We create the most iconic brands in gaming and entertainment and are driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. Home to iconic franchises like Call of Duty®, Crash Bandicoot™, and Tony Hawk’s™ Pro Skater™, we're a global leader in interactive entertainment. Our goal? Delight millions with innovative, fun, and engaging games. With a legacy of success, we're pushing boundaries with cutting-edge technology and inclusive…
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We create the most iconic brands in gaming and entertainment.
Full company description
We create the most iconic brands in gaming and entertainment and are driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. Home to iconic franchises like Call of Duty®, Crash Bandicoot™, and Tony Hawk’s™ Pro Skater™, we're a global leader in interactive entertainment. Our goal? Delight millions with innovative, fun, and engaging games. With a legacy of success, we're pushing boundaries with cutting-edge technology and inclusive practices.
Join us in delivering unforgettable entertainment and seize the chance to level up your career.
LinkedIn followers
654,679
People associated on LinkedIn
2,804
Reported office locations
2701 W Olympic Blvd, Building B, Santa Monica, California 90404, US
Sherman Oaks, California 91403, US
Foster City, CA 94404, US
Carlsbad, CA 92011, US
Los Angeles, CA 90066, US
Playa Vista, CA 90405, US
Woodland Hills, CA 91367, US
Madison , WI 53562, US
Quebec City, Quebec QC G1K 3H3, CA
Vancouver, BC V6A 4C4, CA
Dublin, Leinster D01 A3Y8, IE
Shanghai, Shanghai xxxxx, CN
Portland, ME 04112, US
El Segundo , CA 90245, US
Eden Prairie, MN 55344, US
Krakow, Krakow 31-001, PL
Business categories
Media and Entertainment
Gaming
Publishing
PC Games
Video Games
Other recorded names
Activision Blizzard
Activision
Specialties
Video Games
Publishing
Entertainment
and Media
Profile identifies a recruitment agency
No
Reported total investment
0
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Industry
Entertainment Providers
Size
5,001-10,000 employees
Headquarters
Santa Monica, California
Organization type
Public Company
Year founded
1979
Specialties
Video GamesPublishingEntertainmentand Media
Activision has 17 open jobs in Canada as of November 6, 2026. Top locations: Vancouver, Toronto and Montréal.
3+ YOECandidates need 3+ years in game security, trust and safety, fraud detection or cybersecurity, with SQL and large-dataset analysis experience. Strong written communication, sound judgment and an interest in competitive gaming are also required.
8+ YOECandidates need 8+ years of software development experience, including 5+ years on Windows on ARM, plus strong C++ and low-level debugging skills. Activision's posting also lists CI/CD, performance tuning and clear communication as required.
10+ YOECandidates need 10+ years of C/C++ development and 5+ years building Windows kernel-mode drivers, plus ARM64 or Windows on Arm experience. Expert WinDbg debugging and assembly-level skills are also required.
Candidates need to be enrolled in a post-secondary or graduate program graduating December 2027 to June 2028. They need strong C++, solid computer science and 3D math skills, and experience with engine systems or networking, and must submit a resume and code samples.
3+ YOEActivision needs candidates with 3+ years of data science experience on real problems, skills in Python, SQL and PySpark, and experience with large data platforms such as Databricks or Snowflake. A Master's degree or equivalent experience is required, and strong communication skills for technical and non-technical audiences are essential.
5+ YOESledgehammer Games needs candidates with strong C++ skills, solid knowledge of algorithms and data structures, and fluency in 3D math. They should have 5 or more years of game or real-time AI experience, at least one shipped game, and a bachelor's degree in computer science, engineering or math.
8+ YOE2+ MgmtCandidates need at least 8 years of gameplay programming experience in video games, at least 3 completed AAA projects, and 2+ years leading a programming team. They also need C++ and scripting skills, linear and vector algebra knowledge, and intermediate-to-advanced English.
5+ YOECandidates need 5+ years in the games industry, including 5+ years on console development, plus solid Maya skills and experience with a major game engine. A degree or certificate in computer science, graphic arts or a related field is also required, along with experience working with external developers.
8+ YOECandidates need 8+ years of professional C++ engineering experience in games, engines or SDKs, strong modern C++ skills, and CMake and CI/CD experience. They also need networking fundamentals (TCP/UDP, HTTP, REST), debugging skills with tools such as Wireshark, and strong communication skills.
Étudiant actif en génie logiciel, informatique ou génie informatique; Maîtrise du C++ (mémoire, pointeurs, POO); Bases en architecture logicielle et multithreading
5+ YOECandidates need at least 5 years of IT support experience, solid knowledge of PC hardware and Windows, and Office 365 troubleshooting skills. Familiarity with video game consoles and networking is expected, and video game studio experience is a plus.
Active Directory, Office 365, Slack, Zoom, Autodesk, video game consoles
3+ YOEActivision needs at least three years of game audio development experience, including one shipped major title. Candidates should know dialogue editing, linear and interactive systems, and audio on PS5, Xbox Series X and PC, plus a major DAW and middleware like Wwise or FMOD.
Wwise, FMOD, Digital audio workstation, Proprietary dialogue tools
8+ YOECandidates need 8+ years of professional software development experience, deep C++ knowledge, and experience with large complex systems, CI/CD and performance tuning. Low-level skills such as reading assembly and debugging compiled code are strongly expected.
5+ YOECandidates need 5+ years of product management experience on complex or technical products, plus experience with game security or anti-cheat systems and online multiplayer ecosystems. Working knowledge of telemetry pipelines, metrics such as precision and recall, and SQL is expected.
8+ YOECandidates need 8+ years of lighting experience in the games industry, strong skill in Maya and Photoshop, and deep knowledge of physically based lighting, color, exposure and rendering. Experience leading teams and working in Unreal, Unity or a proprietary engine is required.
8+ YOECandidates need 8+ years of level design experience in the games industry, including at least three shipped AAA console or PC titles. They also need strong geometry, flow and layout skills, excellent communication, and strong problem-solving ability.
8+ YOE8+ Mgmt8 ans d'expérience en gestion d'équipes de programmation dans le jeu vidéo; Au moins 3 projets de jeux vidéo complétés comme gestionnaire; Compréhension approfondie des moteurs, outils et pipelines de jeu