Posted 9 months ago
Scene Assembly Artist
@ Sony Pictures Imageworks
Vancouver, British Columbia
Overview
Sony Pictures Imageworks is hiring a Scene Assembly Artist in Vancouver for a full-time, project-based role. The artist prepares and publishes camera scene files from Unreal into Maya shot files for Animation, validating assets and checking pipeline compliance. The posting lists associate pay of $25.00 to $34.38 per hour and intermediate pay of $33.85 to $44.42 per hour, and requires a demo reel.
Responsibilities:
- Prepare and publish shot files for Animation (Maya) from Unreal camera scene files
- Validate and update camera, character, environment and prop assets
- Conduct shot publishes and troubleshoot publishing issues
- Keep files organized to pipeline standards
Requirements summary:
- Experience with Unreal Engine, Maya and shot-based workflows
- Understanding of publishing, conforming and asset management
- Keen eye for continuity and creative intent
- Ability to meet tight production schedules
- Demo reel showing relevant work
Tools & skills
Benefits mentioned
Source and dates
Employer career site / ATS feed · greenhouse
- Employer posting date
- 2026-02-23
- First seen by our source
- 2026-10-08
- Source record updated
- 2026-10-10
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Entry level |
| Department | Quality assurance |
| Hours per week | 40 (estimated) |
| Travel | air: none · ground: none |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Perks mentioned | Generous paid time off, Retirement plan, Tuition support |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Sony Pictures Imageworks
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio
Full company description
Sony Pictures Imageworks is the Academy Award®-winning visual effects and animation unit of Sony Pictures Motion Picture Group known for live-action visual effects, dynamic creature and character animation and all-CG animation. JOIN THE TEAM! Please note that there may not be any positions immediately open, but we are always accepting applications for potential positions. To apply, please send resume and on-line link to your reel to: [email protected] • Website: http://www.imageworks.com/ • Facebook: https://www.facebook.com/SonyPicturesImageworks • Twitter: http://twitter.com/imageworksvfx • YouTube: http://www.youtube.com/imageworksvfx LOCATIONS: Los Angeles, CA, USA Vancouver, BC, Canada Montreal, QC, Canada
- LinkedIn followers
- 151,958
- People associated on LinkedIn
- 1,294
- Reported office locations
- PO Box 10433, Vancouver, BC, CA
- 9050 W. Washington Blvd., Culver City, CA, US
- Business categories
- Digital Entertainment
- Other recorded names
- Sony Pictures Imageworks
- Specialties
- Visual Effects
- Animation
- and Motion Pictures
- Profile identifies a recruitment agency
- No
- Reported total investment
- 0
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Sony Pictures Imageworks is the Academy Award®-winning visual effects and animation unit of Sony Pictures Motion Picture Group known for live-action visual effects, dynamic creature and character animation and all-CG animation. JOIN THE TEAM! Please note that there may not be any positions immediately open, but we are always accepting applications for potential positions. To apply, please send resume and on-line…
| Field | Value |
|---|---|
| Industry | Animation and Post-production |
| Company size | 1,001-5,000 employees |
| Headquarters | Vancouver, BC |
| Organization type | Public Company |
| Year founded | 1992 |
| Specialties | Visual EffectsAnimationand Motion Pictures |
| Open jobs on Jobsy | 44 |
| View page |
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
Sony Pictures Imageworks Canada Inc.658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Project based, Full Time
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Summary:
The Scene Assembly Artist acts as the bridge between Camera and Animation, ensuring that
camera-delivered scenes are technically sound and fully prepared for downstream departments.
Operating after conform, this role serves as a critical quality-control checkpoint before shots
move into Animation. Scene Assembly Artists are responsible for validating data, verifying shot
integrity, troubleshooting issues, and publishing shots while maintaining structural pipeline
compliance and overall production readiness.
Key Skills and Qualifications:
- Experience with Unreal Engine, Maya, and shot-based workflows.
- Understanding of pipeline processes (publishing, conforming, asset management).
- Keen eye for continuity and creative intent.
- Excellent organizational and cross-department communication skills.
- Ability to problem-solve in an evolving production environment.
- Ability to meet tight production schedules while maintaining quality in a fast-paced feature animation pipeline.
Responsibilities:
- Prepare and publish shot files for Animation (Maya) based on received camera scene files (Unreal).
- Validate and update assets (camera, characters, environments, props) as needed.
- Conduct shot publishes and troubleshoot publishing issues
- Ensure files are organized and structured according to pipeline standards.
Experience:
- Experience in a shot-based CG production environment (feature animation, episodic, or high-end VFX) is a plus
- Eye for creative composition and camera language is a plus
- Working knowledge of Unreal Engine scene workflows.
- Understanding of CG pipelines, including publishing workflows, asset management, and shot tracking.
- Familiarity with USD workflows and structured scene builds
- Ability to troubleshoot technical issues related to scene structure, asset updates, and publishing.
- Understanding of continuity across sequences (assets, camera, variations).
- Strong organizational skills with attention to metadata, naming conventions, and version control.
Why this role is exciting:
This entry level role is ideal for someone who thrives at the intersection of technical workflow and creative oversight, helping ensure a smooth and efficient handoff from Camera to Animation. Candidates will have the opportunity to learn from existing Camera/Previs artists at the studio for future layout and visualization opportunities.
The anticipated base salary for an Associate position is $25.00 to $34.38/hr and for an Intermediate position is $33.85 to $44.42/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
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