Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs at least 3 years of project management or project lead experience on production lifecycles, a bachelor's degree in a related field, experience in Scrum or Agile development, and a proven track record with Jira and Jaas. Experience with mediation, outsourced vendors and remote teams is an asset.
Jira, Jaas
Program Manager and Analyst, HR Transformation
Vancouver, BCElectronic Arts
Candidates need a track record leading complex cross-functional projects, strong business analysis and requirements-gathering skills, and data storytelling ability. Practical familiarity with AI tools, workflow automation and analytics platforms is also required.
Airtable
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with at least 3 years of project management or project lead experience and a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and team conflict resolution is also required.
Jira, JaaS
Player Experience, Research II
Vancouver, BCElectronic Arts
3+ YOECandidates need a degree in a related field or equivalent industry experience, plus 3+ years of user research on multiple platforms. Electronic Arts also looks for experience leading research projects, statistical analysis skills, and a strong understanding of FPS games.
Statistical analysis tools
C++ Generalist Software Engineer Co-op (FC - Vancouver - Summer 2027 - 8-Months - Undergrad)
Vancouver, BCElectronic Arts
Candidates need to be legally authorized to work in Canada for the full internship, enrolled in an accredited computer science or software engineering program, and graduating in May 2028 or later. They need solid modern C++ knowledge, basic debugging and build discipline, and ideally Git or Perforce and game development experience.
C++, Git, Perforce, Frostbite, Unreal, Unity
C++ Gameplay Software Engineer Co-op (FC - Vancouver - Summer 2027 - 8-months - Undergrad)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in an undergraduate computer science or software engineering program and graduate in May 2028 or later. They must be proficient in C++, understand object-oriented programming and vector math, and have working knowledge of 3D math.
C++, proprietary game engine
C++ Software Engineer Intern (UFC - Vancouver - Summer 2027 - 8-months)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a related accredited program and legally authorized to work in Canada for the whole internship, with no visa sponsorship. They should know C++ and one other language, understand object-oriented programming, and be able to explain and stand behind code they submit, including AI-assisted code.
C++, Unreal, Unity, Godot
Software Engineer Co-op (Summer 2027 - 8-Months - Sports Technology - Undergraduate)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a Computer Science, Software Engineering or related degree and be able to read, write and debug C++. They must be legally authorized to work in Canada for the whole internship, and be graduating in May 2028 or later.
C++, Frostbite engine