Posted 10 days ago
Modeler (Vegetation)
@ Ubisoft
Québec, Quebec
Overview
Ubisoft is hiring a 3D Vegetation Modeler at Ubisoft Québec to create game-ready vegetation assets, contribute to production pipelines, and research new production techniques. The role requires proficiency in SpeedTree, ZBrush, Photoshop, Substance 3D tools and a 3D modeling package, and is a full-time position.
Responsibilities:
- Create 3D vegetation models for the game
- Gather references and prepare concepts
- Model and texture assets in high and low resolution
- Integrate 3D assets into the game engine
Requirements summary:
- Proficiency in SpeedTree and ZBrush
- Proficiency in Photoshop and Substance 3D tools
- Proficiency in Maya, 3ds Max or Blender
- Ability to create custom foliage atlases
Tools & skills
Source and dates
Employer career site / ATS feed · smartrecruiters
- Employer posting date
- 2026-10-27
- First seen by our source
- 2026-10-27
- Source record updated
- 2026-10-27
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Department | Design & creative |
| Hours per week | 40 (estimated) |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Ubisoft
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
- LinkedIn followers
- 1,454,482
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- 21,920
- Reported office locations
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- Business categories
- Media and Entertainment
- Gaming
- Digital Entertainment
- Publishing
- Software
- Content
- Film
- Mobile
- Online Games
- Video Games
- Other recorded names
- Ubisoft
- Specialties
- Video Games
- Video Game Development
- Video Game Production
- Video Game Marketing
- Video Game Design
- Level Design
- Programming
- Online Programming
- Transmedia
- Art
- Audio
- IT
- Marketing
- Community Management
- Production
- and Creativity
- Profile identifies a recruitment agency
- No
- Reported total investment
- 770,650,631
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about…
| Field | Value |
|---|---|
| Industry | Computer Games |
| Company size | 10,001+ employees |
| Headquarters | Saint-Mandé, Île-de-France |
| Organization type | Public Company |
| Year founded | 1986 |
| Specialties | Video GamesVideo Game DevelopmentVideo Game ProductionVideo Game MarketingVideo Game DesignLevel DesignProgrammingOnline ProgrammingTransmediaArt |
| Open jobs on Jobsy | 123 |
| View page |
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As a 3D Vegetation Modeler at Ubisoft Québec, you will create 3D game-ready assets, contribute to the development of production pipelines, and research and develop new production techniques.
What you’ll do
- Create 3D vegetation models for the game
- Gather references and prepare concepts and preliminary versions of assets
- Model assets in high and low resolution
- Apply or modify textures
- Integrate 3D assets into the game engine
- Work with technical, game and art teams to meet the game’s needs
Qualifications
What you bring to the team
- Proficiency in SpeedTree and ZBrush
- Proficiency in Photoshop and either Substance 3D Painter, Substance 3D Designer or both
- Proficiency in a 3D modeling tool, such as Maya, 3ds Max or Blender
- Organizational skills and an ability to take initiative
- Ability to create custom foliage atlases without using Megascans
- Flexibility in working methods
- Assets: experience with photogrammetry, interest in research and development, openness to working on other environment assets such as ground surfaces or rocks, and an interest in sharing your creative perspective
What to send our way
- Your CV highlighting relevant skills and experiences
- A portfolio or links to relevant 3D modeling projects
Journal
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