Game Designer Intern - Summer 2027 (Apex Legends)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a bachelor's program graduating no earlier than December 2027 and legally authorized to work in Canada full time. They need scripting experience, game engine knowledge, attention to detail, and strong communication skills.
Unreal, Unity, Godot, SDL, Lua, Python
Finance Intern, EA Ventures - Summer 2027
Vancouver, BCElectronic Arts
Electronic Arts needs an undergraduate student in finance, business, accounting or a related field, graduating no earlier than December 2027. Candidates need financial modelling skills, dashboard experience in Power BI or Tableau, and the ability to explain findings to non-finance audiences.
Power BI, Tableau, Excel
Experienced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of C++ development and experience with real-time rendering engines. They also need knowledge of modern graphics APIs such as DirectX12, Vulkan or Metal, plus strong debugging, multi-threading and optimization skills.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Experience Designer, Handheld Experiences - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years designing shipped player-facing interfaces for games or interactive entertainment, with strong touch-first interaction design and visual craft. Electronic Arts also asks for design system fluency, accessibility and localization knowledge, and systems-level Figma skills.
Figma, Unity, Unreal Engine UMG, Claude Code, Figma Make
Experience Designer II - A-Team
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of UX experience designing internal software tools and complex web applications. They should be proficient in Figma, skilled at prototyping, comfortable working in technical environments, and able to present designs to stakeholders.
Figma, Frostbite, Unreal Engine, Unity, Maya, MotionBuilder
Experience Designer I - - EA SPORTS FC
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of game development or product design experience, a strong portfolio, and skills in UI, typography and layout. They should know Figma or Adobe tools, design systems, and be able to present design rationale to stakeholders.
Figma, Adobe Suite
Experience Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of visual, UI/UX or product design experience, strong visual craft, and proficiency in Figma and Adobe Creative Suite. A design degree or equivalent experience and a portfolio showing a thoughtful design process are also required.
Figma, Adobe Creative Suite
Director of Production, Content, Monetization & Progression (Apex Legends)
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs candidates with 10+ years of game or product development experience, including managing producers and leading complex live-service portfolios. Strong portfolio planning, risk management, external partner management and executive communication skills are required.
Jira, Confluence
Director of Global Communications - Apex Legends
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs candidates with 10+ years of senior communications leadership in gaming, entertainment or media. They must have built and scaled multi-disciplinary teams, deep knowledge of FPS communities and creator relations, and experience using player data to guide communications.
Communication skills, Content creation, Leadership
DevOps Engineer - EA SPORTS™ TECHNOLOGY
Vancouver, BCElectronic Arts
6+ YOEElectronic Arts needs six or more years of public cloud experience, mainly Google Cloud and Kubernetes, plus proven work on critical always-on systems. Candidates also need scripting skills in Python, Ruby or Go, and knowledge of cloud security, networking and CI/CD tools.
Google Cloud Platform, Google Kubernetes Engine, Kubernetes, Helm, Docker, Chef
Développeur.se sénior.e de logiciels/ Senior Engine Software Developer - Iron Man
Montréal, QCElectronic Arts
10+ YOECandidates need 10+ years of similar experience at a video game studio, including shipping a game with Unreal Engine. They also need strong C++ skills, multi-threaded programming and optimization experience, and good problem-solving and teamwork abilities.
Unreal Engine 5, C++
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)
Montréal, QCElectronic Arts
8+ YOECandidates need 8+ years developing game tools or engine systems, strong production C++ experience, and experience with asset pipelines and large codebases. Understanding of game engine architecture and editor workflows is expected.
C++, Apex Legends
Développeur.se sénior.e /Senior Full Stack Developer (Apex Legends)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years building and scaling enterprise online applications for a game or live service. They need strong front-end skills, server-side experience, REST API design, cloud and version control knowledge, and familiarity with AI frameworks and models.
Git, Perforce, GitLab, AWS, Azure, GCP
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools
Development Manager - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years of project management or project lead experience on production lifecycles, a bachelor's degree in a related field, and experience in software development using tools such as Jira. Strong communication and organization skills are essential.
Jira, Miro, Slack, Excel, Google Sheets
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas
Community Coordinator - German Speaking
Vancouver, BCElectronic Arts
2+ YOEElectronic Arts needs candidates with 2+ years supporting online gaming communities or customer support, full professional German and English, and experience with platforms like Discord, Steam or Reddit. Strong written communication, moderation judgment and comfort managing several conversations at once are also needed.
EA Forums, Discord, Steam, Reddit
Commercial Activation Program Manager - FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years in commercial, publishing, strategy or product management in sports, mobile or video games, plus live service KPI experience. Strong analytical, communication and global planning skills are required, and a business degree or equivalent experience is expected.
Scheduling, Merchandising, Presentation skills
Client Software Engineer - EA Sports™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a bachelor's degree in computer science or equivalent industry experience, plus 5+ years of professional software engineering. Strong modern C++, networking, REST integration and familiarity with version control and Visual Studio are required.
C++, Visual Studio, Perforce, Git, JSON, XML
Cinematic Designer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of professional game design experience, including at least one shipped title in a cinematic, animation or narrative role. They need engine cinematic tool experience, knowledge of cinematic language and production, and proficiency in Maya or MotionBuilder.
Autodesk Maya, Autodesk MotionBuilder, Game engine cinematic tools
Capture Artist
Vancouver, BCElectronic Arts
Candidates need strong knowledge of EA SPORTS FC, soccer culture and gameplay, plus a good grasp of cinematic camera language and an eye for detail. Strong troubleshooting on PC and current consoles, self-motivation and solid communication are also required.
EA SPORTS FC, Adobe Premiere, Adobe Photoshop, Adobe After Effects, PC, current-generation consoles
Audio Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years of C++ development experience and experience with real-time or game systems. Strong skills in object-oriented design, memory management, multithreading and debugging are required.
C++