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Posted 6 months ago

Lead Character Artist

@ Arcanaut Studios

Edmonton, Alberta

Full-time10+ years experience
Apply now
SIGNALS

Overview

Arcanaut Studios is hiring a Senior/Lead Character Artist for a full-time role in British Columbia or Alberta, with remote-friendly flexibility. The role creates 3D characters, humans and creatures for a new Sci-Fi game in Unreal Engine, and mentors the team. The posting states a salary range of $110,000 to $182,000 CDN plus a bi-yearly performance bonus.

Responsibilities:

  • Create high-quality 3D characters, humans and creatures for Unreal Engine
  • Sculpt and texture human and alien forms, faces, hair and clothing
  • Collaborate with Creative, Art and Narrative directors on concepts
  • Mentor creative and technical team members
  • Define character art standards and support outsourced assets

Requirements summary:

  • 10+ years as a character artist, or three shipped titles including one senior role
  • Strong portfolio of realistic, emotive characters and creatures
  • Experience with Unreal Engine 4 or higher
  • Skills in photogrammetry, shader editors, cloth simulation, rigging and animation
  • Strong eye for anatomy and detail

Tools & skills

Benefits mentioned

Health insuranceDentalRetirement planPaid time off
Source and dates

Source type not verified · humi

Employer posting date
2026-05-03
First seen by our source
2026-10-15
Source record updated
2026-10-15

These dates describe the source record, not a live verification that the employer is still hiring. Check the original posting.

Job details

SeniorityLead
DepartmentDesign & creative
Experience10+ years
Hours per week40 (estimated)
Work settingHome, Office
PositionMostly sitting
Physical demandsphysical low · computer high
LanguagesEnglish
Perks mentionedGenerous paid time off, Retirement plan, Performance bonus

Summary and details written by AI from the posting; the employer’s posting is the authority.

Arcanaut Studios

FieldValue
Open jobs on Jobsy11
Job description

ARCANAUT STUDIOS

Senior/Lead Character Artist

FULL-TIME | BC OR ALBERTA

(REMOTE FRIENDLY)

OUR ARC

Arcanaut Studios isa team of seasoned developers founded on the axiom that creative freedom and independence lead to better, more innovative games. We believe in the power of small, agile teams. We are decision makers with consistent collaboration across disciplines that drive the project vision and create a seamless player experience.

Arcanaut Studios is a Canadian company with offices in Edmonton, AB and Kelowna, BC. We offer a flexible work environment combining from-home, in-office, and remote work as well as competitive industry compensation and benefits. By joining us, you will be welcomed into a diverse team of talented developers creating an immersive universe of story, character, and discovery.

YOUR ARC

As a Lead Character Artist, you will bring some of the very first characters in our new Sci-Fi game to life. Working alongside multiple disciplines, you will explore and define the aesthetic and set a gold standard for quality of character art. Your work will span prototyping, look development and creating humans and creatures for the game at final quality.

Responsibilities

  • Work with the Creative, Art, and Narrative directors to ideate and adapt aesthetic, gameplay, and narrative concepts into real 3D game characters
  • Create all aspects of high-quality characters for Unreal Engine including sculpting and texturing human and alien forms, faces, and hair, as well as both soft and hard surface clothing
  • Assist with defining and achieving the final render quality through a keen eye for color theory, articulation, surface response, shape language, and silhouette
  • Create, document, and share asset creation best practices
  • Actively mentor creative and technical abilities of team members
  • Define standards for character art and support the integration and feedback of outsourced assets
  • Stay up to date with new and innovative technologies, proactively incorporating and improving pipelines and processes
  • Build believable, expressive, visually stunning characters that validate and further drive gameplay and narrative ambitions
  • Collaborate with other team members to ensure art is integrated seamlessly with other facets of the game
  • Listen to feedback from stakeholders and translate it into actionable plans when appropriate.

Qualifications and Experience

  • 10+ years’ experience or, at least three shipped titles as a Character Artist - at least one as a Senior Character Artist
  • A strong portfolio, demonstrating your masterful ability to create high-quality, realistic, and emotive characters and creatures
  • Broad 3D game-art skills including experience with Unreal Engine 4 or higher, photogrammetry, shader editors, cloth simulation, rigging, and animation
  • A discerning eye for detail and anatomy
  • The ability to optimize the overall render quality of a character to a high standard while supporting clean topology necessary for articulation and deformation
  • Self-motivated, with proactive communication skills and the ability to collaborate well with team members of all development disciplines
  • A passion for utilizing art as a storytelling medium to build compelling worlds
  • Prior experience with customizable and modular character systems, MetaHuman, and/or high-tech industrial and product design is a bonus

BENEFITS

  • We offer a rewards package to help you live your best life while doing your best work, including medical and dental coverage, retirement savings contributions and a Flex Benefit program that has a wide array of coverage to best fit your personal situation.
  • We offer 3 weeks of vacation per year in addition to summer and winter studio breaks that are each two weeks long.
  • The hiring range for this position is $110,000 – $182,000 CDN in addition to a bi-yearly performance-based bonus. The base pay may vary depending on the candidate’s region, job-related knowledge, skills, and experience.

To apply, please include your CV with a link to your demo reel if applicable.

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