Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada. Passion and innovation are the core elements of everything that we do. We are people that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our community. We are the developers behind the hit game Chivalry: Medieval Warfare and its sequel Chivalry 2. Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval…
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Creators of Chivalry: Medieval Warfare and Chivalry 2, based in Toronto, Canada.
Full company description
Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada. Passion and innovation are the core elements of everything that we do. We are people that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our community.
We are the developers behind the hit game Chivalry: Medieval Warfare and its sequel Chivalry 2. Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from the thunder of cavalry charges, to storms of flaming arrows, castle sieges and more!
LinkedIn followers
14,722
People associated on LinkedIn
99
Reported office locations
Toronto, Ontario, CA
Business categories
Gaming
Other recorded names
Torn Banner
Torn Banner Studios
Profile identifies a recruitment agency
No
Reported total investment
0
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Industry
Computer Games
Size
51-200 employees
Headquarters
Toronto, Ontario
Organization type
Privately Held
Year founded
2010
Torn Banner has 7 open jobs in Canada as of November 6, 2026.
Torn Banner: Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada.
8+ YOEMinimum de 8 ans d'expérience en VFX pour le jeu vidéo; Expérience sur au moins 2 jeux commercialisés AA ou AAA; Maîtrise d'Unreal Engine et Niagara
Torn Banner: Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada.
8+ YOECandidates need 8+ years of real-time VFX experience, including at least 2 shipped AA or AAA games. Expert Unreal Engine and Niagara skills, scripting, and performance optimization knowledge are required, plus a demo reel.
Torn Banner: Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada.
Candidates need experience as a QA tester on an active game project, ideally with at least one shipped title. They must write clear bug reports, know core QA concepts such as the bug life cycle, and use Jira and TestRail.
Torn Banner: Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada.
Torn Banner Studios needs a candidate with professional game UI design experience and hands-on work in Unreal Engine using UMG. Candidates should have experience shipping and maintaining UI on a live game.
Torn Banner: Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada.
Candidates need professional experience as a game Lighting Artist, a strong grasp of realistic lighting, color and exposure, and hands-on Unreal Engine work with PBR materials. They must troubleshoot rendering issues independently and show a portfolio of strong environment lighting.
Torn Banner: Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada.
5+ YOECandidates need at least 5 years in the games industry, including 3 years in production and a shipped game. Strong skills with Jira, Confluence and Miro, a working understanding of game technology, and the ability to communicate between production and engineering are essential.
Torn Banner: Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada.
5+ YOETorn Banner Studios needs candidates with 5+ years as a Technical Artist in games, shipped AAA or high-quality AA titles, and strong skills in Unreal Engine 5, shaders and performance profiling. Scripting in C++, Python or HLSL is also required.