closely with programmers and technical team members to coordinate technical tasks, priorities, dependencies, and deliverables.
  • Help track and communicate technical risks, blockers, and dependencies that may impact production schedules or project scope.
  • Facilitate communication between disciplines.
  • Define and own scope for project, schedules, and priorities.
  • Maintain and track project plans, tasks, dependencies, and deliverables using tools such as Jira, Confluence, and spreadsheets.
  • Help coordinate day-to-day development activities and ensure issues are identified, communicated, and followed through to resolution.
  • Lead sprint planning, task prioritization, milestone planning, and production reviews.
  • Support the teams in identifying, prioritizing, and tracking issues.
  • Proactively identify production challenges and work with relevant team members to develop solutions.
  • Drive improvement for production processes and adapt workflows to meet the evolving needs of the team and project.
  • Contribute to a collaborative, transparent, and well-organized development environment.
  • Identify, escalate, and drive resolution of technical risks and dependencies.

Requirements

  • At least 5 years of experience in the games industry with at least 3 years in a production role.
  • Experience contributing to at least one shipped game in a production capacity.
  • Experience with production and project-management tools such as Jira, Confluence and Miro.
  • Strong understanding of the game development lifecycle, production practices, and game development technology.
  • Familiarity with technical game development processes and the role of programming within game production.
  • Ability to understand and communicate technical concepts sufficiently to support collaboration between. production and engineering/programming teams.
  • Proven experience owning scopes, milestones, and priorities.
  • Strong interpersonal and communication skills, both written and verbal.
  • Excellent organizational, multitasking, and decision-making skills.
  • Highly self-motivated, proactive, and comfortable taking initiative.
  • An understanding and passion for video games.
  • Demonstrated ability to identify opportunities to improve processes and adapt them to the team's needs.
  • Experience working directly with programming or technical development teams.

Bonus

  • Experience taking a game or project from prototype through launch.
  • Familiarity with technical production, software development workflows, or Agile/Scrum methodologies

Benefits & Perks

  • 6.5 weeks paid vacation
  • Eligible for Employee Stock Options Plan
  • Flexible schedule and work location, with your choice of remote, hybrid, or on-site.
  • Healthcare & benefits plan, for you and your family
  • 100% parental leave top-up for 16 weeks, for Canadian employees.

To see our team, our office and what we do as a company visit We are Torn Banner Studios .

Torn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.

Compensation

  • The pay range for this role is $90,000 to $120,000 per year. The range for this role represents candidates across a wide range of skills and experience for the position. Increased salaries may be achievable for those who have achieved mastery and deep industry knowledge over time. Your specific offer will rely on your unique experience and alignment to our team's needs for the position.

Transparency on use of AI and position vacancy

  • Our recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants. All decisions on progressing, rejecting, and offering candidates are made by human reviewers.
  • One AI–enabled tool that may be used during the interview process is that of interview recording, transcription, and summarizing. Again, this would not make decisions, but simply make reviewing the notes easier. We will always ask for the candidate's approval before using such a tool.
  • In compliance with Ontario regulations, the advertised posting is for a currently vacant position.

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