4+ YOE4 à 6 ans d'expérience en localisation ou assurance qualité; Maîtrise parfaite ou quasi parfaite du chinois traditionnel; Excellente communication en anglais
4+ YOE4 à 6 ans et plus d'expérience en localisation ou en assurance qualité; Maîtrise parfaite ou quasi parfaite du chinois simplifié; Excellentes compétences en communication en anglais
7+ YOECandidates need 7+ years of professional writing experience for games, TV, film, or theatre, plus two to three published fiction works, with video game credits preferred. They also need strong communication skills, comfort with ambiguity, and the ability to learn narrative tools and Unreal Engine.
5+ YOECandidates need 5+ years of professional video game animation experience, including a shipped AAA title. They need deep knowledge of UE5 animation tools, procedural runtime animation, and human anatomy, plus strong communication skills.
Candidates need a passion for sports games, shipped AAA experience on Unreal Engine 4 or 5, and experience with second-to-second interactive animation. They also need a strong understanding of sports-specific human mechanics.
3+ YOECandidates need 3+ years in technical design or gameplay implementation, deep scripting experience such as Unreal Blueprint, and a record of shipping gameplay systems. Strong debugging, optimization and documentation skills are also needed.
Candidates need experience shipping at least one AAA game or equivalent, a strong UI or UX portfolio, and skill in Figma with atomic design components. Photoshop, Illustrator and After Effects skills and clear communication across teams are also required.
Figma, Photoshop, Illustrator, After Effects, Unreal Engine UMG
6+ YOECandidates need 6+ years as a Technical Animator or Rigging TD, strong body and facial rigging skills, and anatomy knowledge. Proficiency in Maya, MotionBuilder, Python and Unreal Engine integration is required.
Maya, MotionBuilder, Unreal Engine, Control Rig, MetaHuman, Python
5+ YOECandidates need a Bachelor's in Computer Science or a related field, 5+ years of industry experience, and a shipped AAA console or PC game. They should have senior graphics or rendering experience, strong C/C++ and 3D math, and familiarity with Unreal Engine.
Candidates need experience designing second-to-second game experiences, systemic design, and leading a feature team of 7 or more developers. Product owner experience, familiarity with animation technology, and a passion for sports games are also needed.
7+ YOECandidates need 7+ years of internal game development experience in environment art or level architecture, with at least two shipped titles, one as a leader. They must know Unreal Engine 5, Maya or 3ds Max, ZBrush and Substance, and have strong leadership and cross-discipline communication skills.
3+ YOECandidates need 3+ years of industry experience, prior work on a gameplay engineering team, and strong C/C++ and 3D math skills. They also need solid communication skills and familiarity with player-centric systems such as character, camera and control.
3+ YOECandidates need 3 to 5 years of game design experience focused on systems, including tuning progression, stats or in-game economies. Strong analytical, communication and collaboration skills and comfort with spreadsheets are also required.
7+ YOECandidates need 7+ years in technical design or gameplay implementation, deep scripting skills such as Unreal Blueprint, and a proven record of shipping complex gameplay systems. Strong documentation and the ability to explain technical solutions to non-technical teammates are also needed.
7+ YOECandidates need 7+ years building online game backend services, expert Go skills, and experience shipping and scaling live services for millions of players. Strong distributed systems, AWS, Kubernetes, PostgreSQL and CI/CD knowledge is required, and a Bachelor's degree in Computer Science or equivalent experience.
Candidates need prior game production experience with a cross-discipline team, preferably on a AAA game. They must communicate clearly, understand technical concepts, and know game pipelines, engines like Unreal, and tools such as Jira, Confluence and Perforce.
6+ YOE6+ ans d'expérience dans l'industrie; Expertise d'Unreal Engine 5 (éditeur de matériel et UMG); Capacité à collaborer avec des équipes multidisciplinaires