Assistant Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ YOECandidates need 2 to 4 years of experience on a live service product, ideally in production, product management, quality verification or game design. They must be strong at detail and quality checks, be a football fan familiar with the men's and women's game, and understand Ultimate Team and in-game economy balancing.
Spreadsheets, Design documents, Project management software, Custom live content tools
Artiste technique principal.e / Principal Technical Artist
Montréal, QCElectronic Arts
15+ YOECandidates need 15+ years of AAA game development with shipped console or PC titles and end-to-end pipeline knowledge. They must have a strong artistic eye, scripting and compiled programming skills, and console or PC optimization experience.
Unreal Engine, Unity, Claude Code
Quality Designer II – FC Live-Curation QV
Vancouver, BCElectronic Arts
Electronic Arts asks for detailed knowledge and experience playing EA SPORTS FC, including Ultimate Team. Candidates need web application test automation skills, data analysis abilities, and strong communication for working with producers and engineers in a live-service environment.
Driving examinations, Communication skills, Prioritization, Collaboration, Artificial intelligence, Machine learning
Senior Lead Game Product Manager - EA Sports FC
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs candidates with at least 10 years of product management experience on complex consumer products, strong analytical and executive communication skills, and the ability to influence without authority. Football or FC knowledge, and experience with live services, gaming or sports, are strongly preferred.
Dashboards, Product telemetry
Technical Artist (DCC Tools) - EA SPORTS Technology
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of cinematic or games production experience, proficiency in Python or C# scripting, and experience with 2D/3D art packages like Maya, Photoshop and Houdini. A bachelor's degree or equivalent experience and strong communication with artists, engineers and managers are also required.
Maya, Photoshop, Houdini
Senior Character Artist - EA Sports FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of character modeling for games, including at least one shipped AAA title in a senior or lead role. Candidates need expert DCC skills, PBR and scan pipeline experience, and hair grooming experience, and must show a photo-real portfolio.
Maya, ZBrush, Marvelous Designer, Substance Painter, Frostbite, Unreal Engine
Concept Artist (Football Murals/Street Art) - EA SPORTS FC
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with strong drawing, painting and composition skills, and the ability to make recognizable portraits from photo reference. They also need graphic design and mural or street-art experience, and proficiency in Photoshop, Illustrator or similar 2D tools.
Photoshop, Illustrator
Executive Producer, Head of Production (Apex Legends)
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs candidates with 10+ years of AAA live operations experience on large multi-platform FPS live service games. Candidates must have managed multi-million dollar budgets, led 100+ person distributed teams, and shown mastery of Agile methods with Jira and Confluence.
Jira, Confluence
Motion Graphics Designer - Madden NFL
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years of professional motion graphics experience and a strong portfolio of 2D and 3D motion design. Expert skills in After Effects and Cinema 4D, plus Figma, are required, along with a passion for sports and gaming.
After Effects, Cinema 4D, Figma
Site Reliability Engineer
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of web or backend development experience and experience running live production services. They should be proficient in Golang, Python or Ruby and hands-on with AWS, Docker, Kubernetes and infrastructure as code, and have CDN or edge delivery experience.
AWS, Docker, Kubernetes, Terraform, CloudFormation, Helm
Director, Global Workplace Design
Vancouver, BCElectronic Arts
10+ YOE5+ MgmtCandidates need 10+ years of commercial office architecture experience, including interiors, and 5+ years in a senior leadership role. A Bachelor's or Master's in Architecture or Interior Design, professional accreditation and LEED are expected, along with strong budget and project management skills.
Revit, AutoCAD, Bluebeam, Adobe Photoshop, Adobe InDesign, Adobe Illustrator
Spécialiste de l’expérience en milieu de travail/ Workplace Experience Specialist
Montréal, QCElectronic Arts
3+ YOEElectronic Arts needs candidates with three or more years in workplace operations or facilities management, college coursework in a related area, and strong French and English communication. Hospitality experience is an advantage.
Slack
Director, Business Development
Vancouver, BCElectronic Arts
7+ YOECandidates need 7 to 10+ years in business development, strategic partnerships or product development in gaming, sports, media or technology. They must have a record of negotiating complex partnerships, strong financial modeling skills, and experience influencing senior stakeholders in matrixed organizations.
Sales, Leadership, Business model, Collaboration, Financial modelling
Senior Compensation Analyst
Vancouver, BCElectronic Arts
3+ YOECandidates need three to six years of progressive compensation analysis and design experience, advanced Excel or Google Sheets skills, and strong data modelling ability. Experience with pay cycles, salary structures, job leveling, benchmarking and incentive programs is required.
Excel, Google Sheets, Workday, SuccessFactors, BetterComp, Pave
Animateur.trice - Battlefield / Animator - Battlefield
Vancouver, BCElectronic Arts
7+ YOECandidates need at least 7 years of professional animation experience, expert skill in Maya and MotionBuilder, and expert skill with FACS-based facial rigs. Experience supervising outsourcing teams and motion-capture workflows is required.
Maya, MotionBuilder, Shotgun
Gameplay Animator - EA Sports FC
Vancouver, BCElectronic Arts
Candidates need a strong grasp of animation principles and athletic movement, skill in Autodesk Maya and MotionBuilder, and strong problem-solving under tight deadlines. A portfolio of personal and professional artwork is required.
Autodesk Maya, MotionBuilder
Développeur.se de logiciels sénior.e - applications réseau / Senior Software Developer - Networking
Vancouver, BC +1Electronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years of software engineering experience, including AAA game engines and large C++ codebases. They must have built gameplay networking features and know CI/CD tools such as Jenkins or GitLab.
C++, Jenkins, GitLab, Frostbite, Unity, Unreal
Développeur.se de logiciels sénior.e - outils de moteur génératif / Senior Software Developer - Generative Engine Tools
Vancouver, BC +1Electronic Arts
8+ YOECandidates need 8+ years of professional software engineering experience, including AAA game engine work, large C++ codebases and Python. Experience with AI/ML, procedural generation, agentic tooling and CI/CD is expected.
C++, Python, Jenkins, GitLab, Frostbite, Unity
Développeur.se de logiciels sénior.e - applications dorsales / Senior Software Developer - Backend
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of hands-on coding experience, shipped scalable web services on a public cloud, and expertise in Python and Postgres. Live service support, testable software, and CI/CD experience are also required.
Python, AWS, GCP, Azure, Jenkins, GitLab
Senior Manager, Compensation
Vancouver, BCElectronic Arts
7+ YOECandidates need a related bachelor's degree, 7+ years of client-facing compensation experience, and extensive experience designing salary structures, bonus and long-term incentive programs. Advanced Excel with data modeling and presenting to executives are also required.
Excel
Développeur.se principal.e de l’infrastructure / Lead Infrastructure Developer
Vancouver, BC +1Electronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years running production infrastructure, deep hands-on AWS experience and experience operating GPU fleets of 1000+ GPUs. Strong scripting, Terraform and GPU scheduling skills are also required.
AWS, Terraform, Kubernetes, Slurm, Grafana, Prometheus
Développeur.se - opérations liées à l’apprentissage automatique / MLOps Developer
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs 8+ years of engineering experience, including 4+ years building and operating ML systems in production. Candidates need Python, PyTorch and inference server experience (vLLM, SGLang or TensorRT-LLM), distributed data processing, observability tools and AWS ML infrastructure.
PyTorch, vLLM, SGLang, TensorRT-LLM, Ray, Spark
Directeur.trice technique principal.e - Rendu neuronal / Principal Technical Director - Neural Rendering
Alberta +1Electronic Arts
20+ YOECandidates need 20+ years of PC or console game programming experience, including shipped AAA games or work with a game engine, expertise in C++, and leadership experience, ideally leading a rendering team. Advanced real-time rendering knowledge and some machine learning or neural rendering knowledge are also required, along with experience with agentic programming.
C++, Unity, Unreal, Frostbite, Godot
Senior Finance Manager, FP&A - Mobile
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs a candidate with a bachelor's degree in finance, economics, business or a related field and 8+ years in FP&A or strategic finance. Strong financial modelling, GAAP knowledge, coaching experience and comfort with AI-powered business tools are also required.
Power BI, Tableau, Anaplan