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First seen by our source: 26 days ago

Experienced Rendering Software Engineer - FC

@ Electronic Arts

Vancouver, British Columbia

5+ years experience
Apply now
SIGNALS

Overview

Electronic Arts is hiring an experienced Rendering Software Engineer for EA SPORTS FC in Vancouver. The role builds and optimizes real-time rendering technology for game engines across multiple platforms. The posting states a salary range of $122,300 to $170,700 CAD and lists Canadian benefits.

Responsibilities:

  • Develop core rendering features, engine components and tools
  • Research and implement rendering techniques
  • Write technical design specifications
  • Profile and optimize rendering modules of a game engine

Requirements summary:

  • 5+ years' experience with C++ development
  • Experience creating real-time rendering engines
  • Experience with DirectX12, Vulkan or Metal
  • Strong debugging and multi-threading skills

Tools & skills

Benefits mentioned

Health insuranceDentalVisionLife insuranceDisability insuranceRetirement planPaid time offParental leave
Source and dates

Source type not verified · avature

Employer posting date
Not provided
First seen by our source
2026-10-11
Source record updated
2026-10-17

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SenioritySenior
DepartmentSoftware development
Experience5+ years
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
Perks mentionedGenerous paid time off, Generous parental leave, Retirement plan, Performance bonus

Summary and details written by AI from the posting; the employer’s posting is the authority.

Electronic Arts

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Full company description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

LinkedIn followers
1,589,017
People associated on LinkedIn
23,090
Reported office locations
  • 209 Redwood Shores Pkwy, Redwood City, CA 94065, US
  • 4330 Sanderson Way, Burnaby, BC V5G 4X1, CA
  • Sodermalmsallen 36, Stockholm, Stockholm County 118 28, SE
  • Calle Via de los Poblados, 3, Madrid, Community of Madrid 28033, ES
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  • Kvarnbergsgatan 2, 411 05, Gothenburg, Gothenburg 504 83, SE
  • Töölönlahdenkatu 3 B, Helsinki, Helsinki 00100 , FI
  • 18 Rue Félix Mangini,, Lyon, Lyon 69009 , FR
  • 20131 Prairie St, Chatsworth, California 91311, US
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  • 5510 Lincoln Blvd, Playa Vista, California 90094, US
  • Ha-Shita St 45, Keisarya, Israel 1029200 , IL
  • 4330 Sanderson Way, Burnaby, , BC V5G 4X1, CA
Other recorded names
  • Electronic Arts
  • Electronic Arts (EA)
Specialties
  • Mobile Games
  • Console Games
  • Development
  • Publishing
  • Tech
  • and Interactive Entertainment
Profile identifies a recruitment agency
No

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

FieldValue
IndustryEntertainment Providers
Company size10,001+ employees
HeadquartersRedwood City, CA
Organization typePublic Company
SpecialtiesMobile GamesConsole GamesDevelopmentPublishingTechand Interactive Entertainment
Open jobs on Jobsy275
LinkedInView page
Job description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

As a Rendering Software Engineer, you are an essential part of the game creation process, and are involved in the architectural design and implementation of rendering technology on multiple platforms. You will work with Designers, Artists and other Engineers to help build complex graphics features, life-like visuals, huge and immersive worlds, and state-of-the-art graphical FX.

Your Responsibilities:

  • Develop core rendering features, engine components and tools.

  • Research and implement rendering techniques.

  • Create reusable and flexible rendering technologies.

  • Write technical design specifications.

  • Design, maintains, implements, tests and debugs code, pipelines and other rendering-related sub-components and packages.

  • Profiles and optimizes rendering modules of a game engine.

  • Stay up to date with the latest hardware & software changes enhancing the rendering domain.

  • You will report to the engineering team's manager and work with your peers to render specific tasks.

Your Qualifications:

  • 5+ years' experience with C++ development.

  • Experience working on or creating real-time rendering engines.

  • Communication ability that supports an open working environment regarding feedback

  • A strong desire to improve visual quality together with art and design

  • Math skills include trigonometry, calculus, and linear algebra.

  • Experience in modern graphics APIs such as DirectX12, Vulkan, or Metal

  • Experience developing rendering techniques and implementing white papers

  • Stays up to date with latest and the greatest techniques in computer graphics

  • Experience with one or more of the following: PC, PS4, Xbox One, PS5, Xbox Series S/X

  • Excellent debugging and multi-threading skills

  • Experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor

  • Experience with art and content pipelines and workflows

  • Experience investigating and optimizing low-level game engine code on multiple platforms

  • Understanding of memory management, multiple processor use, and runtime optimization.

FC_Vancouver

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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