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Posted 2 months ago

Dialogue Designer - Sledgehammer Games

@ SLEDGEHAMMER GAMES TORONTO ULC

Toronto, Ontario

Full-time3+ years experience
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SIGNALS

Overview

Sledgehammer Games Toronto ULC is hiring a Dialogue Designer for its Toronto studio, a hybrid full-time role editing, designing and implementing game dialogue for an AAA title. The work covers linear and interactive dialogue using proprietary tools and middleware. Base pay is $103,720 to $137,080 CAD, with possible incentive compensation.

Responsibilities:

  • Edit, design and process dialogue assets for all game aspects
  • Design interactive and linear dialogue
  • Implement dialogue assets using proprietary tools
  • Apply studio dialogue workflows and systems
  • Collaborate with dialogue and narrative teams

Requirements summary:

  • Minimum three years of game audio development experience
  • Shipped at least one major title
  • Knowledge of linear and interactive dialogue systems
  • Experience with Wwise or FMOD middleware
  • Experience with a major digital audio workstation

Tools & skills

Benefits mentioned

Health insuranceDentalVision
Source and dates

Employer career site / ATS feed · workday

Employer posting date
2026-08-27
First seen by our source
2026-10-08
Source record updated
2026-10-14

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityMid level
DepartmentSales
Experience3+ years
Hours per week40 (estimated)
Travelair: none · ground: none
Work settingOffice, Home
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
Encouraged to applyWomen
EducationCollege diploma (preferred)
Fields of studyprogramming, audio engineering
Perks mentionedRelocation assistance, Performance bonus

Summary and details written by AI from the posting; the employer’s posting is the authority.

SLEDGEHAMMER GAMES TORONTO ULC

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

We are Game Makers.

Full company description

Founded in 2009, Sledgehammer Games has been developing award-winning titles in the Call of Duty franchise for over a decade. Since its inception in the United States, our team has expanded globally to Australia, Canada, and the United Kingdom. As we navigate our 2nd decade of game development, we’re focused on constantly evolving, innovating, and taking risks – which are some of the most rewarding aspects of game development.

LinkedIn followers
78,217
People associated on LinkedIn
458
Reported office locations
  • Foster City, CA, US
  • Melbourne, VIC, AU
  • Guildford, GB
  • Toronto, CA
Business categories
  • Publishing
  • Computer
  • Video Games
Other recorded names
  • SLEDGEHAMMER GAMES UK LIMITED
  • SLEDGEHAMMER GAMES TORONTO ULC
  • Sledgehammer Games
Specialties
  • Video Games
  • Art
  • Design
  • Engineering
  • Programming
  • VFX
  • UX
  • UI
  • Quality Assurance
  • Gaming
  • Audio
  • and Entertainment
Profile identifies a recruitment agency
No
Reported total investment
0

Currency and observation date were not supplied; this is not a current valuation or a funding round.

Founded in 2009, Sledgehammer Games has been developing award-winning titles in the Call of Duty franchise for over a decade. Since its inception in the United States, our team has expanded globally to Australia, Canada, and the United Kingdom. As we navigate our 2nd decade of game development, we’re focused on constantly evolving, innovating, and taking risks – which are some of the most rewarding aspects of game…

FieldValue
IndustrySoftware Development
Company size201-500 employees
HeadquartersFoster City, CA
Organization typePublic Company
Year founded2009
SpecialtiesVideo GamesArtDesignEngineeringProgrammingVFXUXUIQuality AssuranceGaming
Open jobs on Jobsy10
LinkedInView page
Job description

Job Title:

Dialogue Designer - Sledgehammer Games

Requisition ID:

R027887

Job Opening Type:

New Position / Headcount

Job Description:

Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

We are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Please note: This is not a remote role. This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.

Your Mission

Sledgehammer Games is looking for a Dialogue Designer to help create a fresh new AAA aural experience for our next project. Candidates should be versed in dialog editing and processing techniques and have a general knowledge of dialog pipelines. You will report to our Dialogue Director and help ensure delivery of the highest quality dialog with the use of internally developed proprietary tools.

  • Edit, design and process dialogue assets for all aspects of our game.

  • Collaborate with the Dialogue and Narrative Teams, ensuring excellent inter-departmental communication and alignment of goals.

  • Interactive and linear dialogue design.

  • Dialogue asset implementation using proprietary tools.

  • Apply studio and departmental standard methodologies of dialogue workflows and systems.

  • Inspire teamwork and collaboration inside and outside the Audio Dept.

Player Profile

  • Demonstrated knowledge of various aspects of game dialogue.

  • Some knowledge of both linear and interactive dialogue systems.

  • Minimum three years of experience in game audio development.

  • Shipped one major title.

  • Understanding of PS5, XBOX Series X, and PC audio functionality, capabilities, and limitations.

  • Experience with at least one major digital audio workstations.

  • Experience with middleware programs such as Wwise and Fmod.

  • Excellent interpersonal communication skills.

  • Exceptional organization skills.

  • College degree preferred.

  • Individual contributor with at least 5+ years experience or combination with College degree.

Bonus XP

  • FPS/Multi-player experience a plus.

  • Audio scripting experience.

  • Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Ready to Activate Your Future?

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Extended health plan, including medical, dental, vision, lif

    ted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;

  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.

The standard base pay range for this role is $103,720.00 - $137,080.00 CAD. These values reflect the expected annualized base pay range of new hires in Ontario, Canada. Actual amounts will vary depending on experience, performance, and location. In addition to a competitive base pay, employees in this role may be eligible for discretionary incentive compensation. Incentive compensation is not guaranteed.

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