First seen by our source: 23 days ago
Software Engineer Intern
@ Electronic Arts
Vancouver, British Columbia
Overview
Electronic Arts is hiring a Software Engineer Intern for its Frostbite engine team in British Columbia. The intern will work on gameplay scripting and systems under mentorship, with code reviews and tool improvements. It is a 16-week full-time paid summer internship in 2027 at $65,000 to $70,000 CAD, for undergraduates graduating no earlier than December 2027.
Responsibilities:
- Contribute to gameplay scripting and systems
- Write clear, maintainable code and add or update tests
- Investigate bugs and improve engine tools and workflows
- Participate in code reviews and team discussions
- Document work and share progress
Requirements summary:
- Pursuing a bachelor's degree in computer science or a related field
- Foundational programming experience in C++ or C#
- Exposure to software testing, object-oriented design, or entity-component systems
- Experience with a game engine such as Unreal or Unity
Tools & skills
Benefits mentioned
Source and dates
Source type not verified · avature
- Employer posting date
- Not provided
- First seen by our source
- 2026-10-14
- Source record updated
- 2026-10-17
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Entry level |
| Department | Software development |
| Seasonal | Yes |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Education | Bachelor’s degree (required) |
| Fields of study | computer science, software engineering |
| Perks mentioned | Generous paid time off, Retirement plan, Wellness |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Electronic Arts
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- LinkedIn followers
- 1,589,017
- People associated on LinkedIn
- 23,090
- Reported office locations
- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
- 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
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- Ha-Shita St 45, Keisarya, Israel 1029200 , IL
- 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
- Other recorded names
- Electronic Arts
- Electronic Arts (EA)
- Specialties
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Profile identifies a recruitment agency
- No
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Field | Value |
|---|---|
| Industry | Entertainment Providers |
| Company size | 10,001+ employees |
| Headquarters | Redwood City, CA |
| Organization type | Public Company |
| Specialties | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Open jobs on Jobsy | 272 |
| View page |
Frostbite is EA's proprietary game engine and suite of tools, designed to help teams build incredible games. Our in-house engine adapts to the needs of each game, and our teams work with creators to prioritise what to build. Our goal is to empower creators around the world with technology that amplifies innovation across every discipline.
As an intern on the Frostbite team, you will work with experienced engineers building the core engine and tools behind EA games. You will focus on gameplay scripting and systems, contributing to well-scoped projects with guidance from a mentor and collaborating with teams across Frostbite. You will report to a Development Director on the team.
Responsibilities
· Contribute to gameplay scripting and systems through focused engineering tasks
· Write clear, maintainable code and add or update tests.
· Investigate bugs and improve the usability, stability, and performance of engine tools and workflows
· Participate in code reviews and team discussions, learning how design decisions are made
· Document your work and share progress, questions, and findings with teammates
Qualifications
· You are pursuing a bachelor's degree in computer science, software engineering, or a related field
· You have foundational programming experience in C++ or C# through coursework, personal projects, or other experience
· Exposure to software testing, object-oriented design, data-oriented design, compilers, or entity-component systems
· Experience with a game engine such as Unreal or Unity
You must be available for a full-time paid internship in the summer of 2027.
At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the summer of 2027, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.
Please ensure that your graduation date is visible on your resume.
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$65,000 - $70,000 CADAbout Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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