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Posted 4 days ago

Intermediate Software Developer

@ GuruLink

Toronto, Ontario

Full-time
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Overview

GuruLink, a Toronto software startup building a tolerance analysis platform, is hiring an intermediate software developer to build 3D geometry and computational geometry features in C++. The work covers implementing algorithms from research papers through to production, debugging, performance work and code review. The role is full-time, hybrid with one office day a week in Liberty Village, Toronto.

Responsibilities:

  • Build and ship geometry features from design through release
  • Implement 3D geometry and numerical algorithms in C++
  • Prototype research paper techniques and harden them for production
  • Debug problems, fix performance bottlenecks and handle edge cases
  • Improve tests and tooling and collaborate through code review

Requirements summary:

  • Strong production C++ skills
  • Working proficiency in Python and SQL
  • Hands-on 3D geometry or CAD algorithm experience
  • Comfort with vectors, matrices and numerical methods
  • Solid grounding in algorithms, testing and version control

Tools & skills

Source and dates

Source type not verified · jsonld

Employer posting date
2026-11-05
First seen by our source
2026-11-06
Source record updated
2026-11-09

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityMid level
DepartmentSoftware development
Hours per week40 (estimated)
Travelair: none · ground: none
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish

Summary and details written by AI from the posting; the employer’s posting is the authority.

GuruLink

FieldValue
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Job description

Location: Toronto, Ontario

Our client is a Toronto software startup, founded by mathematicians, building a new approach to tolerance analysis with advanced 3D geometry. The small, senior team serves Fortune 500 manufacturers in consumer electronics, automotive and footwear. Their customer demand is outpacing the product.

Job Summary:
You'll build geometry processing and computational geometry features in C++ at the core of a tolerance analysis platform, taking algorithms from research paper to production. You'll work alongside senior developers who mentor well, with the freedom to use AI tools in whatever way works best for you.

Responsibilities:
• Build and ship features from design through testing, review and release.
• Implement 3D geometry, numerical and engineering-data algorithms in C++.
• Prototype techniques from research papers, often with AI tools, and harden the best ones for production.
• Debug hard problems, fix performance bottlenecks and handle edge cases in real customer data.
• Improve tests and tooling, and collaborate through code review with senior developers and specialists.

This is a hybrid, 1 day a week in office role, located in Toronto's Liberty Village.

Must Have Skills:

• Strong C++ skills in production code.
• Working proficiency in Python and SQL.
• Hands-on experience with 3D geometry, such as geometry processing, computational geometry or CAD algorithm development. Serious VFX engineering work also counts.
• Daily comfort with vectors, matrices, coordinate transforms and numerical methods.
• Solid grounding in algorithms, data structures, debugging, testing, version control and code review.
• Able to deliver defined features on your own, explain your reasoning clearly and ask for input when a problem needs it.

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