Experience Designer, Handheld Experiences - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years designing shipped player-facing interfaces for games or interactive entertainment, with strong touch-first interaction design and visual craft. Electronic Arts also asks for design system fluency, accessibility and localization knowledge, and systems-level Figma skills.
Figma, Unity, Unreal Engine UMG, Claude Code, Figma Make
Experience Designer II - A-Team
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of UX experience designing internal software tools and complex web applications. They should be proficient in Figma, skilled at prototyping, comfortable working in technical environments, and able to present designs to stakeholders.
Figma, Frostbite, Unreal Engine, Unity, Maya, MotionBuilder
Experience Designer I - - EA SPORTS FC
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of game development or product design experience, a strong portfolio, and skills in UI, typography and layout. They should know Figma or Adobe tools, design systems, and be able to present design rationale to stakeholders.
Figma, Adobe Suite
Experience Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of visual, UI/UX or product design experience, strong visual craft, and proficiency in Figma and Adobe Creative Suite. A design degree or equivalent experience and a portfolio showing a thoughtful design process are also required.
Figma, Adobe Creative Suite
Director of Production, Content, Monetization & Progression (Apex Legends)
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs candidates with 10+ years of game or product development experience, including managing producers and leading complex live-service portfolios. Strong portfolio planning, risk management, external partner management and executive communication skills are required.
Jira, Confluence
DevOps Engineer - EA SPORTS™ TECHNOLOGY
Vancouver, BCElectronic Arts
6+ YOEElectronic Arts needs six or more years of public cloud experience, mainly Google Cloud and Kubernetes, plus proven work on critical always-on systems. Candidates also need scripting skills in Python, Ruby or Go, and knowledge of cloud security, networking and CI/CD tools.
Google Cloud Platform, Google Kubernetes Engine, Kubernetes, Helm, Docker, Chef
Développeur.se sénior.e de logiciels/ Senior Engine Software Developer - Iron Man
Montréal, QCElectronic Arts
10+ YOECandidates need 10+ years of similar experience at a video game studio, including shipping a game with Unreal Engine. They also need strong C++ skills, multi-threaded programming and optimization experience, and good problem-solving and teamwork abilities.
Unreal Engine 5, C++
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)
Montréal, QCElectronic Arts
8+ YOECandidates need 8+ years developing game tools or engine systems, strong production C++ experience, and experience with asset pipelines and large codebases. Understanding of game engine architecture and editor workflows is expected.
C++, Apex Legends
Développeur.se sénior.e /Senior Full Stack Developer (Apex Legends)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years building and scaling enterprise online applications for a game or live service. They need strong front-end skills, server-side experience, REST API design, cloud and version control knowledge, and familiarity with AI frameworks and models.
Git, Perforce, GitLab, AWS, Azure, GCP
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools
Client Software Engineer - EA Sports™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a bachelor's degree in computer science or equivalent industry experience, plus 5+ years of professional software engineering. Strong modern C++, networking, REST integration and familiarity with version control and Visual Studio are required.
C++, Visual Studio, Perforce, Git, JSON, XML
Audio Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years of C++ development experience and experience with real-time or game systems. Strong skills in object-oriented design, memory management, multithreading and debugging are required.
C++
Associate Producer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in game production, product management or game design, with experience shipping features in Agile and waterfall. Online features, matchmaking and live-service knowledge, plus strong communication and the ability to pitch ideas to leadership, are required.
Leadership, MMA, Agile, Waterfall development, Decision making, Communication skills
Associate Producer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years in game production, product management or design, proven experience shipping features, and familiarity with Agile and waterfall. Online features, matchmaking and live service knowledge, strong communication skills, and willingness to use AI tools are also required.
Leadership, Agile, Waterfall development, Decision making, Communication skills, Coaching
Assistant Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with experience in content management systems, ad trafficking tools or digital marketing, strong quality control and troubleshooting skills, and analytical ability. A passion for football is preferred.
Microsoft Office, Google Suite, content management system, ad trafficking tools
Assistant Game Designer - NHL
Vancouver, BCElectronic Arts
1+ YOEElectronic Arts needs candidates with at least one year of game design or production experience on a live service, including a shipped AAA title. They must have a deep knowledge of hockey and the EA SPORTS NHL franchise, plus strong written and verbal communication skills.
Data entry, Communication skills, Work independently
AI Engineer Intern (Masters)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a Master's program in computer science or electrical engineering with an AI/ML focus. They also need experience with Python, PyTorch, Docker, Kubernetes, cloud platforms and deploying ML models.
PyTorch, Docker, Kubernetes, Terraform, Databricks, AWS
AI Engineer Intern
Vancouver, BCElectronic Arts
Candidates need enrollment in an undergraduate computer science, AI, machine learning or graphics program. They need Python skills, hands-on deep learning experience with PyTorch or TensorFlow, Docker and Git experience, and a working knowledge of 3D geometry and linear algebra.
Autodesk Maya, Houdini, Docker, Git, PyTorch, TensorFlow
Advanced Online Software Engineer – EA SPORTS FC
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of software development experience, strong high-performance C++ skills, and multi-threaded and networked application experience. Knowledge of databases, TCP/IP and UDP, and a Bachelor's degree or equivalent experience are also needed.
C++, MySQL, Redis, Perforce, Git, Frostbite
Advanced Game Software Engineer
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years of software development experience, including 6+ years in C++ and experience with game engines such as Unreal, Unity or Frostbite. Strong debugging, large-scale system integration and a computer science degree or equivalent experience are also required.
C++, Frostbite, Unreal Engine, Unity, DirectX, OpenGL
Advanced DevOps Games Software Engineer - American Football
Victoria, BCElectronic Arts
7+ YOECandidates need 7+ years of software or DevOps experience, including 5+ years with CI/CD tools, 3+ years of C++ and automation for live-service environments. They need strong Python or scripting skills, cloud, container and infrastructure-as-code experience, and knowledge of Unreal Engine is desired.
Unreal Engine, Jenkins, GitLab CI, GitHub Actions, Terraform, Ansible
Activities Designer
Vancouver, BCElectronic Arts
1+ YOECandidates need a bachelor's degree in game design or a related field, or equivalent industry experience. They need at least 1 year working in game engines on content or features, and at least 1 year creating progression, activities or seasonal content for a shipped game.
Frostbite editor, visual scripting
Lead Product Manager
Toronto, ONElectronic Arts
8+ YOEElectronic Arts needs a candidate with 8+ years of product management experience, ideally in mobile gaming or live-service products. The candidate should have a strong record of engagement and monetization results, advanced analytical skills in Excel, SQL and data modeling, and a deep passion for gaming.
Excel, SQL
Machine Learning Engineer III
Vancouver, BCElectronic Arts
5+ YOECandidates need five or more years of production data or machine learning engineering experience. Strong Python and SQL skills, cloud, container and CI/CD experience, and experience with Terraform and Spark are required.
Python, SQL, Rust, Spark, Terraform, Docker