Advanced Game Software Engineer - Advanced Technology Group
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years of software development experience, including 6+ years of C++ work and experience with a game engine such as Unreal, Unity, or Frostbite. Strong debugging skills and experience with third-party APIs are also required.
C++, Unreal Engine, Unity, Frostbite, DirectX, OpenGL
Advanced Data Analyst - EA Sports FC Live
Vancouver, BCElectronic Arts
7+ YOECandidates need a quantitative degree, 7+ years in data-driven analysis and 4+ years building financial or product forecasts. They need strong time series modelling, SQL, Python or R, and visualization skills in Tableau or Power BI.
SQL, Python, R, Tableau, Power BI
Software Engineer (C++) - Frostbite
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of C++ experience, data-oriented design and software architecture skills, and experience with concurrent software, data processing, databases or file systems, and web services in Azure. Agile experience and comfort in an established codebase are also required.
C++, Azure
Senior Technical Artist - EA SPORTS FC
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of games production experience, experience with Unreal Engine and Blueprints, and content optimization skills. They should be proficient in Python or C#, have a degree or equivalent experience, and communicate well with artists, engineers and managers.
Unreal Engine, Blueprints, Python, C#, C++
Directeur de la conception de jeu / Game Design Director
Vancouver, BC +1Electronic Arts
Candidates need extensive experience directing multiplayer AAA FPS titles and running live service games. They must show mastery of combat, gunplay and progression design, plus experience leading design teams and communicating with player communities.
Leadership, Communication skills, Collaboration, Artificial intelligence
Senior Live Service / Economy Designer
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in live service, economy, progression or systems design, including direct free-to-play experience. They must be comfortable with spreadsheet economy models, data-driven tuning and clear design documentation.
Spreadsheets
Advanced Data Analyst - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of quantitative data analytics experience and a quantitative bachelor's degree or equivalent practical experience. They must have expert experience leading experimentation for a live product, plus SQL, visualization tools and Python or R. Gaming experience is a strong plus.
SQL, Python, R, Tableau, Power BI
Character Artist - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of character creation production experience, strong 3D sculpting and texturing skills, and experience with Maya, ZBrush, Photoshop, Substance and game engines such as Unreal, Frostbite or Unity. A portfolio of photo-real character work showing UV layouts and all maps is required.
Maya, Photoshop, Substance Painter, Substance Designer, Unreal Engine, Frostbite
Development Manager - EA Sports Tech
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of project management, production or team coordination experience in software or game development, plus an undergraduate degree or equivalent practical experience. Strong communication, organization and multi-project skills are essential, and Agile or Scrum exposure is an asset.
JIRA, Miro, Slack, Excel, Google Sheets
Development Manager - EA Sports Technology Group
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of project management, production or team coordination in software or game development, plus an undergraduate degree or equivalent experience. Strong communication, organization and multi-project skills are essential, and Agile/Scrum and JIRA experience are valued.
JIRA, Miro, Slack, Excel, Google Sheets
Animateur.trice technique sénior.e / Senior Technical Animator
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years setting up animation state machines in a game engine such as Unreal or Unity, and at least 2 AAA titles. Experience with motion matching, IK, ragdoll and root motion is expected, along with a gameplay feature portfolio.
Frostbite, Unreal, Unity, Maya
Concepteur.trice de l’expérience II / Experience Designer II
Montréal, QC +1Electronic Arts
3+ YOECandidates need 3+ years of professional UX design experience in Figma, a portfolio showing their design process, and knowledge of user flows, wireframing and prototyping. Teamwork across game disciplines and a collaborative attitude are also expected.
Figma
Technical Artist - EA SPORTS FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with about 3 years of cinematic or games production experience, extensive Python and C# scripting, and Maya skills. A related bachelor's degree is desired, along with strong communication with artists and engineers and a solutions-focused approach to debugging.
Maya
Character Artist - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of character creation production, strong high-poly sculpting and texturing skills, and experience in Maya, ZBrush and Photoshop. Experience with PBR workflows, game engines such as Unreal, Frostbite or Unity, and a photo-real portfolio is required.
Maya, Photoshop, Substance Painter, Substance Designer, Unreal Engine, Frostbite
Character Artist - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs at least 3 years of character creation production, with skills in Maya, ZBrush and Photoshop, PBR texturing and game engines such as Unreal, Frostbite or Unity. Candidates also need a photo-real portfolio showing hair, clothing, anatomy and likeness with UV layouts and maps.
Maya, Photoshop, Substance Painter, Substance Designer, Unreal Engine, Frostbite
Développeur logiciel (moteur principal)/Software Developer (Core Engine) - Battlefield
Montréal, QCElectronic Arts
Candidates need experience with C++, CPU and memory optimization, and low-level programming. Debugging difficult bugs, a quality focus, and good communication are also required.
C++, Frostbite
Senior Technical Artist (Character Technology) - EA SPORTS Technology
Vancouver, BCElectronic Arts
6+ YOECandidates need at least 6 years of cinematic or games production experience, proficiency in Python or C#, and experience with Maya, Photoshop or Houdini. Strong asset optimization skills and a background in art, design, maths, engineering or computer science are also needed.
Maya, Photoshop, Houdini, Python, C#, C++
Site Reliability Engineer III
Toronto, ON +2Electronic Arts
7+ YOEElectronic Arts needs candidates with 7+ years of experience with containers, cloud computing (AWS preferred) and Kubernetes, plus 7+ years supporting high-availability production systems with defined SLIs and SLOs. They also need Linux systems administration, networking knowledge, infrastructure-as-code and coding skills in Python, Golang or Java.
AWS, Kubernetes, Docker, Terraform, Helm, Chef
Concept Artist
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with strong drawing skills, especially environment concept design and architecture, plus skill in realistic rendering, perspective and lighting. Candidates should also know digital painting and 3D tools such as Photoshop, Maya and Blender.
Photoshop, Maya, Blender, SketchUp, Miro
Senior Software Engineer (.NET)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years building enterprise solutions, source control, CI/CD pipelines, Microsoft .NET web development and database work, plus 3+ years with cloud or virtualization platforms. Strong communication and Agile experience are also required.
Azure, AWS, VMware, Docker, Kubernetes, Ansible
Development Director - EA Sports FC
Vancouver, BCElectronic Arts
8+ YOE6+ MgmtCandidates need 8+ years leading complex programs or operations, including 6+ years in an operational leadership role. Electronic Arts also wants strong project management, risk, communication and Agile or Lean experience.
Coaching, Manage a team, Problem solving, Risk management, Prioritization, Communication skills
EA Sports FC QV - Quality Designer (Companion App)
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of relevant experience, including leading mobile gameplay testing and playing FC, including the Companion App. Candidates should also know machine learning and AI concepts, bug prevention strategies and continuous delivery.
React Native
Senior Technical Artist (Rigging) - EA SPORTS Technology
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of games production experience in technical art, rigging or animation (cinematic experience also considered), expert skeleton and skin deformation skills, and strong Maya, Houdini and Python skills. A bachelor's degree or equivalent experience is required.
Maya, Houdini, Python, C++, C#, Unreal Engine
Assistant Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ YOECandidates need 2 to 4 years of experience on a live service product, ideally in production, product management, quality verification or game design. They must be strong at detail and quality checks, be a football fan familiar with the men's and women's game, and understand Ultimate Team and in-game economy balancing.
Spreadsheets, Design documents, Project management software, Custom live content tools