First seen by our source: 27 days ago
Développeur.euse de logiciels / Software Developer - BATTLEFIELD QV
@ Electronic Arts
Montréal, Quebec
Overview
Electronic Arts is hiring a Software Developer for its Battlefield Quality Verification team in Montreal, a hybrid role reporting to the Engineering Manager. The developer will build and maintain AI bot systems that automate multiplayer playtesting, using C++ and game-engine knowledge. The posting asks for 5+ years of software engineering experience.
Responsibilities:
- Concevoir et maintenir des systèmes de bots IA pour le playtest automatisé
- Développer les comportements des bots et leurs pipelines de télémétrie
- Collaborer avec designers et ingénieurs QA
- Résoudre les défaillances des bots lors des sessions de test
- Moderniser les architectures et refactoriser le code
Requirements summary:
- 5 ans et plus d'expérience en génie logiciel
- Maîtrise de C++ requise
- Expérience avec les systèmes de comportement IA
- Expérience en infrastructure de tests automatisés (atout)
- Connaissance des moteurs de jeu Frostbite, Unreal ou Unity (atout)
Tools & skills
Benefits mentioned
Source and dates
Source type not verified · avature
- Employer posting date
- Not provided
- First seen by our source
- 2026-10-11
- Source record updated
- 2026-10-17
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Senior |
| Department | Software development |
| Experience | 5+ years |
| Travel | air: none · ground: none |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English, French |
| Fields of study | Computer science |
| Perks mentioned | Generous paid time off, Retirement plan, Wellness |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Electronic Arts
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- LinkedIn followers
- 1,589,017
- People associated on LinkedIn
- 23,090
- Reported office locations
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
- Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
- Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
- Onslow Street, Guildford, England GU1 4SA, GB
- 2200 Stanley St, Montreal, Quebec H3A 1R6, CA
- 4445 Calgary Trail NW, #200, Edmonton, Alberta T6H 5R7, CA
- 8101, 7700 W Parmer Ln, Austin, Texas 78729, US
- 340 E Parker Blvd, Baton Rouge, Louisana 70808, US
- 1950 Summit Park Dr, Orlando, Florida 32810, US
- 1158 Jiangning Rd, Shanghai, Shanghai 200085 , CN
- Vega Block, Ascendas IT Park, Hyderabad, Telangana 500081, IN
- 720 Bourke Street Docklands, Melbourne, Victoria 3000, AU
- 10F NC Tower 1, 509, Seoul, Seoul 100-011, KR
- 1015 20th Street, Sacramento, California 95814, US
- 800 5th Ave, Seattle, Washington 98104, US
- 260 King St W, Kitchener, Ontario N2G 1B6, CA
- Level 3/24 York St, Sydney, New South Wales 2000, AU
- 11 The Metropolis Tower 2, 138589, 13-10 N Buona Vista Dr,, Singapore, Singapore SG-01, SG
- AFI Park 2, Bulevardul General Vasile Milea 4,, Bucharest, București 061344, RO
- Im Zollhafen 15-17, Cologne, Cologne 50678, DE
- 1, Parkmore West Business Park, Ballybrit, Galway H91 Y2R5, IE
- Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
- Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
- 18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
- 20131 Prairie St, Chatsworth, California 91311, US
- 233 1/2 E Colorado Blvd, Pasadena, Calfiornia 91101, US
- 5510 Lincoln Blvd, Playa Vista, California 90094, US
- Ha-Shita St 45, Keisarya, Israel 1029200 , IL
- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Other recorded names
- Electronic Arts
- Electronic Arts (EA)
- Specialties
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Profile identifies a recruitment agency
- No
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Field | Value |
|---|---|
| Industry | Entertainment Providers |
| Company size | 10,001+ employees |
| Headquarters | Redwood City, CA |
| Organization type | Public Company |
| Specialties | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Open jobs on Jobsy | 275 |
| View page |
Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page.
Our Quality Verification and Standards (QVS) team is an important part of our development process, consistently delivering actionable insights that support our game teams to optimize software performance and elevate gameplay. Who do we work with? You will work closely with the Battlefield Franchise
Battlefield QV We are Battlefield Quality Verification (QV), an integral part of Electronic Arts, known for delivering the highest quality gaming experiences in the industry. We believe that phenomenal games start with diverse teams, mirroring the players and communities we serve.
As a Software Developer within the Quality Verification Engineering (QVE) Team, you will report to the Engineering Manager. As a member of the worldwide Quality Verification (QV) organization, you will help ensure that our games will be stable through every stage of development. You will be part of a distributed team, located in Stockholm, Guilford, Bucharest, Los Angeles, and Montreal. You will work with other teams to analyze requirements, problem areas and translate them into technical designs, which are reviewed and agreed upon by relevant parties. You will work hybrid at the office located in Montreal.
Responsibilities
- Design, implement, and maintain AI bot systems for automated multiplayer playtesting, ensuring realistic simulation of player behaviour across game modes and maps.
- Develop and iterate bot behavior systems - including movement, combat, interaction, and coordination - using a hierarchical architecture shared across titles.
- Collaborate with designers and QA engineers to translate gameplay scenarios into testable bot behaviours, using visual scripting‑based authoring tools.
- Build telemetry pipelines that capture detailed per‑bot event data, enabling downstream analysis, regression testing, and behaviour validation.
- Investigate and resolve bot failures surfaced during automated playtest sessions, including pathfinding edge cases, network desynchronization, and complex gameplay system interactions.
- Contribute to architecture modernization efforts, refactoring monolithic systems into composable, maintainable patterns and eliminating cross‑module duplication.
- We welcome prior ML experience, but do not require it, as you participate in exploratory research on machine learning‑driven bot behaviours, including early‑stage reinforcement learning experiments.
- Review peers' code, provide constructive feedback, and contribute to shared documentation and engineering best practices.
Qualifications
- 5+ years of software engineering experience with computer science foundation.
- Proficiency in C++ is required; experience with game engine internals (entity systems, spatial queries, physics integration) is a strong asset.
- Experience designing or working with AI behavior systems (e.g., finite state machines, behavior trees, utility‑based systems).
- Experience with automated testing infrastructure - playtesting pipelines, telemetry systems, or replay‑driven regression testing - is a significant plus.
- Demonstrated ability to improve maintainability in complex codebases: extracting abstractions, reducing duplication, and modernising legacy patterns.
- Familiarity with game development pipelines and shipped game engines (e.g., Frostbite, Unreal, or Unity)would be an asset.
- We welcome exposure to machine learning concepts - particularly reinforcement learning - as a bonus; no prior production ML experience is required by us.
We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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