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Posted 3 months ago

Associate Producer

@ Cloud Chamber

Montréal, QC · Québec, QC

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SIGNALS

Overview

Cloud Chamber is hiring an Associate Producer to coordinate technical and creative professionals on the AI Systems team for BioShock. The role covers delivery planning, risk and blocker management, and production reporting. The posting states the role is onsite and requires professional French and English for Quebec candidates.

Responsibilities:

  • Drive delivery of the AI Systems team
  • Build roadmaps and break goals into actionable tasks
  • Handle blockers, dependencies and day-to-day workflow
  • Proactively identify and resolve risks
  • Deliver backlogs, resource plans, sprint metrics and reports

Requirements summary:

  • Prior game production experience on a cross-discipline team
  • Excellent written, verbal and non-verbal communication
  • Understanding of technical concepts and game pipelines
  • Familiarity with Unreal and standard production tools
  • Professional French and English for Quebec candidates

Tools & skills

Source and dates

Employer career site / ATS feed · greenhouse

Employer posting date
2026-08-17
First seen by our source
2026-10-08
Source record updated
2026-10-27

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityEntry level
DepartmentProject management
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish, French
Encouraged to applyPeople with disabilities

Summary and details written by AI from the posting; the employer’s posting is the authority.

Cloud Chamber

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Donner vie à l'univers richment imaginé de BioShock. Bringing the richly imagined world of BioShock to life.

Full company description

Notre studio existe pour créer des jeux vidéo uniques, divertissants et réfléchis, destinés au monde entier. Our studio exists to craft unique, entertaining and thoughtful videogame experiences that engage the world.

LinkedIn followers
30,520
People associated on LinkedIn
155
Reported office locations
  • Montreal, Quebec H2T 1X3 , CA
  • Novato, California 94945, US
Business categories
  • Developer Platform
  • Media and Entertainment
  • Computer
  • Video Games
Other recorded names
  • Cloud Chamber
  • Cloud Chamber Montreal
Specialties
  • video games
  • creative thought
  • and engaging experiences
Profile identifies a recruitment agency
No
Reported total investment
0

Currency and observation date were not supplied; this is not a current valuation or a funding round.

Notre studio existe pour créer des jeux vidéo uniques, divertissants et réfléchis, destinés au monde entier. Our studio exists to craft unique, entertaining and thoughtful videogame experiences that engage the world.

FieldValue
IndustryComputer Games
Company size51-200 employees
HeadquartersMontreal, Quebec
Organization typePublic Company
Year founded2019
Specialtiesvideo gamescreative thoughtand engaging experiences
Open jobs on Jobsy6
LinkedInView page
Job description

As an Associate Producer at Cloud Chamber, you will coordinate the work of technical and creative professionals to drive delivery of a fundamental part of our game. Utilizing your experience with Agile game development, expert communication skills, and overall good judgment, you will help your team navigate daily roadblocks and long-term risks to realize our ambitious vision for the future of BioShock.

What You’ll Do:

  • Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work.
  • Partner with Leads and other producers to develop a roadmap of goals to achieve long-term milestones.
  • Break down goals into a plan with actionable tasks, then follow through on delivery of those tasks across sprints, milestones, and longer-term deliverables.
  • Handle day-to-day tactical workflow issues, remove blockers, and coordinate dependencies across teams.
  • Proactively identify and resolve risks while ensuring their impact and status are well understood by stakeholders.
  • Manage daily communication loops with internal and external teams.
  • Deliver production artifacts including a well-groomed backlog, roadmap and resource plan, sprint tracking metrics, and regular reports.

What We’ll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across disciplines to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Skills & Experiences:

  • Prior experience working in a game production role with a cross-discipline team, preferably on a AAA game.
  • Excellent written, verbal, and non-verbal communication skills.
  • Ability to understand detailed technical concepts and communicate them clearly to non-technical team members.
  • Familiarity with game development pipelines and commonly used game engines such as Unreal.
  • Fluent with standard production tools like Jira, Monday.com, Excel, Confluence, Perforce.

Who You Are:

  • Able to take ownership, ensuring that work is clear and problems are resolved, even when it’s not directly your responsibility and even when you aren’t sure where to start.
  • Oriented toward action, proactively resolving issues and driving with positive energy to maintain velocity.
  • Able to navigate the delicate balance between providing firm, well-organized structure for your team while being flexible to the changing needs of the game.
  • Naturally empathetic and able to foster a collaborative work environment that supports diverse viewpoints and healthy conflict.
  • Persistent, self-motivated, and able to operate with moderate autonomy.
  • Demonstrates good judgement.
  • Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

#LI-Onsite

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts

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