Posted 8 months ago
Senior AI Research Engineer
@ Huawei Technologies Canada Co., Ltd.
Vancouver, British Columbia
Overview
Huawei Technologies Canada is hiring a full-time permanent Senior AI Research Engineer within its Central Media Technology Institute. The role leads AI-based rendering research and transfers it into Huawei products. The posting states total compensation of $121,000 to $230,000, depending on education, experience and demonstrated expertise.
Responsibilities:
- Lead projects and mentor junior engineers
- Research AI-based rendering techniques
- Transfer AI/CG research into Huawei products
- Publish findings in papers or patents
Requirements summary:
- 5+ years of engineering experience
- 3+ years of hands-on CG development
- MSc or PhD in computer science or related field
- Experience with NeRF, Gaussian Splatting or neural rendering
- Strong Python, PyTorch and TensorFlow skills
- Publications at SIGGRAPH, CVPR or similar venues
Tools & skills
Source and dates
Employer career site / ATS feed · recruitee
- Employer posting date
- 2026-03-18
- First seen by our source
- 2026-10-10
- Source record updated
- 2026-11-07
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Senior |
| Department | Research & science |
| Experience | 5+ years |
| Hours per week | 40 (estimated) |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Education | Master’s degree (required), Doctorate (preferred) |
| Fields of study | Computer science, Computer graphics, Computer vision, Machine learning |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Huawei Technologies Canada Co., Ltd.
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
- People associated on LinkedIn
- 142,744
- Other recorded names
- Huawei Finland R&D
- Huawei
- Huawei Europe
- Huawei Denmark
- Huawei Norway
- Huawei
- Huawei Serbia&Hungary Rep Office
- Huawei Telekomünikasyon Dış Ticaret Ltd
- Huawei Technologies Italia
- Huawei Switzerland
| Field | Value |
|---|---|
| Industry | Telecommunications |
| Company size | 10001+ |
| Headquarters | Shenzhen, Guangdong |
| Open jobs on Jobsy | 187 |
| View page |
Huawei Canada has an immediate permanent opening for a full-time permanent Senior AI Research Engineer.
About the Team:
Established in 2012, the Central Media Technology Institute (CMTI) is Huawei's center for media technology innovation and engineering, enhancing the technical competitiveness of media products. Sitting within CMTI, the Graphics Technology Lab focuses on research and breakthroughs in photography, audio, video, computer graphics, XR, and codec standards to maintain the company's leadership in media technology. Our R&D team comprises skilled CG algorithm experts, researchers, software architects, and standards specialists dedicated to building core capabilities for an improved graphics experience.
About the Job:
Develop and lead projects, team ideas, and mentor junior engineers.
Conduct advanced research and engineering on AI-based rendering techniques including but not limited to Neural Rendering acceleration, Neural material representation, Neural Texture Compression, etc.
Transfer advanced research AI/CG solutions to solving real-world problems that will be integrated in various Huawei products.
Provide expert opinions on relevant fields by summarizing research findings in high-quality papers or patents.
The total compensation for this position ranges from $121,000 to $230,000 depending on education, experience and demonstrated expertise.
What you’ll bring to the team:
Solid industry engineering level and experience over 5 years.
Industry work experience in CG related field over 3 years with hands-on development.
MSc / Ph.D. in computer science or related fields with a focus on applied ML to computer graphics or computer vision.
Extensive Background in machine learning and deep learning, e.g., DNN, GAN, ViT, and Diffusion techniques.
Experienced in neural representation/rendering such as NerF, Gaussian Splatting, neural rendering, procedural generation, SVBRDF, etc.
Experienced in Python, PyTorch, TensorFlow, etc. and a track record of translating ideas into research prototypes quickly.
Published Papers at relevant conferences or Journals such as SIGGRAPH, Eurographics, TOG, CVPR, ICCV, ECCV, TPAMI.
Experienced programming skills on shading languages, e.g., glsl, hlsl, etc.
Experienced in building large-scale machine learning solutions for general computer vision/graphics topics including model design, data collection/augmentation evaluation, etc.
Journal
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