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Posted 5 months ago

Technical Animator

@ Lucky Logic

Remote in Canada

$110k–$130k/yrRemoteFull-time
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Overview

Lucky Logic is hiring a Technical Animator for full-time, remote gameplay animation work on its multi-platform game studio projects. The role covers in-game implementation, optimization, animation tools and motion capture sessions in Unreal, with a focus on the visual side of gameplay mechanics.

Pay:

$110,000–$130,000 a year

Responsibilities:

  • In-game implementation and optimization of gameplay animation
  • Developing animation systems and tools with Animation Programmers
  • Prototyping visual parts of new gameplay mechanics
  • Animation asset updates using Maya, MotionBuilder or Python
  • Participation in motion capture sessions

Requirements summary:

  • Excellent knowledge of Unreal, ideally Unreal 5
  • Excellent knowledge of MetaHumans and Blueprints
  • Shipped titles or prototypes in a major game engine
  • Knowledge of animation graph techniques
  • Basic knowledge of C++, C# or Python
  • Passion for making games

Tools & skills

Source and dates

Employer career site / ATS feed · breezy

Employer posting date
2026-06-02
First seen by our source
2026-10-09
Source record updated
2026-10-16

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

DepartmentEngineering
Hours per week40 (estimated)
Travelair: none · ground: none
Work settingHome
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish

Summary and details written by AI from the posting; the employer’s posting is the authority.

Lucky Logic

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Other recorded names
  • Lucky Logic
FieldValue
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Job description

Lucky Logic is a multi-platform (VR, PC, Mobile, Playstation) game development studio that’s creating the next generation of online social gaming. Our exclusive partnership with PokerStars (the world’s largest poker site) has propelled our debut game (Vegas Infinite) to becoming one of the most popular multiplayer games in VR and beyond.

Originally based in Toronto, our team has adopted remote working for the future. As we continue to scale our product and team, we’re looking for talented people to help make our ambitions a reality. If you’re passionate about gaming and taking on big challenges we’d be delighted to hear from you.

Role

We are looking for a Technical Animator to join our team. Working tightly with our Technical Art, Art, and Gameplay teams, this individual will be focused on gameplay animation. That includes in-game implementation, optimization, maintenance, debugging and setting asset requirements, in order to reach the best looking visual results.

Responsibilities

  • In-game implementation and optimization of gameplay animation features and assets in cooperation with Gameplay Animators and Designers.
  • Developing and improving in-game animation systems and tools in cooperation with Animation Programmers.
  • Prototyping the visual part of new gameplay mechanics in cooperation with Gameplay Animators and Designers.
  • Animation asset updates using Maya, MotionBuilder or Python batch tools.
  • Participation in Motion Capture sessions, in order to keep the acting performance within the gameplay requirements.
  • Establishing and maintaining the animation workflow, folders, naming conventions, and engine-related structures.

Qualifications

  • Good communication and problem solving skills.
  • Excellent knowledge of Unreal, ideally Unreal 5
  • Excellent knowledge of MetaHumans, blueprints
  • Shipped titles and/or own prototypes and research in one of the major game engines.
  • Knowledge of next-gen game animation systems architecture.
  • Animation graphs techniques - State machines, Blend Trees, Blendspaces and Procedural Animation constructions.
  • Experience with Motion Matching pipeline a plus.
  • Experience with keyframe animation and motion capture data, animation principles and body mechanics.
  • Basic knowledge of Coding and/or Scripting. (C++, C#, Python), to be able to read and update game code and scripts.
  • Passion for making games.

Lucky Logic is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status. Please note, only qualified candidates selected for an interview will be contacted.

We encourage all interested applicants to apply. We value passion and work ethic over years of experience or knowledge of casino games. If you are interested in working on the cutting edge of technology, we want to work with you.

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