Posted 4 months ago
Technical Art Director (Unreal)
@ Ubisoft
Montréal, Quebec
Overview
Ubisoft is hiring a Technical Art Director at Ubisoft Montreal to define the technical direction of a project built in Unreal. The role evaluates graphical feature feasibility, supervises a team of four technical artists, and balances performance, memory and visual quality.
Responsibilities:
- Define technical vision and evaluate graphical feature feasibility
- Supervise a team of three Technical Artists and one Principal Technical Artist
- Develop and maintain technical solutions in Unreal
- Define technical standards and best practices
- Support creative and programming teams on technical challenges
Requirements summary:
- Technical direction experience in video game technical art or graphics programming
- Experience managing or mentoring technical teams
- Advanced Unreal knowledge and rendering systems expertise
- Knowledge of performance, memory and graphics optimization
- Proficiency in Maya, 3ds Max or Substance Painter
- Programming skills in C++, Python or C#
Tools & skills
Source and dates
Employer career site / ATS feed · smartrecruiters
- Employer posting date
- 2026-07-10
- First seen by our source
- 2026-10-08
- Source record updated
- 2026-10-29
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Senior |
| Department | Engineering |
| Manages people | Yes |
| Hours per week | 40 (estimated) |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Ubisoft
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
- LinkedIn followers
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- 21,920
- Reported office locations
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- Business categories
- Media and Entertainment
- Gaming
- Digital Entertainment
- Publishing
- Software
- Content
- Film
- Mobile
- Online Games
- Video Games
- Other recorded names
- Ubisoft
- Specialties
- Video Games
- Video Game Development
- Video Game Production
- Video Game Marketing
- Video Game Design
- Level Design
- Programming
- Online Programming
- Transmedia
- Art
- Audio
- IT
- Marketing
- Community Management
- Production
- and Creativity
- Profile identifies a recruitment agency
- No
- Reported total investment
- 770,650,631
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about…
| Field | Value |
|---|---|
| Industry | Computer Games |
| Company size | 10,001+ employees |
| Headquarters | Saint-Mandé, Île-de-France |
| Organization type | Public Company |
| Year founded | 1986 |
| Specialties | Video GamesVideo Game DevelopmentVideo Game ProductionVideo Game MarketingVideo Game DesignLevel DesignProgrammingOnline ProgrammingTransmediaArt |
| Open jobs on Jobsy | 123 |
| View page |
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As a Technical Art Director at Ubisoft Montreal, you will bring advanced expertise in rendering and graphics systems to support the project vision and production quality. You will work closely with leadership, programming, and creative teams to ensure the technical feasibility of visual features within the engine used by the project, Unreal.
You will help define the project’s technical direction while balancing performance, visual quality, stability, and production efficiency. You will also support a team of Technical Artists by fostering collaboration, skill development, and alignment across practices.
What you’ll do
- Collaborate with leadership teams to define the technical vision and evaluate the feasibility of graphical features
- Supervise and support a team of three Technical Artists and one Principal Technical Artist
- Develop and maintain technical solutions in Unreal to support visual goals and production needs
- Evaluate constraints related to rendering, memory, performance, and graphics systems in order to recommend appropriate solutions
- Design, improve, or integrate tools and workflows to support artistic and technical production pipelines
- Support creative and programming teams in solving complex technical challenges
- Define and maintain technical standards, best practices, and reference documentation
- Prepare technical reviews and recommend improvements to graphics production processes
- Monitor relevant technological advancements and share learnings with teams
- Contribute to recruiting, mentoring, and developing technical art talent
Qualifications
What you bring to the team
- Experience in technical direction within technical art or graphics programming in the video game industry
- Experience managing, mentoring, or coordinating technical teams
- Advanced knowledge of Unreal and deep understanding of rendering systems and graphics architecture
- Knowledge of constraints related to performance, memory, rendering pipelines, and graphics optimization
- Experience with digital art tools and 3D software such as Maya, 3ds Max, and Substance Painter or similar tools
- Understanding of programming or scripting languages such as C++, Python, or C#
- Ability to clearly communicate technical concepts to a variety of partners
- Collaborative, structured, and solution-oriented approach
What to send our way
- Your CV highlighting your relevant skills and accomplishments
- Examples of projects, technical documentation, or other work relevant to the role
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