Sony Pictures Imageworks is the Academy Award®-winning visual effects and animation unit of Sony Pictures Motion Picture Group known for live-action visual effects, dynamic creature and character animation and all-CG animation. JOIN THE TEAM! Please note that there may not be any positions immediately open, but we are always accepting applications for potential positions. To apply, please send resume and on-line link to your reel to: [email protected] • Website…
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Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio
Full company description
Sony Pictures Imageworks is the Academy Award®-winning visual effects and animation unit of Sony Pictures Motion Picture Group known for live-action visual effects, dynamic creature and character animation and all-CG animation.
JOIN THE TEAM!
Please note that there may not be any positions immediately open, but we are always accepting applications for potential positions. To apply, please send resume and on-line link to your reel to: [email protected]
• Website: http://www.imageworks.com/
• Facebook: https://www.facebook.com/SonyPicturesImageworks
• Twitter: http://twitter.com/imageworksvfx
• YouTube: http://www.youtube.com/imageworksvfx
LOCATIONS:
Los Angeles, CA, USA
Vancouver, BC, Canada
Montreal, QC, Canada
LinkedIn followers
151,958
People associated on LinkedIn
1,294
Reported office locations
PO Box 10433, Vancouver, BC, CA
9050 W. Washington Blvd., Culver City, CA, US
Business categories
Digital Entertainment
Other recorded names
Sony Pictures Imageworks
Specialties
Visual Effects
Animation
and Motion Pictures
Profile identifies a recruitment agency
No
Reported total investment
0
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Industry
Animation and Post-production
Size
1,001-5,000 employees
Headquarters
Vancouver, BC
Organization type
Public Company
Year founded
1992
Specialties
Visual EffectsAnimationand Motion Pictures
Sony Pictures Imageworks has 47 open jobs in Canada as of November 6, 2026. Top locations: Vancouver, Montréal and Québec. Median advertised hourly rate: $37.28.
2+ YOECandidates need a strong portfolio, knowledge of texturing software, UV mapping and PBR workflows, and 2 to 4+ years of production experience. Strong teamwork and problem-solving skills are also needed.
3+ YOECandidates need 3 to 5 years of production experience building procedural tools in VFX, animation or games. Strong Python and VEX skills, Houdini expertise and pipeline tool development are required.
Candidates need experience with Unreal Engine, Maya and shot-based workflows, plus an understanding of pipeline processes. A demo reel showing relevant artistic and technical work is required.
2+ YOECandidates need knowledge of Maya, Mudbox, LINUX, UNIX, shell and MEL scripting, and Python is an asset. They need 2-3 years of experience, a demo reel, and a fine art background is highly desired.
Candidates need strong Linux or UNIX experience and proficiency in Bash, Python and Git for scripting and troubleshooting. Customer service experience, the ability to handle several priorities under pressure, and attention to detail are also required.
4+ YOEAu moins 4 ans d'expérience en coordination de production (effets spéciaux, animation 3D ou jeux vidéo); Compréhension approfondie du flux de travail numérique et de Shotgrid; Excellentes compétences en français et en an
4+ YOECandidates need at least 4 years in VFX feature film, CG animation or game production, including 3 years as a Production Coordinator. They need advanced knowledge of digital production workflows, VFX or game scheduling and Shotgrid, plus strong multitasking, communication and problem-solving skills.
2+ YOECandidates need at least two years in VFX feature film, CG animation, or game production, including one year as a production coordinator. They should understand digital production workflows and scheduling, know Shotgrid, and work well in a fast-paced team setting.
2+ YOECandidates need strong Maya and Python skills, experience building user interfaces, and knowledge of Linux and git. Experience on CG or VFX productions is required, usually with a diploma or 2 to 3 years of relevant experience.
2+ YOECandidates need knowledge of Maya, Mudbox or ZBrush and related modeling software, with Linux and scripting in MEL, Perl or Python a plus. A 2-year diploma or 1-year certificate is preferred, or 2-3 years of relevant experience, plus a demo reel.
2+ YOECandidates need knowledge of Photoshop, Maya and Nuke, plus a demo reel showing relevant artistic and technical work. A two-year diploma or one-year certificate is preferred, or two to three years of relevant experience.
3+ YOECandidates need 3 to 4 or more years of production experience, a strong portfolio and demo reel, and solid knowledge of shading, lighting and rendering. Proficiency in Katana, Maya, Arnold and paint software, plus Linux and shell scripting, is required.
2+ YOECandidates need Katana, Maya, Linux and UNIX skills plus scripting ability, and compositing experience is required. A 2-year diploma or 1-year certificate is preferred, or 2-3 years of relevant experience, and a demo reel must be provided.
2+ YOECandidates need skill in layout and camera composition, lenses and cinematography, plus Maya. Unreal Engine 5 is an asset, and a demo reel is required. A two-year diploma or one-year certificate is preferred, or two to three years of relevant experience.
Candidates need senior leadership experience in animation or visual effects, strong strategic and cross-team collaboration skills, and the ability to build a culture of innovation and development. The posting asks for English-language work.
Leadership, Workflow, Documentation, Communication skills
Candidates need experience creating digital effects, strong knowledge of Houdini, and a working understanding of Linux, VEX, shading, lighting and rendering. Feature film experience or a demo reel is required, and Katana, Nuke and Python are a plus.
5+ YOECandidates need 5 to 6 or more years of production experience, an exceptional portfolio and demo reel, and strong skills in texturing and shading tools. They must also be organized, communicative, and willing to mentor others.
3+ YOECandidates need 3+ years of production experience, with feature film work highly desirable. They need knowledge of Linux, Unix, Maya, Mudbox, shell and MEL scripting, with Python a plus, plus a demo reel showing their work.
5+ YOECandidates need 5+ years of relevant CG or VFX experience, strong Maya and Python skills, PyQt or PySide interface experience, Linux and git knowledge, and English fluency. Katana, Unreal, Houdini, USD and C++ are assets.
3+ YOECandidates need at least 3 years of production or feature film modeling experience, skill in Maya, Mudbox or ZBrush, and 3D Coat, TopoGun or Paraform. Scripting in MEL, Perl or Python is an asset, and a demo reel is required.
3+ YOECandidates need knowledge of Photoshop, Maya and Nuke, plus 3+ years of VFX or feature film experience preferred. A demo reel showing relevant artistic and technical work is required.
3+ YOECandidates need production experience of 3+ years or feature film experience, knowledge of Katana, Maya, Linux and UNIX, and scripting skills. Compositing experience is required, and a demo reel showing relevant work must be provided.
3+ YOESony Pictures Imageworks needs candidates with 3+ years of production or feature film experience, strong camera and cinematography knowledge, and Maya skills. Unreal Engine 5 and motion capture experience are assets, and a demo reel is required.