Posted last month
Senior Lighting Artist (Unreal Engine)
@ Red Hook Games
Vancouver, British Columbia
Overview
Red Hook Games is hiring a Senior Lighting Artist to set the lighting direction for its new UE5 project and build the lighting pipelines behind it. The role involves lighting environments, defining tooling and workflows with tech art, and owning lighting consistency across levels and post-processing. The posting states a full-time position with relocation assistance available in Vancouver.
Responsibilities:
- Light environments to create moody, readable spaces
- Define lighting standards, tooling and workflows with tech art
- Own lighting consistency across levels, assets and post-processing
- Partner with environment art, VFX and level design
- Debug lighting and rendering problems
Requirements summary:
- 5+ years of professional lighting experience
- Experience lighting at least one shipped UE5 title
- Strong eye for color, composition and mood in portfolio
- Strong understanding of PBR and NPR workflows
- Strong understanding of color grading, LUTs and post-processing in UE5
Tools & skills
Source and dates
Employer career site / ATS feed · bamboohr
- Employer posting date
- 2026-10-01
- First seen by our source
- 2026-10-08
- Source record updated
- 2026-10-09
These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.
Job details
| Seniority | Senior |
| Department | Design & creative |
| Experience | 5+ years |
| Hours per week | 40 (estimated) |
| Work setting | Office |
| Position | Mostly sitting |
| Physical demands | physical low · computer high |
| Languages | English |
| Perks mentioned | Relocation assistance |
Summary and details written by AI from the posting; the employer’s posting is the authority.
Red Hook Games
Saved company profile
Historical company information from a saved The Jobs API profile (LinkedIn/Crunchbase fields). It is not live-verified; figures may have changed. Missing values remain unknown.
Full company description
Red Hook Studios is an independent videogame developer based in Vancouver, BC. Darkest Dungeon is the company's first product. Red Hook was founded by industry veterans Chris Bourassa and Tyler Sigman.
- LinkedIn followers
- 6,128
- People associated on LinkedIn
- 39
- Reported office locations
- Vancouver, BC, CA
- Other recorded names
- Red Hook Games
- Red Hook Studios
- Profile identifies a recruitment agency
- No
- Reported total investment
- 0
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Red Hook Studios is an independent videogame developer based in Vancouver, BC. Darkest Dungeon is the company's first product. Red Hook was founded by industry veterans Chris Bourassa and Tyler Sigman.
| Field | Value |
|---|---|
| Industry | Computer Games |
| Company size | 2-10 employees |
| Headquarters | Vancouver, BC |
| Organization type | Privately Held |
| Year founded | 2013 |
| Open jobs on Jobsy | 1 |
| View page |
“Expertise and experience. This one will serve.” –The Academic
Red Hook are the creators of the Darkest Dungeon series, which has grown from crowdfunded beginnings to become gaming’s most iconic strategy gothic horror franchise. Darkest Dungeon and Darkest Dungeon II have combined to sell many millions of copies. Red Hook continues to function as an independent studio under its parent company, Behaviour Interactive, with a mandate to continue creating bold titles featuring significant innovation. We strive to maintain a workplace founded upon creativity, respect, transparency, and accountability.
We’re looking for a Senior Lighting Artist to set the lighting direction for our ambitious new project in UE5 that meets the stylized look Red Hook is known for. Reporting to the Art Director and working alongside the Tech Art Director and the environment team, you'll build the lighting approach and the pipelines behind it, and light the spaces yourself. Your work will define the mood, tension, and atmosphere of our new ambitious game.
Why Join Us?
- Clear Vision & Leadership - Work with experienced leaders who know where the project is going and how to get there. Red Hook is led by the original Darkest Dungeon creators.
- Collaborative Culture - Join a team that respects and elevates each other’s craft, knowing that only through our collective efforts can we achieve success.
- Agency - With the game’s vision clearly defined, our team is trusted with real creative ownership—working without micromanagement and empowered to shape a game the entire team will be proud of.
- Stability - Red Hook is careful about hiring and firing, seeking to avoid boom and bust cycles. We’re in this for the long game.
- Beautiful Vancouver - Live and work in one of the most desirable cities in the world. Relocation assistance available.
Responsibilities
- Light environments to create moody, readable spaces that support gameplay and evoke curiosity and dread
- Define lighting standards, tooling and workflows with tech art and engineering, balancing visual quality against performance targets
- Own lighting consistency across levels, assets and post-processing
- Partner with environment art, VFX, and level design so lighting supports both art and gameplay
- Debug lighting and rendering problems with technical artists and engineers
Qualifications
- 5+ years of professional lighting experience
- Experience lighting at least one shipped title in UE5
- A strong eye for color, composition and mood, demonstrated in your portfolio
- Strong understanding of PBR and NPR workflows and how they shape lighting decisions
- Strong understanding of color grading, LUTs and post-processing in UE5
- Self-directed with the ability to give and take creative feedback
Bonus Skills
- Experience using OpenColorIO or color-managed pipeline experience
- Familiarity with Niagara/VFX systems in Unreal
- Background in photography or cinematography
Red Hook Studios is an inclusive, respectful, and supportive workplace. We encourage candidates of all identities and backgrounds to apply.
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