Apply now

Posted 68 months ago

Software Engineer, Unreal Engine

@ Chewi Creative

Montréal, Quebec

On-siteFull-time3+ years experience
Apply now
SIGNALS

Overview

Chewi Creative is hiring a full-time Software Engineer specializing in Unreal Engine to build real-time content technology and internal CG production tools for immersive AR and VR experiences. The role involves building scalable, performant AR experiences for sports fans across many devices. The posting states competitive compensation and benefits.

Responsibilities:

  • Build real-time content technology in Unreal Engine
  • Develop internal production tools for immersive experiences
  • Build and extend the CG pipeline
  • Implement scalable, high-performance AR experiences across devices

Requirements summary:

  • Bachelor's in Computer Science or equivalent
  • 3+ years developing for CG production and Unreal Engine
  • 2+ years implementing 3D games or simulations in Unreal
  • High proficiency in C++ and Python

Tools & skills

Source and dates

Employer career site / ATS feed · smartrecruiters

Employer posting date
2021-04-12
First seen by our source
2026-10-15
Source record updated
2026-10-15

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityMid level
DepartmentSoftware development
Experience3+ years
Hours per week40 (estimated)
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
EducationBachelor’s degree (required)
Fields of studyComputer Science

Summary and details written by AI from the posting; the employer’s posting is the authority.

Chewi Creative

FieldValue
Open jobs on Jobsy4
Job description

Company Description

PLAYHYBRID helps brands break through the media clutter and create authentic and lasting emotional connections with customers through Extended Reality (XR) experiences that drive engagement. Our creative service and technology provides brands with a cinematic, Extended Reality (XR) experience cohesively distributed across multiple platforms and devices.

PLAYHYBRID is partnering with RYOT building next-generation immersive AR experiences for Sports that will be used by thousands and perhaps millions of fans. To deliver a seamless user experience, the interface must be intuitive, fast, and scalable to all fans on many different devices - while maintaining consistent design guidelines and architecture patterns. In addition, in order to showcase a high-quality Augmented Reality experience, the logic to run the experiences will be in the app but all assets will be loaded remotely.

Job Description

We are looking for a Software Engineer with a specialization in Unreal Engine. You will be helping build cutting edge real-time content technology and developing internal production tools for creating premium immersive experiences. You will be a part of building state of the art CG pipeline as part of Verizon Media. You will be leveraging the power of Unreal Engine to enable new formats of forward thinking content.

Qualifications

● Bachelors in Computer Science or equivalent.

● High level of proficiency with C++ and Python.

● 3+ years developing for CG production and Unreal engine

● 2+ years experience implementing 3D games and/or 3D simulations in Unreal

● 2+ years experience working with animated and rigged 3D models in Unreal

● Self driven and able to lead unique and cutting edge Unreal projects.

● Deep understanding of trade-offs in engine performance, scalability, and maintainability.

● Direct work experience in game development with at least one delivered project.

● Excellent knowledge and experience designing, developing, and implementing complex software applications and gameplay elements.

● Developing for cross platform distribution (PC/Mobile/VR) with an emphasis on mobile performance and footprint

● Ability to perform continuous integration, configuration management, version control, and testing.

Preferred Characteristics:

● Advanced plugin development and blueprint optimization in UE

● Ray-tracing implementation and GPU optimization in UE

● AI programming and procedural world generation in UE

● Networking experience and protocol knowledge (TCP/IP, UDP, RTP)

● Experience with mobile application development

● Experience with deep learning framework such as TensorFlow, PyTorch, Caffe.

Additional Information

Competitive compensation and benefits, amazing projects, Innovation, creative environment and state-of-the-art technologies.

Don't miss your chance to join the best worldwide AR company!

Similar jobs

  • Software Engineer II

    Toronto, ON +1
    On-siteFull Time

    The Toronto-Dominion Bank (Canada)

    5+ YOECandidates need an undergraduate degree or technical certificate and 5-7 years of relevant experience. Strong Java/Spring Boot development, web services, Agile delivery, and communication skills are essential.

    Java, Spring Boot, Angular, Node.js, Tomcat, JBoss

  • Software Engineer II

    Montréal, QC
    $82k–$123k/yrHybridFull Time

    Zebra Technologies Canada, ULC

    2+ YOECandidates need a bachelor's degree in computer science, software engineering or a related field, plus 2+ years of software engineering experience. They should know C++, C#, and Python, and have experience with performance optimization such as SIMD, parallel processing or Arm Neon.

    Aurora Imaging Library, Git, GitHub, Vivado IP Integrator

  • Software Engineer

    Montréal, QC
    Full Time

    Raydar

    2+ YOECandidates need two or more years of professional software development, including production systems they built and supported. They need a verifiable record of public code contributions, daily use of AI coding tools, and the ability to configure Model Context Protocol integrations, plus Canadian work authorization.

    ERP system, Model Context Protocol

  • Software Engineer - Partner Platform

    Toronto, ON +1
    HybridFull Time

    Baseten

    Candidates need experience designing and operating large-scale distributed systems in production and leading ambiguous cross-team projects while writing production code. They also need sound judgment on API design, service boundaries, and failure handling.

    Reporting, Develop models, API development, Debugging, Artificial intelligence

    Software Engineer - Billing & Internal Tooling

    Toronto, ON +1
    HybridFull Time

    Baseten

    Candidates need a bachelor's degree or higher in computer science or a related field, experience with billing systems or internal tools, and deep knowledge of the web stack and databases. Strong collaboration and communication skills are also required.

    Orb

    Software Engineer - Identity & Authorization

    Toronto, ON +1
    HybridFull Time

    Baseten

    4+ YOECandidates need 4-5+ years building production backend systems, including hands-on work on a product authorization system such as relationship-based access control or a policy engine. They should have owned systems end to end and be comfortable across the full stack, including Kubernetes infrastructure.

    Kubernetes, OpenFGA, SpiceDB, Cedar

  • Sr Software Engineer - Real-time Production

    Montréal, QC
    On-siteFull Time

    Chewi Creative

    4+ YOECandidates need a Bachelor's in Computer Science or equivalent, strong C++ and Python skills, and 4+ years developing for CG production, VFX, animation or AR/VR. Experience building consumer-facing applications is also required.

    Unreal Engine 4, Python, C++

Locations & environments

Locations

All of CanadaRemote · Hybrid · On-site · Field

Pro tip: add remote jobs to widen your search.

Exclude locations

Workplace type

Company jobs in these results

These are this company’s jobs loaded in your current search. The company may have more openings.