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First seen by our source: 12 days ago

ENVIRONMENT ARTIST - Animation & Games

@ Eighty30 Creative

Toronto, Ontario

HybridContract
Apply now
SIGNALS

Overview

Eighty30 Creative is hiring a contract Environment Artist to model, texture and light 3D landscapes, architecture and props for animation and game projects. The work requires a strong environment portfolio and proficiency in 3D and game engine tools. Pay is stated as DOE (depending on experience).

Responsibilities:

  • Create high-quality 3D environments for games and animation
  • Collaborate with concept artists, designers and animators
  • Model, texture and light assets while optimizing performance
  • Iterate quickly based on feedback

Requirements summary:

  • Strong portfolio of environments, landscapes and architecture
  • Proficiency in Maya, Blender, 3ds Max, ZBrush or Substance Painter
  • Experience with Unreal Engine, Unity or similar engines
  • Knowledge of lighting, composition, colour theory and spatial design
  • Strong collaboration and communication skills

Tools & skills

Source and dates

Source type not verified · dover

Employer posting date
Not provided
First seen by our source
2026-10-26
Source record updated
2026-10-26

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

DepartmentDesign & creative
Travelair: none · ground: none
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high

Summary and details written by AI from the posting; the employer’s posting is the authority.

Eighty30 Creative

FieldValue
Open jobs on Jobsy1
Job description

Environment Artist – Animation & Games

Eighty30 Creative is a forward-thinking studio creating immersive worlds for animation and games. We’re looking for a talented Environment Artist to design, model, and texture stunning landscapes, architecture, and props that bring projects to life.

What You’ll Do:

  • Create high-quality 3D environments for games and animation.

  • Collaborate with concept artists, designers, and animators to maintain visual consistency.

  • Model, texture, and light assets while optimizing for performance.

  • Iterate quickly based on feedback to meet project goals.

You Should Have:

  • Strong portfolio showcasing environments, landscapes, and architecture.

  • Proficiency in Maya, Blender, 3ds Max, ZBrush, Substance Painter, or similar tools.

  • Experience with Unreal Engine, Unity, or other game engines.

  • Knowledge of lighting, composition, color theory, and spatial design.

  • Strong collaboration and communication skills.

Why Join Us:

  • Work on exciting projects across animation and games.

  • Collaborate with a passionate creative team from concept to post-production.

  • Grow your portfolio and skills in a flexible, supportive environment.

Salary: DOE

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