Velan Studios is a new development studio made up of a diverse team of game industry veterans. We have created hundreds of games, selling millions of copies over the past 25 years. Our team is embarking on a new journey to create breakthrough experimental games that will stoke the imagination and entertain, and new kinds of experiences that push the frontier of gaming forward.
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Create Breakthrough Games That Are Magic
Full company description
Velan Studios is a new development studio made up of a diverse team of game industry veterans. We have created hundreds of games, selling millions of copies over the past 25 years. Our team is embarking on a new journey to create breakthrough experimental games that will stoke the imagination and entertain, and new kinds of experiences that push the frontier of gaming forward.
LinkedIn followers
15,973
People associated on LinkedIn
120
Reported office locations
5 Third St., #300, Troy, NY 12180, US
Business categories
Gaming
Software
Gamification
Extermination Service
Video Games
Other recorded names
Velan Studios
Velan Studios, Inc.
Profile identifies a recruitment agency
No
Reported total investment
7,000,000
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Industry
Computer Games
Size
51-200 employees
Headquarters
Troy, NY
Organization type
Privately Held
Year founded
2016
Velan Studios has 6 open jobs in Canada as of November 6, 2026. Top locations: Toronto.
5+ YOECandidates need 5+ years of console or PC game VFX experience, a strong portfolio of shipped games and skill in custom textures and shaders. They also need a solid technical understanding of game engines and hardware limits.
8+ YOE2+ MgmtCandidates need 8+ years of AAA environment art experience, including 2+ years as a lead, and expert skill in procedural asset creation (Unreal PCG, Houdini or Blender Geometry Nodes). They also need strong Maya, Substance Designer and Painter skills, and a solid grasp of lighting, composition and level layout.
5+ YOECandidates need 5+ years of design experience, at least one shipped title and experience leading a small cross-discipline team on a mid- or large-size project. General scripting proficiency and strong cross-disciplinary communication are also required.
ESRI What if?, Work as a team, Communication skills
5+ YOECandidates need 5+ years of design experience, including at least one shipped action or shooter title as a combat designer. They must be able to lead a small cross-discipline team and have general scripting skills and strong communication.
6+ YOECandidates need 6+ years in systems or balance design, at least one shipped RPG-style title, general scripting skill, strong spreadsheet and numerical data handling, and excellent cross-disciplinary communication. Lead design experience and object-oriented programming are big pluses.
2+ YOECandidates need at least 2 years of design experience, boss design experience in action or RPG games, general scripting skills, and strong cross-discipline communication. Experience with co-op games or isometric ARPG combat is a big plus.