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First seen by our source: 22 days ago

VFX Intern

@ Electronic Arts

Vancouver, British Columbia

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SIGNALS

Overview

Electronic Arts is hiring a VFX Intern for its Apex Legends team in British Columbia, a 16-week full-time paid summer 2027 internship reporting to the VFX Director. The intern supports real-time VFX creation, engine implementation, profiling and art reviews. Pay is $60,000 to $65,000 CAD; the posting says visa sponsorship is not available.

Responsibilities:

  • Support creation and implementation of real-time VFX for Apex Legends
  • Collaborate with Art, Design, Animation and Engineering
  • Implement and iterate on VFX assets in the game engine
  • Assist with basic performance profiling and optimization
  • Take part in art reviews and iterate on feedback

Requirements summary:

  • Enrolled in an accredited undergraduate program, graduating no earlier than December 2027
  • Strong sense of aesthetics, composition, color theory and timing
  • Basic familiarity with DCC tools such as Maya, Houdini or Photoshop
  • Some experience with particle systems such as Niagara or Cascade
  • Comfort receiving feedback and working collaboratively
  • Passion for games, especially first-person shooters and sci-fi art

Tools & skills

Benefits mentioned

Retirement plan
Source and dates

Source type not verified · avature

Employer posting date
Not provided
First seen by our source
2026-10-15
Source record updated
2026-10-17

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityNo experience needed
Hours per week40 (estimated)
SeasonalYes
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
EducationBachelor’s degree (required)
Fields of studyReal Time VFX, Game Art, Animation, Computer Graphics
Perks mentionedGenerous paid time off, Retirement plan, Wellness

Summary and details written by AI from the posting; the employer’s posting is the authority.

Electronic Arts

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Full company description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

LinkedIn followers
1,589,017
People associated on LinkedIn
23,090
Reported office locations
  • 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
  • 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
  • Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
  • Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
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  • 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
Other recorded names
  • Electronic Arts
  • Electronic Arts (EA)
Specialties
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Profile identifies a recruitment agency
No

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

FieldValue
IndustryEntertainment Providers
Company size10,001+ employees
HeadquartersRedwood City, CA
Organization typePublic Company
SpecialtiesMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Open jobs on Jobsy275
LinkedInView page
Job description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

As a VFX Intern on the Apex Legends team, you will learn what it takes to create high-quality, real-time VFX for one of the world's premier live-service shooters. You will report into the VFX Director.

Under the guidance of our senior artists, you will:

  • Support VFX Creation: Help create and implement real-time VFX for character, weapons, environmental elements, and seasonal content that fit the intense sci-fi aesthetic of Apex Legends.
  • Collaborate Across Disciplines: Partner with Art, Design, Animation, and Engineering to ensure your VFX support gameplay clarity and integrate smoothly into the game.
  • Learn Engine Implementation: Work directly within our game engine and proprietary tools to prototype, implement, and iterate on VFX assets.
  • Optimize and Profile: Learn to balance visual quality with performance constraints, assisting with basic performance profiling and optimization.
  • Review and Iterate: Actively participate in art reviews, gather feedback from leads, and iterate on your work to meet the studio's quality bar.


Qualifications

We are looking for an aspiring artist who is eager to learn, technically curious, and passionate about the craft of real-time VFX.

  • Academic Endeavors: Working towards a bachelors degree in Real Time VFX, Game Art, Animation, Computer Graphics, or a related academic program.
  • Foundational Art Skills: A strong sense of aesthetics, composition, color theory, and timing as they apply to VFX.
  • Tool Familiarity: Basic hands-on experience or familiarity with relevant DCC tools (such as Maya, Houdini, Photoshop, etc).
  • Game Engine Exposure: Some experience implementing assets or working with particle systems (like Niagara or Cascade) in game engines like Unreal Engine, Unity, or proprietary editors.
  • Collaborative Mindset: Comfort receiving feedback, iterating on your work, and working alongside artists, designers, and engineers in a collaborative environment.
  • Problem-Solving Spirit: A curious, analytical approach to troubleshooting VFX issues and working within the technology of our pipeline.
  • Passionate Gamer: A genuine passion for playing and making games, with an interest in first-person shooters and sci-fi art styles.

You must be available for a full-time paid internship in the summer of 2027.

At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the summer of 2027, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume.

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$60,000 - $65,000 CAD

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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