First seen by our source: 14 days ago
Audio Artist - EA Sports NHL
@ Electronic Arts
Vancouver, British Columbia
Overview
Electronic Arts is hiring an Audio Artist II for its EA SPORTS NHL audio team to master, clean and deliver high-quality recorded speech for commentary, voice-over and in-game experiences. The role works independently in a defined area, uses AI speech tools and maintains strict asset naming, metadata and versioning. Pay is $67,000 to $92,700 CAD in British Columbia, with 3 weeks vacation to start.
Responsibilities:
- Master, clean and quality-check commentary and dialogue assets
- Use approved speech tools to create and prepare game-ready outputs
- Identify noise, level, timing and processing artifacts
- Maintain naming, metadata, versioning and delivery structures
- Prepare and validate speech assets in game-audio pipelines
Requirements summary:
- Professional experience editing dialogue, commentary, VO or ADR
- Advanced Pro Tools or comparable DAW skills
- 3+ years managing assets to technical specifications
- Experience with game-audio tools, databases or pipelines
- Experience with speech-production or automation workflows is an asset
Tools & skills
Benefits mentioned
Source and dates
Source type not verified · avature
- Employer posting date
- Not provided
- First seen by our source
- 2026-10-23
- Source record updated
- 2026-10-23
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Mid level |
| Department | Arts & media |
| Experience | 3+ years |
| Travel | air: none · ground: none |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Perks mentioned | Generous paid time off |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Electronic Arts
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
- LinkedIn followers
- 1,589,017
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- 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
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- Other recorded names
- Electronic Arts
- Electronic Arts (EA)
- Specialties
- Mobile Games
- Console Games
- Development
- Publishing
- Tech
- and Interactive Entertainment
- Profile identifies a recruitment agency
- No
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.
| Field | Value |
|---|---|
| Industry | Entertainment Providers |
| Company size | 10,001+ employees |
| Headquarters | Redwood City, CA |
| Organization type | Public Company |
| Specialties | Mobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment |
| Open jobs on Jobsy | 272 |
| View page |
Audio Artist II – Speech Production
EA SPORTS™ NHL
Who We Are
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
EA SPORTS NHL has revolutionised sports gaming for millions of players worldwide. We've pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.
Role Overview
We are looking for an Audio Artist II to join the EA SPORTS NHL Audio team. The primary focus of this role is mastering, organising, and delivering high-quality recorded speech for commentary, voice-over, and other in-game experiences. You will also support speech-production workflows using AI tools that help the team maintain content at scale.
Reporting to the Audio Lead, you will work independently within a defined area, applying editorial judgement and technical discipline to ensure assets meet creative, pipeline, and in-game quality standards.
The Challenge Ahead
Your challenge will be to turn recorded and generated source material into game-ready assets while maintaining accuracy across naming, metadata, versioning, and delivery.
You will review content critically and work with speech leads, audio leadership, production, and technical partners to resolve issues. You will contribute ideas within your area, help improve established workflows, estimate your work with guidance, and communicate status, dependencies, and risks early.
Who You Are
You are an audio professional with dialogue-editing and mastering skills. You are comfortable working through high volumes of content without losing consistency, and you understand how editorial choices affect clarity, authenticity, and the player experience.
You evaluate and integrate new tools through active testing and structured analysis. You will review audio outputs to identify artifacts and inconsistencies, correct manageable issues through direct editing, and escalate complex problems to the speech team. You will maintain structured asset workflows, integrate team reviews into your daily process, and implement solutions to increase our audio processing pipeline's reliability.
Responsibilities
Master, clean, and quality-check commentary, dialogue, and other speech assets.
Use approved speech-generation and processing tools to create or adapt content, then evaluate and prepare outputs to team standards.
Identify issues involving noise, level, dynamics, spectral balance, timing, pronunciation, continuity, or processing artifacts.
Maintain accurate naming, metadata, versioning, source files, and delivery structures.
Prepare, import, and validate speech assets in game-audio tools, databases, and established pipelines.
Track assigned work, provide estimates with lead support, and communicate priorities, dependencies, and schedule risks.
Participate in troubleshooting and recommend practical improvements to tools and workflows.
Document processes and share knowledge.
Requirements
Professional experience editing and mastering dialogue, commentary, VO, ADR, broadcast, or comparable speech content.
Advanced proficiency with Pro Tools or another professional DAW, including dialogue cleanup, EQ, dynamics, noise reduction, loudness control, and batch workflows.
Demonstrated experience evaluating audio to identify subtle quality, consistency, and processing errors.
3+ years of experience managing assets against technical specifications, naming conventions, metadata, and version-control requirements.
Experience with game-audio authoring tools, databases, or content pipelines.
You will document technical workflows, track project milestones, and coordinate asset deliveries across multiple technical and creative departments.
Experience with modern speech-production, voice-processing, automation, or scripting workflows is an asset.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$67,000 - $92,700 CADIn Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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