Advanced DevOps Engineer - EA SPORTS™ TECHNOLOGY
Vancouver, BCElectronic Arts
6+ YOECandidates need six or more years of public cloud experience, mainly Google Cloud and GKE, plus experience with containers, automation and CI/CD. Strong knowledge of cloud security, networking and database management is also required.
Google Kubernetes Engine, Docker, Helm, Chef, Ansible, Prometheus
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)
Montréal, QCElectronic Arts
8+ YOECandidates need 8+ years developing game tools or engine systems, strong production C++ experience, and experience with asset pipelines and large codebases. Understanding of game engine architecture and editor workflows is expected.
C++, Apex Legends
Développeur.se sénior.e /Senior Full Stack Developer (Apex Legends)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years building and scaling enterprise online applications, strong HTML, CSS and JavaScript skills, and a server-side language with RESTful API design. Experience with AI frameworks, cloud services and version control is also expected.
Git, GitLab, Perforce, LangChain, LlamaIndex, AWS
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Strong experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools, Telemetry
Audio Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of C++ development, experience with real-time, performance-sensitive or game systems, and a solid grasp of object-oriented design, memory management, multithreading and debugging. Electronic Arts also values audio technology, game, PC or console experience and a critical approach to AI-assisted tools.
C++
Associate Producer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in game production, product management or game design, with experience shipping features in Agile and waterfall. Online features, matchmaking and live-service knowledge, plus strong communication and the ability to pitch ideas to leadership, are required.
Leadership, MMA, Agile, Waterfall development, Decision making, Communication skills
Associate Producer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in game production, product management or game design, a record of shipping features, and familiarity with Agile and waterfall. Strong communication, planning and mentoring skills, plus willingness to use AI tools, are also required.
Leadership, Agile, Waterfall development, Decision making, Communication skills, Coaching
AI Engineer Intern (Masters)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a Master's program in computer science or electrical engineering with an AI/ML focus. They also need experience with Python, PyTorch, Docker, Kubernetes, cloud platforms and deploying ML models.
PyTorch, Docker, Kubernetes, Terraform, Databricks, AWS
AI Engineer Intern
Vancouver, BCElectronic Arts
Candidates need enrollment in an undergraduate computer science, AI, machine learning or graphics program. They need Python skills, hands-on deep learning experience with PyTorch or TensorFlow, Docker and Git experience, and a working knowledge of 3D geometry and linear algebra.
Autodesk Maya, Houdini, Docker, Git, PyTorch, TensorFlow
Machine Learning Engineer III
Vancouver, BCElectronic Arts
5+ YOECandidates need five or more years of production data or machine learning engineering experience, strong Python and SQL skills, and cloud, container and CI/CD experience. Experience with Terraform, Spark and Rust is listed as an asset or required.
Python, SQL, Rust, Spark, Terraform, Docker
Full-Stack Software Engineer III
Vancouver, BCElectronic Arts
6+ YOEElectronic Arts needs candidates with 6+ years of web development experience, hands-on work with AI products, backend services and TypeScript, and experience deploying services on cloud infrastructure.
Kubernetes, AWS, GCP, Azure, TypeScript, React
Associate Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need experience leading a production area and mentoring producers or coordinators across teams. They also need advanced knowledge of football licensing and assets, experience in game development or football licensing, strong partner management across time zones, and a record of driving efficiency and innovation.
Leadership, Coaching
Advanced Data Analyst - EA Sports FC Live
Vancouver, BCElectronic Arts
7+ YOECandidates need a quantitative degree, 7+ years in data-driven analysis and 4+ years building financial or product forecasts. They need strong time series modelling, SQL, Python or R, and visualization skills in Tableau or Power BI.
SQL, Python, R, Tableau, Power BI
Senior Live Service / Economy Designer
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in live service, economy, progression or systems design, including direct free-to-play experience. They must be comfortable with spreadsheet economy models, data-driven tuning and clear design documentation.
Spreadsheets
Animateur.trice technique sénior.e / Senior Technical Animator
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years setting up animation state machines in a game engine such as Unreal or Unity, and at least 2 AAA titles. Experience with motion matching, IK, ragdoll and root motion is expected, along with a gameplay feature portfolio.
Frostbite, Unreal, Unity, Maya
Concept Artist
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with strong drawing skills, especially environment concept design and architecture, plus skill in realistic rendering, perspective and lighting. Candidates should also know digital painting and 3D tools such as Photoshop, Maya and Blender.
Photoshop, Maya, Blender, SketchUp, Miro
Senior Software Engineer (.NET)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of enterprise software development, source control, CI/CD and database work, plus 8+ years with C# and ASP.NET and 3+ years with cloud or virtualization platforms. Strong communication skills and Agile experience are also required.
Azure, AWS, VMware, Docker, Kubernetes, Chef
Senior Character Artist - EA Sports FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of character modeling for games, including at least one shipped AAA title in a senior or lead role. Candidates need expert DCC skills, PBR and scan pipeline experience, and hair grooming experience, and must show a photo-real portfolio.
Maya, ZBrush, Marvelous Designer, Substance Painter, Frostbite, Unreal Engine
Senior Compensation Analyst
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs 3 to 6 years of compensation analysis and design experience, advanced Excel or Google Sheets skills, and data modeling ability. Candidates should know salary structure modeling, job leveling, benchmarking, geo-pricing and incentive programs, and handle confidential data.
Excel, Google Sheets, Workday, SuccessFactors, BetterComp, Pave
Développeur.se - opérations liées à l’apprentissage automatique / MLOps Developer
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years of engineering experience, 4+ years running ML systems in production, strong Python skills, and experience with frameworks such as PyTorch and inference servers such as vLLM. Experience with distributed data processing, observability tools and AWS ML infrastructure is also needed.
PyTorch, vLLM, SGLang, TensorRT-LLM, Ray, Spark
Senior Finance Manager, FP&A - Mobile
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs a candidate with a bachelor's degree in finance, economics, business or a related field and 8+ years in FP&A or strategic finance. Strong financial modelling, GAAP knowledge, coaching experience and comfort with AI-powered business tools are also required.
Power BI, Tableau, Anaplan
Character Artist - EA Sports UFC
Vancouver, BCElectronic Arts
1+ YOECandidates need 1+ years of professional game character experience, strong 3D modeling, sculpting and PBR texturing skills, and knowledge of human anatomy. A portfolio of photorealistic characters, skin, hair, clothing and game-resolution assets is required.
Maya, ZBrush, Photoshop, Substance Painter, Frostbite, Unreal Engine
Directeur.trice du développement / Development Director
Montréal, QCElectronic Arts
5+ YOECandidates need 5+ years managing technical programs, experience with Agile, Kanban or Lean, and hands-on work with agentic AI and automation. Proficiency with Jira and experience coordinating across research, engineering and product teams are also required.
Jira
Artiste sénior.e de personnages / Senior Character Artist
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of AAA game development with shipped console or PC titles and a strong portfolio of real-time character work. They must also have advanced skills in modeling, sculpting, texturing and optimization, along with experience mentoring artists.
Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, Unreal