First seen by our source: 11 days ago
Senior Director, Product Management
@ Electronic Arts
Vancouver, British Columbia
Overview
Electronic Arts is hiring a Senior Director of Product Management for its Game Developer Experience team in Vancouver, with remote options. The role leads product managers and sets the strategy for developer platforms, cloud development environments, and AI-assisted game development tools used by over 20 studios. The posting states a salary range of $204,600 to $287,500 CAD and a benefits package including vacation, sick time, parental top-up, health coverage and retirement benefits.
Responsibilities:
- Définir la vision produit et la feuille de route à long terme de GDX
- Prioriser les produits entre les problèmes immédiats et les paris technologiques
- Diriger la stratégie produit de l'IA pour le développement de jeux
- Évaluer les coûts d'infrastructure avec l'ingénierie et les finances
- Diriger une équipe de gestionnaires de produit
Requirements summary:
- 12 ans et plus en gestion de produit ou stratégie technologique
- 5 ans et plus à diriger des équipes de produit distribuées
- Connaissance des cycles de développement logiciel et des systèmes distribués
- Expérience en mesures, coûts unitaires et TCO
- Expérience d'alignement avec les cadres supérieurs
Tools & skills
Benefits mentioned
Source and dates
Source type not verified · avature
- Employer posting date
- Not provided
- First seen by our source
- 2026-11-03
- Source record updated
- 2026-11-12
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Senior |
| Department | Business operations |
| Experience | 12+ years |
| Management experience | 5+ years |
| Manages people | Yes |
| Hours per week | 40 (estimated) |
| Travel | air: moderate |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Perks mentioned | Generous paid time off, Generous parental leave, Retirement plan, Performance bonus |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Electronic Arts
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- LinkedIn followers
- 1,589,017
- People associated on LinkedIn
- 23,090
- Reported office locations
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
- Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
- Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
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- Level 3/24 York St, Sydney, New South Wales 2000, AU
- 11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
- AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
- Im Zollhafen 15-17, Cologne, Cologne 50678, DE
- 1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
- Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
- Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
- 18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
- 20131 Prairie St, Chatsworth, California 91311, US
- 233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
- 5510 Lincoln Blvd, Playa Vista, California 90094, US
- Ha-Shita St 45, Keisarya, Israel 1029200 , IL
- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Other recorded names
- Electronic Arts
- Electronic Arts (EA)
- Specialties
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Profile identifies a recruitment agency
- No
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Field | Value |
|---|---|
| Industry | Entertainment Providers |
| Company size | 10,001+ employees |
| Headquarters | Redwood City, CA |
| Organization type | Public Company |
| Specialties | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Open jobs on Jobsy | 297 |
| View page |
- Location: Vancouver
- State: British Columbia
- Country: Canada
- Location: Orlando
- State: Florida
- Country: United States of America
- Location: Austin
- State: Texas
- Country: United States of America
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
The Game Developer Experience (GDX) organization, part of EA's Central Technology group, powers the foundational platforms, tools, and infrastructure that enables engineers, artists, designers, and creators across over 20 global studios to build world-class games. Game development operates at an extraordinary technical scale—requiring massive binary and 3D asset pipelines, multi-terabyte monolithic repositories, high-throughput global edge caching and sync architectures, distributed build and test farms, and seamless multi-engine workflows.
Our mission is to simplify game creation at scale, eliminate workflow friction, and empower developers to spend their time innovating for players rather than waiting on tools and infrastructure
As a Senior Director of Product Management in the Game Developer Experience (GDX) team, you will lead a team of product managers and partner with engineering leaders across a product portfolio focused on accelerating how Electronic Arts builds games. You will report into the VP of Game Developer Experience and will solve production bottlenecks and deliver capabilities that improve developer velocity, platform reliability, and AI-enabled workflows for over 20 global game studios.
This is a technical product leadership role, and successful candidates should be able to demonstrate a strong grasp of software development workflows. Ideal candidates will have a software engineering background demonstrated through a college/university degree and/or relevant work experience.
Responsibilities
Collaborate with the Head of Engineering and studio technical leaders to define and deliver a long-term product vision and integrated roadmap across GDX.
Lead product prioritization decisions that balance immediate studio pain points (reliability, latency, stability) with long-term technical bets (cloud-native development environments and AI workflow automation).
Align leadership across Central Technology and Game Studios, advising VP- and C-level executives on portfolio trade-offs, technical dependencies, and multi-year R&D plans.
Direct the cross-company product strategy for AI-assisted game development, including coding assistants, AI-augmented content creation workflows, and evaluations of latest technologies.
Work with Studio Leaders, Legal, Security, and external technology providers to scale AI tools across thousands of creators while establishing governance, IP safeguards, and cost-effective model infrastructure.
Evaluate cloud and on-premises infrastructure costs with Engineering and Finance teams to optimize Total Cost of Ownership (TCO).
Lead a team of senior, lead, and director-level product managers, with occasional travel required.
Required Qualifications
12+ years of experience in product management, technology strategy, or platform engineering, including managing product leaders across multi-product portfolios.
5+ years of experience leading globally distributed product management teams across a portfolio including career management and establishing best practices.
Knowledge of software development lifecycles, distributed systems, hybrid infrastructure, and high-throughput build and deployment pipelines.
Experience establishing metrics, evaluate platform unit economics and TCO, manage multi-million-dollar investment trade-offs, and guide cost optimization at scale.
Experience aligning VP+ and C-level across matrixed engineering and studio organizations.
Bonus: Experience defining product strategy for developer platforms, CI/CD and source control systems, cloud infrastructure, or engineering productivity tools.
Bonus: Hands-on experience scaling Generative AI or ML-assisted developer productivity tools across large engineering or creative organizations.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$204,600 - $287,500 CADIn Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of paid sick time, company top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and retirement benefits to regular full-time employees. Certain roles may also be eligible for bonus and long-term cash programs.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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