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Technical UI Designer

@ Frima Studio

Québec, Quebec

HybridFull-time5+ years experience
Apply now
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Overview

Frima Studio, a video game studio in Quebec City and Montreal, is hiring a Technical UI Designer for its UI/UX team on one of its biggest projects. The role designs and integrates complex UI systems in Unreal Engine, builds shaders and materials, and optimizes performance across PC and consoles. The posting offers a 4.5-day workweek, flexible remote, hybrid or on-site options, and up to 7 weeks of vacation.

Responsibilities:

  • Concevoir et intégrer des systèmes d'interface complexes dans Unreal Engine
  • Créer et optimiser des shaders et matériaux personnalisés
  • Déboguer et optimiser les performances des systèmes d'interface
  • Collaborer avec les designers, artistes et programmeurs
  • Contribuer à l'évolution des outils et flux de travail d'interface

Requirements summary:

  • Environ cinq ans d'expérience en design d'interface pour jeux vidéo
  • Excellente maîtrise d'Unreal UMG et Blueprints
  • Compétences avancées en création de shaders et matériaux
  • Portfolio ou démo requis
  • Maîtrise du français et de l'anglais à l'écrit et à l'oral
  • Disponibilité pour voyager à l'international au besoin

Tools & skills

Benefits mentioned

Retirement plan
Source and dates

Employer career site / ATS feed · smartrecruiters

Employer posting date
2026-10-06
First seen by our source
2026-10-08
Source record updated
2026-10-09

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityMid level
DepartmentDesign & creative
Experience5+ years
Hours per week36
Scheduleday
Travelair: minimal · ground: none
Work settingOffice, Home
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish, French
EducationBachelor’s degree (required)
Fields of studyGraphic Design, UX/UI Design, Digital Arts
Perks mentionedGenerous paid time off, Retirement plan, Home office allowance

Summary and details written by AI from the posting; the employer’s posting is the authority.

Frima Studio

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Nouveaux territoires de jeu | New Gaming Territories

Full company description

Welcome to the world of Frima! We are a video game studio based in Quebec City. Designing and delivering entertaining digital experiences has been our daily obsession since our very beginning in 2003. Our mission? To cultivate creative audacity in the creation of digital entertainment experiences that are acclaimed by our audiences, recognized by our peers and sought after by our partners. Our success lies in our ability to marry our creative boldness with our expertise in data and market analysis in the development of PC/Console and Mobile games. This synergy allows us to always have the right target in our sights, and to hit the bull's eye. Giants like Epic Games, Microsoft and Amazon trust us. Frima also offers challenging careers with excellent opportunities for advancement in game design, programming, visual design, 2D/3D art and animation, and more. We believe that a true work-life balance is what allows our team to innovate and entertain, day in and day out. Facebook: http://facebook.com/frimastudios Instagram: https://www.instagram.com/frimastudio Jobs: https://frimastudio.com/en/careers/

LinkedIn followers
18,092
People associated on LinkedIn
274
Reported office locations
  • 395, Victor-Revillon, Quebec, Quebec G1K 3M8, CA
Business categories
  • Gaming
  • Developer Tools
  • Video Games
Other recorded names
  • Frima Studio
  • Frima
Specialties
  • Video games and Entertainment
Profile identifies a recruitment agency
No
Reported total investment
0

Currency and observation date were not supplied; this is not a current valuation or a funding round.

Welcome to the world of Frima! We are a video game studio based in Quebec City. Designing and delivering entertaining digital experiences has been our daily obsession since our very beginning in 2003. Our mission? To cultivate creative audacity in the creation of digital entertainment experiences that are acclaimed by our audiences, recognized by our peers and sought after by our partners. Our success lies in our…

FieldValue
IndustryComputer Games
Company size51-200 employees
HeadquartersQuebec, Quebec
Organization typePrivately Held
Year founded2003
SpecialtiesVideo games and Entertainment
Open jobs on Jobsy13
LinkedInView page
Job description

Company Description

Ready to level up your career? Frima is looking for a Technical UI Designer to join our UI/UX team on one of our biggest projects!

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.

And the reason is simple: we know how to take care of our people:

  • 4.5-day workweek year-round (Friday afternoons off);
  • A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site, the choice is yours;
  • Up to 7 weeks of vacation per year, plus sick days and personal days: your well-being matters to us;
  • Comprehensive group insurance coverage from day one;
  • RRSP contribution;
  • A $400 allowance for ergonomic equipment purchases.

Life at the studio

  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
  • Regular presentations on projects and new developments: we keep our teams informed about what’s happening at Frima;
  • Close-knit, caring, and inclusive teams, even remotely!
  • Come discover the rest for yourself!

Job Description

What your weeks will look like

  • Design and integrate complex UI systems directly in Unreal Engine (UMG/Slate);
  • Create and optimize custom shaders and materials for advanced visual effects;
  • Collaborate with designers, artists, and programmers to solve cross-platform integration challenges;
  • Debug, profile, and optimize UI systems to ensure smooth performance across PC, consoles, and other platforms;
  • Develop the UI development pipeline in Unreal Engine in collaboration with the technology leadership team;
  • Participate in project retrospectives to improve future UI processes;
  • Contribute to the evolution of UI tools, templates, and workflows used across the studio.

Qualifications

What we’re looking for

  • Bachelor’s degree in Graphic Design, UX/UI Design, Digital Arts, or another related field, combined with equivalent relevant experience;
  • Approximately five (5) years of experience in UI design for video games;
  • Excellent command of Unreal UMG and Blueprints (Slate is considered an asset);
  • Experience with Unreal animation systems is considered an asset;
  • Advanced skills in shader and material creation;
  • Good understanding of UX and interaction design principles;
  • Strong interest in complex technical challenges and optimization;
  • Strong written and verbal communication skills in both French and English;
  • Portfolio and/or demo required;
  • Availability to travel internationally when required.

What we value on our team

  • Passion for functional design, layout, and delivering a high-quality user experience;
  • Autonomy, resourcefulness, and attention to detail when handling a variety of technical tasks;
  • Ability to work within established standards, technical constraints, and production requirements;
  • Ability to analyze and solve UI navigation, readability, and behavior issues;
  • Ability to adapt designs to different target audiences and platforms;
  • Ability to collaborate effectively within a multidisciplinary team;
  • Strong time management, prioritization skills, and ability to meet deadlines;
  • Constructive critical thinking and the ability to reassess and improve your own work.

Additional Information

Come and make a difference with us!

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