Posted 15 days ago
3D Animator - Talent Pool (2026 Opportunities)
@ Liquid Development
Ontario
Overview
Liquid Development is building a 2026 talent pool of mid to senior 3D animators for upcoming AAA video game projects. The work centres on mocap cleanup, facial animation and cinematics in Maya, MotionBuilder and Unreal Engine 5. The role is fully remote for Ontario residents, pays 70k to 83k CAD per year, and is not an active vacancy.
Pay:
$34–$40 an hour
Responsibilities:
- Animate characters, creatures, props and vehicles
- Build and improve the 3D animation team structure
- Develop and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and MotionBuilder
- Work closely with the Animation Director and Project Manager
Requirements summary:
- Strong portfolio with recent video game animation work
- 5+ years professional 3D animation experience in video games
- Proficient in Maya and Unreal Engine 5 Sequencer
- Experience with motion capture cleanup
- Experience with realistic bipedal human animation
Tools & skills
Benefits mentioned
Source and dates
Employer career site / ATS feed · workable
- Employer posting date
- 2026-10-27
- First seen by our source
- 2026-10-28
- Source record updated
- 2026-10-28
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Mid level |
| Department | Arts & media |
| Experience | 5+ years |
| Hours per week | 40 (estimated) |
| Travel | air: none · ground: none |
| Work setting | Home |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Liquid Development
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Liquid Development is the only art resource you need.
Full company description
At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself. Enter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.
- LinkedIn followers
- 15,168
- People associated on LinkedIn
- 138
- Reported office locations
- Portland, US
- Business categories
- Video Games
- Other recorded names
- Liquid Development
- Specialties
- Modeling
- FX
- Level Design
- Concept
- Sculpting
- Animation
- Illustration
- Character Production
- and Cinematics
- Profile identifies a recruitment agency
- No
- Reported total investment
- 0
Currency and observation date were not supplied; this is not a current valuation or a funding round.
At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element…
| Field | Value |
|---|---|
| Industry | Computer Games |
| Company size | 51-200 employees |
| Organization type | Privately Held |
| Year founded | 2000 |
| Specialties | ModelingFXLevel DesignConceptSculptingAnimationIllustrationCharacter Productionand Cinematics |
| Open jobs on Jobsy | 2 |
| View page |
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We’re building our 2026 talent pool for exceptional 3D Animators! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are currently seeking for mid to senior level 3D animators to join our team for a few upcoming projects! You are specialized in mocap cleanup and facial animations or cinematics. You will work with Maya, MotionBuilder, Unreal Engine 5. In return, you will be part of an experienced creative and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
- Build, establish and improve the existing structure for a high-end 3D animation team
- Animating a variety of characters, creatures, props, and vehicles
- Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder
- Working closely with the Animation Director and Project Manager
Requirements
What you'll bring to the table:
- A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (**must submit to be considered**)
- 5+ years of professional experience working as a 3D Animator in the video game industry
- Proficient with Maya and Unreal Engine 5 Cinematics (Sequencer)
- Must have experience working with motion capture cleanup
- Experience working with more realistic art styles focused on bipedal human animations for games
Bonus Points!
- Huge Plus: MotionBuilder Experience
- Experience working with Unreal Engine 5 Integration, hand keyed animations, working with proprietary tools
- Experience in tangential areas of animation, such as rigging, skinning, or scripting
While this is a fully remote position, at this time, we are only consider applicants that reside in Ontario, Canada.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
- Work alongside dynamic individuals in the gaming industry
- Work within a company with upward career growth opportunities
- Work Fully Remote
- Full Time Employment Benefits for applicants located in US only include:
- Medical, Dental, Vision benefits
- Voluntary Long-term / Short-term Disability
- 401K w/ company match
- Salary RANGE: 70k CAD to 83k CAD per year ($34-40/hour)
This position is not an actual vacancy and is contingent on project needs.
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, Canada
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote
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