First seen by our source: 11 days ago
Sr Encounter Designer (Star Wars Jedi)
@ Electronic Arts
Vancouver, British Columbia
Overview
Electronic Arts is hiring a Senior Encounter Designer for Respawn's Star Wars Jedi work, a 12-month contract role working onsite in a hybrid arrangement. The job is to design and implement combat encounters in UE5 that use the AI cast, with at least 4 years of games industry experience as a scripter, encounter, level or mission designer. Pay is $127,700 - $190,600 USD in California or $114,300 - $156,200 CAD in British Columbia.
Responsibilities:
- Create combat encounters and own their UE5 implementation
- Leverage the AI cast for gameplay moments
- Solve technical and creative problems efficiently
- Track down complex logic issues and design solutions
- Become the team expert on encounter and AI systems
Requirements summary:
- 4+ years in the games industry as a scripter, encounter, level or mission designer
- At least one shipped title
- Experience with text-based or visual scripting or programming
- Strong knowledge of UE4/5, Unity, Maya
- Team player who communicates across disciplines
Tools & skills
Benefits mentioned
Source and dates
Source type not verified · avature
- Employer posting date
- Not provided
- First seen by our source
- 2026-10-27
- Source record updated
- 2026-10-27
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Senior |
| Department | Software development |
| Experience | 4+ years |
| Travel | ground: none |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Perks mentioned | Generous paid time off, Retirement plan |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Electronic Arts
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
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- Other recorded names
- Electronic Arts
- Electronic Arts (EA)
- Specialties
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Profile identifies a recruitment agency
- No
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Field | Value |
|---|---|
| Industry | Entertainment Providers |
| Company size | 10,001+ employees |
| Headquarters | Redwood City, CA |
| Organization type | Public Company |
| Specialties | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Open jobs on Jobsy | 275 |
| View page |
- Location: Los Angeles - Chatsworth
- State: California
- Country: United States of America
- Location: Vancouver - Great Northern Way
- State: British Columbia
- Country: Canada
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond.
We’re looking for an experienced Senior Encounter Designer who will embrace our philosophy and share his/her hard earned expertise to help us create an incredible experience for our players. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
** This is a 12-month contract working onsite at one of our offices in a hybrid role
What you’ll do...
Work with Design leadership, the Design team, Animation, Code, and Art departments to bring the next Star Wars adventure to life.
Create memorable, imaginative, and challenging Combat Encounters and own their technical implementation in UE5.
Leverage the AI cast to create moments and experiences that are more than a sum of their parts.
Solve a variety of challenging technical and creative problems in an efficient manner.
Become an expert on the inner-workings of the encounter and AI systems and an extremely helpful wealth of knowledge for other team members to query on the inner-workings of these systems.
Track-down complicated logic issues and design effective solutions.
Directly impact the player’s moment to moment experience in a very tangible way!
Ideally, you'll have...
4+ years’ experience in the games industry working as a Scripter, Encounter Designer, Level Designer or Mission Designer, shipping at least one title.
Experience with text-based scripting, visual scripting, and/or programming languages.
A passion for finding the fun and building gameplay driven encounters, moments and experiences.
Strong understanding of game engine tools and pipelines such as UE4 / 5, Unity, Maya, etc.
A team player-mindset, understanding the importance of collaboration, and able to communicate effectively with all disciplines and departments.
A positive, solution-oriented attitude and passion about the play experience, with a wealth of knowledge across a wide range of games.
Confidence you can solve any problem.
If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed it.
In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD * California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USDIn the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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