Posted 4 days ago
Intermediate Software Developer
@ GuruLink
Toronto, Ontario
Overview
GuruLink, a Toronto software startup building a tolerance analysis platform, is hiring an intermediate software developer to build 3D geometry and computational geometry features in C++. The work covers implementing algorithms from research papers through to production, debugging, performance work and code review. The role is full-time, hybrid with one office day a week in Liberty Village, Toronto.
Responsibilities:
- Build and ship geometry features from design through release
- Implement 3D geometry and numerical algorithms in C++
- Prototype research paper techniques and harden them for production
- Debug problems, fix performance bottlenecks and handle edge cases
- Improve tests and tooling and collaborate through code review
Requirements summary:
- Strong production C++ skills
- Working proficiency in Python and SQL
- Hands-on 3D geometry or CAD algorithm experience
- Comfort with vectors, matrices and numerical methods
- Solid grounding in algorithms, testing and version control
Tools & skills
Source and dates
Source type not verified · jsonld
- Employer posting date
- 2026-11-05
- First seen by our source
- 2026-11-06
- Source record updated
- 2026-11-09
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Mid level |
| Department | Software development |
| Hours per week | 40 (estimated) |
| Travel | air: none · ground: none |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
Summary and details written by AI from the posting; the employer’s posting is the authority.
GuruLink
| Field | Value |
|---|---|
| Open jobs on Jobsy | 13 |
Location: Toronto, Ontario
Our client is a Toronto software startup, founded by mathematicians, building a new approach to tolerance analysis with advanced 3D geometry. The small, senior team serves Fortune 500 manufacturers in consumer electronics, automotive and footwear. Their customer demand is outpacing the product.
Job Summary:
You'll build geometry processing and computational geometry features in C++ at the core of a tolerance analysis platform, taking algorithms from research paper to production. You'll work alongside senior developers who mentor well, with the freedom to use AI tools in whatever way works best for you.
Responsibilities:
• Build and ship features from design through testing, review and release.
• Implement 3D geometry, numerical and engineering-data algorithms in C++.
• Prototype techniques from research papers, often with AI tools, and harden the best ones for production.
• Debug hard problems, fix performance bottlenecks and handle edge cases in real customer data.
• Improve tests and tooling, and collaborate through code review with senior developers and specialists.
This is a hybrid, 1 day a week in office role, located in Toronto's Liberty Village.
Must Have Skills:
• Strong C++ skills in production code.
• Working proficiency in Python and SQL.
• Hands-on experience with 3D geometry, such as geometry processing, computational geometry or CAD algorithm development. Serious VFX engineering work also counts.
• Daily comfort with vectors, matrices, coordinate transforms and numerical methods.
• Solid grounding in algorithms, data structures, debugging, testing, version control and code review.
• Able to deliver defined features on your own, explain your reasoning clearly and ask for input when a problem needs it.
Journal
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