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Senior Lighting Artist (Unreal Engine)

@ Red Hook Games

Vancouver, British Columbia

On-siteFull-time5+ years experience
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SIGNALS

Overview

Red Hook Games is hiring a Senior Lighting Artist to set the lighting direction for its new UE5 project and build the lighting pipelines behind it. The role involves lighting environments, defining tooling and workflows with tech art, and owning lighting consistency across levels and post-processing. The posting states a full-time position with relocation assistance available in Vancouver.

Responsibilities:

  • Light environments to create moody, readable spaces
  • Define lighting standards, tooling and workflows with tech art
  • Own lighting consistency across levels, assets and post-processing
  • Partner with environment art, VFX and level design
  • Debug lighting and rendering problems

Requirements summary:

  • 5+ years of professional lighting experience
  • Experience lighting at least one shipped UE5 title
  • Strong eye for color, composition and mood in portfolio
  • Strong understanding of PBR and NPR workflows
  • Strong understanding of color grading, LUTs and post-processing in UE5

Tools & skills

Source and dates

Employer career site / ATS feed · bamboohr

Employer posting date
2026-10-01
First seen by our source
2026-10-08
Source record updated
2026-10-09

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SenioritySenior
DepartmentDesign & creative
Experience5+ years
Hours per week40 (estimated)
Work settingOffice
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
Perks mentionedRelocation assistance

Summary and details written by AI from the posting; the employer’s posting is the authority.

Red Hook Games

Saved company profile

Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.

Full company description

Red Hook Studios is an independent videogame developer based in Vancouver, BC. Darkest Dungeon is the company's first product. Red Hook was founded by industry veterans Chris Bourassa and Tyler Sigman.

LinkedIn followers
6,128
People associated on LinkedIn
39
Reported office locations
  • Vancouver, BC, CA
Other recorded names
  • Red Hook Games
  • Red Hook Studios
Profile identifies a recruitment agency
No
Reported total investment
0

Currency and observation date were not supplied; this is not a current valuation or a funding round.

Red Hook Studios is an independent videogame developer based in Vancouver, BC. Darkest Dungeon is the company's first product. Red Hook was founded by industry veterans Chris Bourassa and Tyler Sigman.

FieldValue
IndustryComputer Games
Company size2-10 employees
HeadquartersVancouver, BC
Organization typePrivately Held
Year founded2013
Open jobs on Jobsy1
LinkedInView page
Job description

“Expertise and experience. This one will serve.” –The Academic

Red Hook are the creators of the Darkest Dungeon series, which has grown from crowdfunded beginnings to become gaming’s most iconic strategy gothic horror franchise. Darkest Dungeon and Darkest Dungeon II have combined to sell many millions of copies. Red Hook continues to function as an independent studio under its parent company, Behaviour Interactive, with a mandate to continue creating bold titles featuring significant innovation. We strive to maintain a workplace founded upon creativity, respect, transparency, and accountability.

We’re looking for a Senior Lighting Artist to set the lighting direction for our ambitious new project in UE5 that meets the stylized look Red Hook is known for. Reporting to the Art Director and working alongside the Tech Art Director and the environment team, you'll build the lighting approach and the pipelines behind it, and light the spaces yourself. Your work will define the mood, tension, and atmosphere of our new ambitious game.

Why Join Us?

  • Clear Vision & Leadership - Work with experienced leaders who know where the project is going and how to get there. Red Hook is led by the original Darkest Dungeon creators.
  • Collaborative Culture - Join a team that respects and elevates each other’s craft, knowing that only through our collective efforts can we achieve success.
  • Agency - With the game’s vision clearly defined, our team is trusted with real creative ownership—working without micromanagement and empowered to shape a game the entire team will be proud of.
  • Stability - Red Hook is careful about hiring and firing, seeking to avoid boom and bust cycles. We’re in this for the long game.
  • Beautiful Vancouver - Live and work in one of the most desirable cities in the world. Relocation assistance available.

Responsibilities

  • Light environments to create moody, readable spaces that support gameplay and evoke curiosity and dread
  • Define lighting standards, tooling and workflows with tech art and engineering, balancing visual quality against performance targets
  • Own lighting consistency across levels, assets and post-processing
  • Partner with environment art, VFX, and level design so lighting supports both art and gameplay
  • Debug lighting and rendering problems with technical artists and engineers

Qualifications

  • 5+ years of professional lighting experience
  • Experience lighting at least one shipped title in UE5
  • A strong eye for color, composition and mood, demonstrated in your portfolio
  • Strong understanding of PBR and NPR workflows and how they shape lighting decisions
  • Strong understanding of color grading, LUTs and post-processing in UE5
  • Self-directed with the ability to give and take creative feedback

Bonus Skills

  • Experience using OpenColorIO or color-managed pipeline experience
  • Familiarity with Niagara/VFX systems in Unreal
  • Background in photography or cinematography

Red Hook Studios is an inclusive, respectful, and supportive workplace. We encourage candidates of all identities and backgrounds to apply.

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