Posted 9 months ago
Simulation (Houdini) - Technical Engineer
@ Sony Pictures Imageworks
Vancouver, British Columbia
Overview
Sony Pictures Imageworks is hiring a Technical Engineer to build and maintain procedural Houdini toolsets for Creature, Crowds, Environment and FX work in Vancouver. The role involves designing Houdini Digital Assets, extending the production pipeline, and supporting artists with minimal supervision. Salary is $100,000 to $120,000 CAD per year with healthcare, RRSP and tuition reimbursement.
Pay:
$100,000–$120,000 a year
Responsibilities:
- Design and implement procedural systems in Houdini for FX, Creature, Crowds and Environments
- Create and optimize Houdini Digital Assets
- Develop and support pipeline tools for data flow, asset publishing and version control
- Support artists and collaborate with other engineering teams
Requirements summary:
- 3 to 5+ years developing procedural workflows in VFX, animation or games
- Strong Python and VEX skills
- Experience with Houdini API and Katana
- Strong 3D math and linear algebra
- Ability to manage competing priorities with little supervision
Tools & skills
Benefits mentioned
Source and dates
Employer career site / ATS feed · greenhouse
- Employer posting date
- 2026-02-10
- First seen by our source
- 2026-10-08
- Source record updated
- 2026-10-17
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Mid level |
| Department | Software development |
| Experience | 3+ years |
| Travel | air: none · ground: none |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Education | Bachelor’s degree (preferred), Master’s degree (preferred) |
| Fields of study | Computer Science, Digital Media |
| Perks mentioned | Generous paid time off, Retirement plan, Tuition support |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Sony Pictures Imageworks
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio
Full company description
Sony Pictures Imageworks is the Academy Award®-winning visual effects and animation unit of Sony Pictures Motion Picture Group known for live-action visual effects, dynamic creature and character animation and all-CG animation. JOIN THE TEAM! Please note that there may not be any positions immediately open, but we are always accepting applications for potential positions. To apply, please send resume and on-line link to your reel to: [email protected] • Website: http://www.imageworks.com/ • Facebook: https://www.facebook.com/SonyPicturesImageworks • Twitter: http://twitter.com/imageworksvfx • YouTube: http://www.youtube.com/imageworksvfx LOCATIONS: Los Angeles, CA, USA Vancouver, BC, Canada Montreal, QC, Canada
- LinkedIn followers
- 151,958
- People associated on LinkedIn
- 1,294
- Reported office locations
- PO Box 10433, Vancouver, BC, CA
- 9050 W. Washington Blvd., Culver City, CA, US
- Business categories
- Digital Entertainment
- Other recorded names
- Sony Pictures Imageworks
- Specialties
- Visual Effects
- Animation
- and Motion Pictures
- Profile identifies a recruitment agency
- No
- Reported total investment
- 0
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Sony Pictures Imageworks is the Academy Award®-winning visual effects and animation unit of Sony Pictures Motion Picture Group known for live-action visual effects, dynamic creature and character animation and all-CG animation. JOIN THE TEAM! Please note that there may not be any positions immediately open, but we are always accepting applications for potential positions. To apply, please send resume and on-line…
| Field | Value |
|---|---|
| Industry | Animation and Post-production |
| Company size | 1,001-5,000 employees |
| Headquarters | Vancouver, BC |
| Organization type | Public Company |
| Year founded | 1992 |
| Specialties | Visual EffectsAnimationand Motion Pictures |
| Open jobs on Jobsy | 47 |
| View page |
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
Sony Pictures Imageworks Canada Inc.
658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio known for photoreal live-action visual effects, dynamic creature and character animation, and full-CG features.
Role Review:
We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow. We are looking for a highly proficient Technical Engineer to focus on the development and implementation of robust, high-performance, and domain-specific procedural toolsets using SideFX Houdini.
This role requires strong technical leadership and the ability to work effectively with minimal supervision alongside a Lead Software Engineer or Architect. The ideal candidate thrives in a fast-paced production environment where priorities can shift quickly.
What You’ll Be Doing:
- Design, develop, and implement scalable procedural systems and workflows within Houdini for various departments (FX, Creature, Crowds, Environments).
- Create, maintain, and optimize robust Houdini Digital Assets (OTLs), ensuring stability, ease of use, and adherence to production standards.
- Extend the core pipeline by developing, integrating, and supporting tools that manage data flow, asset publishing, and version control.
- Collaborate closely with artists (Creature, FX, Lighting) to gather requirements and troubleshoot technical issues, providing support for both in-house and commercial tools.
- Partner with engineers across other teams (Shading, Lighting, Rendering) to ensure seamless integration of procedural assets into the overall rendering and compositing pipeline.
- Document tools and workflows thoroughly for use by the wider artistic and engineering teams.
Required Technical Experience & Skills:
- 3-5+ Years of professional experience in developing procedural workflows and tools in a VFX, Animation, or Game production environment.
- Demonstrated knowledge of the Houdini environment, including tool creation, optimization, and workflow techniques.
- Strong proficiency in Python and VEX for writing efficient, custom nodes, and tool wrappers.
- Proven experience developing and supporting production pipeline tools and asset delivery.
- Experience leveraging the Houdini API and other DCCs like Katana.
- Strong grasp of 3D math, linear algebra, and data structures as applied to geometry processing and simulation.
- Strong verbal and written communication skills, with a collaborative approach to problem-solving.
- Capable of delivering on multiple competing priorities with little supervision.
Preferred skills:
- Applies curiosity and judgment to identify broader or systemic issues and recommends creative approaches that address wider issues.
- Documented experience with desktop application development using PyQt/PySide to create custom user interfaces.
- Experience with C++ for high-performance plugin development.
- Experience with data science, machine learning, or complex simulation techniques (e.g., fluid dynamics, cloth) in a production context.
- Bachelor’s or Master's Degree in Computer Science, Digital Media, or a related technical field.
The anticipated base salary for this position is within the range of $100,000.00/yr - $120,000.00/yr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
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