thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them. We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation. Our mission - create timeless entertainment that make positive change to the human psyche worldwide.
Saved company profile
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Dedicated to creating timeless interactive entertainment that inspires human connection worldwide.
Full company description
thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.
We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.
Our mission - create timeless entertainment that make positive change to the human psyche worldwide.
LinkedIn followers
35,064
People associated on LinkedIn
247
Reported office locations
Santa Monica, California, US
Business categories
Video Games
MMO Games
Developer Tools
Family
Console Games
Mobile
Online Games
Social Network
Other recorded names
thatgamecompany
Specialties
Video Game Design
Artistic Video Games
and Video Game Innovation
Profile identifies a recruitment agency
No
Reported total investment
28,800,000
Currency and observation date were not supplied; this is not a current valuation or a funding round.
Industry
Entertainment Providers
Size
51-200 employees
Headquarters
Santa Monica, California
Organization type
Privately Held
Year founded
2006
Specialties
Video Game DesignArtistic Video Gamesand Video Game Innovation
thatgamecompany has 1 open jobs in Canada as of November 6, 2026.
thatgamecompany: thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment.
6+ YOECandidates need expert C++ skills, deep knowledge of performance tuning and modern rendering, experience shipping large 3D games, and at least 6 years in the game industry. Experience with Vulkan, Metal and GPU profiling tools is required.