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First seen by our source: 24 days ago

Software Engineer - Devops Automation, Perforce

@ Electronic Arts

Vancouver, British Columbia

5+ years experience
Apply now
SIGNALS

Overview

Electronic Arts is hiring a DevOps engineer in Vancouver (hybrid) to run and automate its Perforce source control platform used by game teams worldwide. The role centres on Ansible and Terraform automation, hands-on Linux operations, and production support rotations. Salary is listed as $122,300 to $170,700 CAD.

Responsibilities:

  • Build scalable automation with Ansible
  • Develop Terraform-based Infrastructure as Code
  • Operate and troubleshoot large Linux environments
  • Participate in support rotations and incident response
  • Work with game teams on source control and performance

Requirements summary:

  • 5+ years of DevOps or platform engineering experience
  • 5+ years of hands-on Linux administration
  • 3+ years of hands-on Ansible experience
  • Experience with Terraform and Infrastructure as Code
  • Strong scripting skills in Python, Bash or PowerShell
  • Experience with source control such as Perforce or Git

Tools & skills

Benefits mentioned

Health insuranceDentalVisionLife insuranceDisability insuranceRetirement planPaid time offParental leave
Source and dates

Source type not verified · avature

Employer posting date
Not provided
First seen by our source
2026-10-13
Source record updated
2026-10-17

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SenioritySenior
DepartmentIT
Experience5+ years
Travelair: none · ground: none
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
Perks mentionedGenerous paid time off, Generous parental leave, Retirement plan, Performance bonus

Summary and details written by AI from the posting; the employer’s posting is the authority.

Electronic Arts

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Full company description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

LinkedIn followers
1,589,017
People associated on LinkedIn
23,090
Reported office locations
  • 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
  • 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
  • Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
  • Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
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  • Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
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  • Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
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  • 5510 Lincoln Blvd, Playa Vista, California 90094, US
  • Ha-Shita St 45, Keisarya, Israel 1029200 , IL
  • 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
Other recorded names
  • Electronic Arts
  • Electronic Arts (EA)
Specialties
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Profile identifies a recruitment agency
No

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

FieldValue
IndustryEntertainment Providers
Company size10,001+ employees
HeadquartersRedwood City, CA
Organization typePublic Company
SpecialtiesMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Open jobs on Jobsy274
LinkedInView page
Job description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Join the team responsible for EA's Perforce source control platform, a critical service used across game development worldwide by teams working on Battlefield, FC, Madden, The Sims, and many others.

We are looking for a DevOps engineer with strong Linux experience who enjoys eliminating manual work. If you like turning scripts and repetitive procedures into reliable automation, reducing the need to log directly into servers, and operating infrastructure safely at scale, this role is for you.

This is also a hands-on production role. You will work directly with EA game teams, participate in support rotations and incidents, troubleshoot performance and infrastructure issues, and help improve the reliability and automation of the platform.

Location - Vancouver (Hybrid)

What You'll Do

  • Build scalable automation with Ansible

  • Develop Terraform-based Infrastructure as Code

  • Automate provisioning, configuration, patching, upgrades, and maintenance

  • Operate and troubleshoot large Linux environments across cloud, VM, and bare metal

  • Participate in support rotations, incident response, and service recovery

  • Work directly with game teams on source control, performance, and infrastructure issues

  • Improve CI/CD, monitoring, alerting, and platform reliability

Requirements

  • 5+ years of DevOps, infrastructure, systems, or platform engineering experience

  • 5+ years of strong hands-on Linux administration and troubleshooting experience

  • 3+ years of hands-on Ansible experience building and maintaining automation

  • Experience with Terraform and Infrastructure as Code

  • Strong scripting skills with Python, Bash, PowerShell, or similar

  • Experience with source control such as Git, SVN, Perforce, ClearCase, or similar

  • Experience with production support, CI/CD, monitoring, and logging

  • Strong communication skills

Nice to Have

Perforce Helix Core experience

  • Azure experience

  • Experience supporting large-scale developer platforms

  • Game industry experience

  • COMPENSATION AND BENEFITS

    The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

    PAY RANGES

    * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

    For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

    About Electronic Arts

    We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

    We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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