Apply now

Posted 11 days ago

UI Programmer

@ Offworld industries

New Westminster, British Columbia

$85k–$100k/yrHybridFull-time
Apply now
SIGNALS

Overview

Offworld Industries is hiring a UI Programmer to build and polish the interface of its games, working with a UX Designer to implement UI in Unreal Engine across PC and consoles. The role is full-time with a typical salary of $85,000 to $100,000 CAD per year, plus extended health and dental benefits and three weeks of paid vacation.

Pay:

$85,000–$100,000 a year

Responsibilities:

  • Translate UX wireframes and prototypes into in-game UI
  • Engineer scalable, data-driven UI systems in Unreal Engine using C++ and UMG
  • Ensure UI complies with console TRCs and TCRs
  • Profile and optimize UI rendering, memory and load times

Requirements summary:

  • Professional hands-on Unreal Engine experience (required)
  • Professional experience as a UI or gameplay programmer
  • Strong C++ and knowledge of UMG, Slate, CommonUI and MVVM
  • Excellent cross-discipline communication

Tools & skills

Benefits mentioned

Health insuranceDentalPaid time off
Source and dates

Employer career site / ATS feed · bamboohr

Employer posting date
2026-10-26
First seen by our source
2026-10-27
Source record updated
2026-11-03

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

DepartmentSoftware development
Hours per week40 (estimated)
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
Perks mentionedGenerous paid time off

Summary and details written by AI from the posting; the employer’s posting is the authority.

Offworld industries

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

We are a game developer, publisher and tech provider building an ecosystem of like minded studio partners.

Full company description

Offworld Industries Ltd. (OWI) is the independent studio behind the successful military first person shooter game, “Squad”. OWI was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation. Fast forward to 2025, OWI has over 140 employees and is rapidly growing. We have been expanding the studio into both serving as a publisher supporting mods, as well as a technology provider building a framework for character based multiplayer games based in Unreal Engine. We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. If you are passionate about making great games and are a team player, then take a look at our current openings and join our team today!

LinkedIn followers
5,447
People associated on LinkedIn
137
Reported office locations
  • New Westminster, British Columbia, CA
Business categories
  • Software
  • Video Games
Other recorded names
  • Offworld industries
  • Offworld
Profile identifies a recruitment agency
No
Reported total investment
0

Currency and observation date were not supplied; this is not a current valuation or a funding round.

Offworld Industries Ltd. (OWI) is the independent studio behind the successful military first person shooter game, “Squad”. OWI was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that…

FieldValue
IndustryComputer Games
Company size51-200 employees
HeadquartersNew Westminster, British Columbia
Organization typePrivately Held
Year founded2014
Open jobs on Jobsy5
LinkedInView page
Job description

About Offworld:

Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.

Fast forward to 2026, Offworld has over 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.

We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same.

We are seeking a UI Programmer to build and polish our game's interface. Partnering directly with a UX Designer, you will own the technical implementation of the UI in Unreal Engine, ensuring it is highly performant, functionally robust, and scales perfectly across PC and consoles.

Responsibilities:

  • Implementation: Work closely with the UX Designer to translate wireframes and prototypes into shippable in-game UI.
  • UX Conventions: Ensure clear UI affordances and apply established UX conventions so the interface feels intuitive to players.
  • Engine Mastery: Engineer scalable, data-driven UI systems using Unreal Engine (C++ and UMG).
  • Console Compliance: Ensure all UI elements and input flows strictly adhere to console Technical Requirement Checklists (TRCs/TCRs).
  • Performance: Profile and optimize UI rendering, memory, and load times to maintain target frame rates.

Requirements:

  • Unreal Engine (Required): Professional, hands-on experience developing in Unreal Engine is a must. Candidates without Unreal experience will not be considered.
  • Experience: Professional experience as a UI or Gameplay Programmer focused on game interfaces.
  • Technical Skills: Strong C++ programming and deep, hands-on knowledge of Unreal Engine's UI toolset (UMG, Slate, CommonUI, MVVM).
  • Collaboration: Excellent cross-discipline communication to navigate technical constraints alongside design partners.
  • Visual Polish: A strong eye for visual layout, typography, and animation execution.

Preferred Qualifications:

  • CommonUI & MVVM: Hands-on experience building and shipping with Unreal Engine's CommonUI plugin and structuring data-driven interfaces using MVVM (Model-View-ViewModel) architecture.
  • Console Certification: Previously shipped titles on modern consoles with experience navigating first-party TRCs.
  • Game Controllers: Familiarity with Controller navigable UIs and Focus.
  • UX Experience: Prior hands-on experience or a strong background in UX design, wireframing, or user research is highly desirable.

The typical salary range for this position is $85,000 - $100,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.

This role offers:

  • Extended health and dental benefits
  • 3 weeks of paid vacation
  • Wonderful colleagues!

If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume.

Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.

Similar jobs

  • UI Programmer

    Saguenay, QC
    On-siteFull Time

    Ubisoft

    Candidates need C++ experience, ideally in video games, plus knowledge of object-oriented programming and design patterns. Foundational 3D graphics and rendering knowledge, source control and UI design awareness are also expected.

    C++, Adobe Flash, ActionScript, XML, C#, JavaScript

    UI Programmer - (March of Giants)

    Montréal, QC
    On-siteFull Time

    Ubisoft

    5+ YOECandidates need a Bachelor's in Computer Science or Computer Engineering (or equivalent experience), at least 5 years of C++ programming in games or embedded systems, and knowledge of MVVM. Strong debugging and collaboration skills are also needed.

    Unreal Engine 5, Slate, UMG, CommonUI, Unreal MVVM plugin

  • UI Programmer

    Montréal, QC

    Hasbro: Hasbro is a leading games, IP and toy company whose mission is to create joy and community through the magic of play.

    3+ YOECandidates need 3+ years of professional UMG experience in Unreal, 3 years of C++ or console development, and strong Blueprint, debugging and communication skills. Shipped Unreal titles and a portfolio are nice to have.

    Unreal Engine, UMG, Blueprints, C++

  • Sales Service Stock and Cashier

    New Westminster, BC
    $18.25–$21.58/hr

    London Drugs Limited

    Candidates need a customer-service background, which can include non-work experience, and a courteous, articulate, positive manner. They must work quickly under pressure, stay patient with the public, and be available across evenings and weekends.

    POS

    Beauty Advisor

    New Westminster, BC

    London Drugs Limited

    Candidates need proven experience advising customers on beauty products, strong makeup application skills, and product knowledge. Clear, positive communication and comfort in a fast-paced retail setting, including evenings and weekends, are also required.

    POS, point-of-sale merchandising tools

  • Civil Engineer

    New Westminster, BC
    $130k–$150k/yrFull Time

    Actalent: Actalent is an operating company of Allegis Group, the global leader in talent solutions.

    5+ YOECandidates need a civil engineering bachelor's degree, a P.Eng. in good standing with EGBC, and at least five years on underground electrical distribution civil works. They also need AutoCAD Civil 3D, Microsoft Office, a valid BC Class 5 licence and strong communication skills.

    AutoCAD Civil 3D, Microsoft Office

    Distribution Designer

    New Westminster, BC
    $28.90–$41/hrFull Time

    Actalent: Actalent is an operating company of Allegis Group, the global leader in talent solutions.

    Candidates need an electrical engineering technology diploma, preferably BCIT Power, and zero to four years of distribution design experience. Strong written and oral communication, plus proficiency in MS Office and AutoCAD, are required; experience with BC Hydro standards and SPIDAcalc, PLS-CADD, DAD or Passport is an asset.

    AutoCAD, MS Office, SPIDAcalc, PLS-CADD, DAD, Passport

    Sr. Distribution Engineer

    New Westminster, BC
    $125k–$165k/yrFull Time

    Actalent: Actalent is an operating company of Allegis Group, the global leader in talent solutions.

    8+ YOECandidates need a Canadian engineering degree, a current P.Eng. designation, and at least eight years of BC Hydro or similar utility design experience. They also need pole line analysis skills, a valid Class 5 licence, and strong communication.

    SPIDAcalc, PLS-CADD, AutoCAD, MS Office, cable pulling software, load balancing software

Locations & environments

Locations

All of CanadaRemote · Hybrid · On-site · Field

Pro tip: add remote jobs to widen your search.

Exclude locations

Workplace type

Company jobs in these results

These are this company’s jobs loaded in your current search. The company may have more openings.